Merge branch 'bmp-bundle-pref-size'
Allow wxBitmapBundle specify its preferred size and use it in wxMSW. See https://github.com/wxWidgets/wxWidgets/pull/2554
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@@ -15,6 +15,7 @@
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#include "wx/vector.h"
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class wxBitmapBundleImpl;
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class WXDLLIMPEXP_FWD_CORE wxWindow;
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// It should be possible to implement SVG rasterizing without raw bitmap
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// support using wxDC::DrawSpline(), but currently we don't do it and so
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@@ -96,6 +97,12 @@ public:
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// default DPI, i.e. 100% scaling. Returns invalid size for empty bundle.
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wxSize GetDefaultSize() const;
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// Get preferred size, i.e. usually the closest size in which a bitmap is
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// available to the ideal size determined from the default size and the DPI
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// scaling, for the given window.
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wxSize GetPreferredSizeFor(wxWindow* window) const;
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wxSize GetPreferredSizeAtScale(double scale) const;
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// Get bitmap of the specified size, creating a new bitmap from the closest
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// available size by rescaling it if necessary.
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//
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@@ -177,6 +184,11 @@ public:
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// Must always return a valid size.
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virtual wxSize GetDefaultSize() const = 0;
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// Return the preferred size that should be used at the given scale.
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//
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// Must always return a valid size.
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virtual wxSize GetPreferredSizeAtScale(double scale) const = 0;
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// Retrieve the bitmap of exactly the given size.
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//
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// Note that this function is non-const because it may generate the bitmap
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