Implemented wxGetClientDisplayRect which returns the dimensions of the
desktop minus taskbar, etc. on Windows and defaults to the full desktop dimensions on other platforms. (If there is a way to do it for other platforms please do.) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9947 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -208,7 +208,7 @@ bool wxGetResource(const wxString& section, const wxString& entry, int *value, c
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if (succ)
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{
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*value = (int)strtol(s, NULL, 10);
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delete[] s;
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delete[] s;
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return TRUE;
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}
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else return FALSE;
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@@ -239,7 +239,7 @@ void wxEndBusyCursor()
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{
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if (wxBusyCursorCount == 0)
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return;
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wxBusyCursorCount --;
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if (wxBusyCursorCount == 0)
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{
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@@ -258,7 +258,7 @@ void wxEndBusyCursor()
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bool wxIsBusy()
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{
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return (wxBusyCursorCount > 0);
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}
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}
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#ifndef __UNIX__
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wxString wxMacFindFolder( short vol,
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@@ -268,7 +268,7 @@ wxString wxMacFindFolder( short vol,
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short vRefNum ;
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long dirID ;
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wxString strDir ;
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if ( FindFolder( vol, folderType, createFolder, &vRefNum, &dirID) == noErr)
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{
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FSSpec file ;
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@@ -300,7 +300,7 @@ bool wxCheckForInterrupt(wxWindow *wnd)
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void wxGetMousePosition( int* x, int* y )
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{
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Point pt ;
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GetMouse( &pt ) ;
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LocalToGlobal( &pt ) ;
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*x = pt.h ;
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@@ -316,7 +316,7 @@ bool wxColourDisplay()
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// Returns depth of screen
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int wxDisplayDepth()
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{
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Rect globRect ;
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Rect globRect ;
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SetRect(&globRect, -32760, -32760, 32760, 32760);
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GDHandle theMaxDevice;
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@@ -324,7 +324,7 @@ int wxDisplayDepth()
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theMaxDevice = GetMaxDevice(&globRect);
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if (theMaxDevice != nil)
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theDepth = (**(**theMaxDevice).gdPMap).pixelSize;
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return theDepth ;
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}
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@@ -335,7 +335,7 @@ void wxDisplaySize(int *width, int *height)
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GetQDGlobalsScreenBits( &screenBits );
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*width = screenBits.bounds.right - screenBits.bounds.left ;
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*height = screenBits.bounds.bottom - screenBits.bounds.top ;
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*height = screenBits.bounds.bottom - screenBits.bounds.top ;
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#if TARGET_CARBON
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SInt16 mheight ;
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GetThemeMenuBarHeight( &mheight ) ;
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@@ -350,6 +350,17 @@ void wxDisplaySizeMM(int *width, int *height)
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wxDisplaySize(width, height);
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}
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void wxClientDisplayRect(int *x, int *y, int *width, int *height)
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{
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// This is supposed to return desktop dimensions minus any window
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// manager panels, menus, taskbars, etc. If there is a way to do that
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// for this platform please fix this function, otherwise it defaults
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// to the entire desktop.
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if (x) *x = 0;
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if (y) *y = 0;
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wxDisplaySize(width, height);
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}
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wxWindow* wxFindWindowAtPoint(const wxPoint& pt)
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{
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return wxGenericFindWindowAtPoint(pt);
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