Add support for dynamic auto-completion in wxTextEntry.
Add wxTextCompleter class which allows to return the possible completions dynamically and wxTextCompleter::AutoComplete() overload using it. So far this is only implemented for wxMSW. Also fix calling wxTextEntry::AutoComplete(wxArrayString) multiple times under MSW, this didn't correctly update the list of shown completions before. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67511 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -31,6 +31,7 @@
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#if wxUSE_TEXTCTRL || wxUSE_COMBOBOX
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#include "wx/textentry.h"
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#include "wx/textcompleter.h"
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#include "wx/dynlib.h"
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#include "wx/msw/private.h"
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@@ -54,6 +55,7 @@
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#include "wx/msw/ole/oleutils.h"
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#include <shldisp.h>
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#include <shobjidl.h>
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#if defined(__MINGW32__) || defined (__WATCOMC__) || defined(__CYGWIN__)
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// needed for IID_IAutoComplete, IID_IAutoComplete2 and ACO_AUTOSUGGEST
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@@ -74,15 +76,15 @@ DEFINE_GUID(CLSID_AutoComplete,
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class wxIEnumString : public IEnumString
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{
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public:
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wxIEnumString(const wxArrayString& strings) : m_strings(strings)
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wxIEnumString()
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{
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m_index = 0;
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}
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void ChangeStrings(const wxArrayString& strings)
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wxIEnumString(const wxIEnumString& other)
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: m_strings(other.m_strings),
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m_index(other.m_index)
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{
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m_strings = strings;
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Reset();
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}
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DECLARE_IUNKNOWN_METHODS;
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@@ -145,8 +147,7 @@ public:
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if ( !ppEnum )
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return E_POINTER;
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wxIEnumString *e = new wxIEnumString(m_strings);
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e->m_index = m_index;
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wxIEnumString *e = new wxIEnumString(*this);
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e->AddRef();
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*ppEnum = e;
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@@ -165,7 +166,9 @@ private:
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wxArrayString m_strings;
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unsigned m_index;
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wxDECLARE_NO_COPY_CLASS(wxIEnumString);
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friend class wxTextAutoCompleteData;
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wxDECLARE_NO_ASSIGN_CLASS(wxIEnumString);
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};
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BEGIN_IID_TABLE(wxIEnumString)
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@@ -175,12 +178,244 @@ END_IID_TABLE;
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IMPLEMENT_IUNKNOWN_METHODS(wxIEnumString)
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// This class gathers the auto-complete-related we use. It is allocated on
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// demand by wxTextEntry when AutoComplete() is called.
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class wxTextAutoCompleteData wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS
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{
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public:
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// The constructor associates us with the given text entry.
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wxTextAutoCompleteData(wxTextEntry *entry)
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: m_entry(entry),
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m_win(entry->GetEditableWindow())
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{
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m_autoComplete = NULL;
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m_autoCompleteDropDown = NULL;
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m_enumStrings = NULL;
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m_customCompleter = NULL;
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m_connectedTextChangedEvent = false;
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// Create an object exposing IAutoComplete interface which we'll later
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// use to get IAutoComplete2 as the latter can't be created directly,
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// apparently.
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HRESULT hr = CoCreateInstance
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(
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CLSID_AutoComplete,
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NULL,
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CLSCTX_INPROC_SERVER,
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IID_IAutoComplete,
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reinterpret_cast<void **>(&m_autoComplete)
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);
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if ( FAILED(hr) )
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{
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wxLogApiError(wxT("CoCreateInstance(CLSID_AutoComplete)"), hr);
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return;
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}
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// Create a string enumerator and initialize the completer with it.
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m_enumStrings = new wxIEnumString;
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m_enumStrings->AddRef();
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hr = m_autoComplete->Init(m_entry->GetEditHWND(), m_enumStrings,
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NULL, NULL);
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if ( FAILED(hr) )
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{
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wxLogApiError(wxT("IAutoComplete::Init"), hr);
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m_enumStrings->Release();
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m_enumStrings = NULL;
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return;
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}
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// As explained in DoRefresh(), we need to call IAutoCompleteDropDown::
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// ResetEnumerator() if we want to be able to change the completions on
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// the fly. In principle we could live without it, i.e. return true
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// from IsOk() even if this QueryInterface() fails, but it doesn't look
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// like this is ever going to have in practice anyhow as the shell-
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// provided IAutoComplete always implements IAutoCompleteDropDown too.
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hr = m_autoComplete->QueryInterface
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(
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IID_IAutoCompleteDropDown,
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reinterpret_cast<void **>(&m_autoCompleteDropDown)
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);
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if ( FAILED(hr) )
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{
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wxLogApiError(wxT("IAutoComplete::QI(IAutoCompleteDropDown)"), hr);
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return;
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}
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// Finally set the completion options using IAutoComplete2.
