added empty and unused wxTLW - to be used later
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11288 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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34
include/wx/toplevel.h
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34
include/wx/toplevel.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/toplevel.h
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// Purpose: declares wxTopLevelWindow class, the base class for all
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// top level windows (such as frames and dialogs)
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 06.08.01
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// RCS-ID: $Id$
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// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TOPLEVEL_H_
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#define _WX_TOPLEVEL_H_
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#include "wx/window.h"
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// ----------------------------------------------------------------------------
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// wxTopLevelWindow: a top level (as opposed to child) window
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxTopLevelWindow : public wxWindow
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{
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public:
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/*
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for now we already have them in wxWindow, but this is wrong: these
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methods really only make sense for wxTopLevelWindow!
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virtual void SetTitle( const wxString& title) = 0;
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virtual wxString GetTitle() const = 0;
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*/
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};
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#endif // _WX_TOPLEVEL_H_
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