A draft for a possible fix to the redraw

problems when using control with borders
     and the wxNO_FULL_REPAINT_ON_RESIZE flag
     under wxUniv.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14666 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
2002-03-17 20:07:17 +00:00
parent 5268c5a32b
commit ec47a14774
2 changed files with 56 additions and 1 deletions

View File

@@ -74,7 +74,7 @@ bool wxControl::Create(wxWindow *parent,
// less flicker and none of the standard controls needs to be entirely
// repainted after resize anyhow.
if ( !wxControlBase::Create(parent, id, pos, size,
style | wxNO_FULL_REPAINT_ON_RESIZE,
style | wxNO_FULL_REPAINT_ON_RESIZE ,
validator, name) )
{
// underlying window creation failed?

View File

@@ -450,6 +450,61 @@ void wxWindow::OnSize(wxSizeEvent& event)
{
PositionScrollbars();
}
#if 0
// Refresh the area (strip) previously occupied by the border
if (HasFlag( wxNO_FULL_REPAINT_ON_RESIZE ))
{
wxSize newSize = event.GetSize();
if (HasFlag( wxSIMPLE_BORDER ))
{
if (newSize.y > m_oldSize.y)
{
wxRect rect;
rect.x = 0;
rect.width = m_oldSize.x;
rect.y = m_oldSize.y;
rect.height = 1;
Refresh( TRUE, &rect );
}
if (newSize.x > m_oldSize.x)
{
wxRect rect;
rect.y = 0;
rect.height = m_oldSize.y;
rect.x = m_oldSize.x;
rect.width = 1;
Refresh( TRUE, &rect );
}
}
else
if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER ))
{
if (newSize.y > m_oldSize.y)
{
wxRect rect;
rect.x = 0;
rect.width = m_oldSize.x;
rect.y = m_oldSize.y-1;
rect.height = 2;
Refresh( TRUE, &rect );
}
if (newSize.x > m_oldSize.x)
{
wxRect rect;
rect.y = 0;
rect.height = m_oldSize.y;
rect.x = m_oldSize.x-1;
rect.width = 2;
Refresh( TRUE, &rect );
}
}
m_oldSize = newSize;
}
#endif
event.Skip();
}