Avoid code duplication in wxAuiToolBar::DeleteTool()
Delegate to the existing DeleteByIndex() instead of repeating its code in DeleteTool(). No real changes, this is just a refactoring.
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@@ -1165,15 +1165,7 @@ void wxAuiToolBar::Clear()
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bool wxAuiToolBar::DeleteTool(int tool_id)
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bool wxAuiToolBar::DeleteTool(int tool_id)
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{
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{
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int idx = GetToolIndex(tool_id);
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return DeleteByIndex(GetToolIndex(tool_id));
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if (idx >= 0 && idx < (int)m_items.GetCount())
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{
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m_items.RemoveAt(idx);
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Realize();
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return true;
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}
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return false;
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}
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}
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bool wxAuiToolBar::DeleteByIndex(int idx)
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bool wxAuiToolBar::DeleteByIndex(int idx)
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