add wxAppConsoleBase::OnEventLoopEnter/Exit callbacks; add wxEventLoopBase::IsMain() and wxAppConsoleBase::GetMainLoop() helpers
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59132 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -12,9 +12,16 @@
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Base class for all event loop implementations.
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An event loop is a class which queries the queue of native events sent
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to the wxWidgets application and dispatches them to the appropriate
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wxEvtHandlers.
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An object of this class is created by wxAppTraits::CreateEventLoop() and
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used by wxApp to run the main application event loop.
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You can create your own event loop if you need, provided that you restore
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the main event loop once yours is destroyed (see wxEventLoopActivator).
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@library{wxbase}
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@category{appmanagement}
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@@ -37,9 +44,16 @@ public:
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Called by wxEventLoopActivator, use an instance of this class instead
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of calling this method directly to ensure that the previously active
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event loop is restored.
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Results in a call to wxAppConsole::OnEventLoopEnter.
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*/
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static void SetActive(wxEventLoopBase* loop);
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/**
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Returns @true if this is the main loop executed by wxApp::OnRun().
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*/
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bool IsMain() const;
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/**
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@name Dispatch and processing
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@@ -193,7 +207,7 @@ public:
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//@{
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/**
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Returns @true if called from inside Yield().
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Returns @true if called from inside Yield() or from inside YieldFor().
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*/
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virtual bool IsYielding() const;
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@@ -261,7 +275,7 @@ protected:
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happens normally (because of Exit() call) or abnormally (because of an
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exception thrown from inside the loop).
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Default version does nothing.
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The default implementation calls wxAppConsole::OnEventLoopExit.
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*/
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virtual void OnExit();
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};
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