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IAutoComplete2 *pAutoComplete2 = NULL;
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hr = m_autoComplete->QueryInterface
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(
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IID_IAutoComplete2,
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reinterpret_cast<void **>(&pAutoComplete2)
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);
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if ( SUCCEEDED(hr) )
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{
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pAutoComplete2->SetOptions(ACO_AUTOSUGGEST |
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ACO_UPDOWNKEYDROPSLIST);
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pAutoComplete2->Release();
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}
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}
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~wxTextAutoCompleteData()
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{
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delete m_customCompleter;
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if ( m_enumStrings )
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m_enumStrings->Release();
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if ( m_autoCompleteDropDown )
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m_autoCompleteDropDown->Release();
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if ( m_autoComplete )
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m_autoComplete->Release();
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}
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// Must be called after creating this object to verify if initializing it
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// succeeded.
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bool IsOk() const
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{
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return m_autoComplete && m_autoCompleteDropDown && m_enumStrings;
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}
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void ChangeStrings(const wxArrayString& strings)
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{
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m_enumStrings->m_strings = strings;
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DoRefresh();
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}
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// Takes ownership of the pointer if it is non-NULL.
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bool ChangeCustomCompleter(wxTextCompleter *completer)
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{
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delete m_customCompleter;
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m_customCompleter = completer;
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if ( m_customCompleter )
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{
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// We postpone connecting to this event until we really need to do
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// it (however we don't disconnect from it when we don't need it
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// any more because we don't have wxUNBIND_OR_DISCONNECT_HACK...).
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if ( !m_connectedTextChangedEvent )
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{
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m_connectedTextChangedEvent = true;
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wxBIND_OR_CONNECT_HACK(m_win, wxEVT_COMMAND_TEXT_UPDATED,
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wxCommandEventHandler,
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wxTextAutoCompleteData::OnTextChanged,
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this);
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}
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UpdateStringsFromCustomCompleter();
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}
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return true;
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}
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void DisableCompletion()
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{
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// We currently simply reset the list of possible strings as this seems
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// to effectively disable auto-completion just fine. We could (and
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// probably should) use IAutoComplete::Enable(FALSE) for this too but
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// then we'd need to call Enable(TRUE) to turn it on back again later.
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m_enumStrings->m_strings.clear();
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m_enumStrings->Reset();
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ChangeCustomCompleter(NULL);
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}
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private:
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// Must be called after changing wxIEnumString::m_strings to really make
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// the changes stick.
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void DoRefresh()
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{
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m_enumStrings->Reset();
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// This is completely and utterly not documented and in fact the
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// current MSDN seems to try to discourage us from using it by saying
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// that "there is no reason to use this method unless the drop-down
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// list is currently visible" but actually we absolutely must call it
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// to force the auto-completer (and not just its drop-down!) to refresh
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// the list of completions which could have changed now. Without this
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// call the new choices returned by GetCompletions() that hadn't been
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// returned by it before are simply silently ignored.
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m_autoCompleteDropDown->ResetEnumerator();
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}
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// Update the strings returned by our string enumerator to correspond to
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// the currently valid choices according to the custom completer.
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void UpdateStringsFromCustomCompleter()
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{
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// For efficiency we access m_strings directly instead of creating
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// another wxArrayString, normally this should save us an unnecessary
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// memory allocation on the subsequent calls.
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m_enumStrings->m_strings.clear();
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m_customCompleter->GetCompletions(m_entry->GetValue(),
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m_enumStrings->m_strings);
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DoRefresh();
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}
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void OnTextChanged(wxCommandEvent& event)
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{
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if ( m_customCompleter )
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UpdateStringsFromCustomCompleter();
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event.Skip();
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}
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// The text entry we're associated with.
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wxTextEntry * const m_entry;
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// The window of this text entry.
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wxWindow * const m_win;
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// The auto-completer object itself.
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IAutoComplete *m_autoComplete;
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// Its IAutoCompleteDropDown interface needed for ResetEnumerator() call.
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IAutoCompleteDropDown *m_autoCompleteDropDown;
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// Enumerator for strings currently used for auto-completion.
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wxIEnumString *m_enumStrings;
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// Custom completer or NULL if none.
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wxTextCompleter *m_customCompleter;
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// Initially false, set to true after connecting OnTextChanged() handler.
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bool m_connectedTextChangedEvent;
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wxDECLARE_NO_COPY_CLASS(wxTextAutoCompleteData);
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};
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#endif // HAS_AUTOCOMPLETE
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// ============================================================================
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// wxTextEntry implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// initialization and destruction
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// ----------------------------------------------------------------------------
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wxTextEntry::wxTextEntry()
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{
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#ifdef HAS_AUTOCOMPLETE
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m_autoCompleteData = NULL;
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#endif // HAS_AUTOCOMPLETE
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}
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wxTextEntry::~wxTextEntry()
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{
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#ifdef HAS_AUTOCOMPLETE
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delete m_autoCompleteData;
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#endif // HAS_AUTOCOMPLETE
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}
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// ----------------------------------------------------------------------------
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// operations on text
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// ----------------------------------------------------------------------------
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@@ -333,66 +568,65 @@ bool wxTextEntry::DoAutoCompleteFileNames()
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return false;
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}
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// Disable the other kinds of completion now that we use the built-in file
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// names completion.
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if ( m_autoCompleteData )
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m_autoCompleteData->DisableCompletion();
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return true;
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}
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wxTextAutoCompleteData *wxTextEntry::GetOrCreateCompleter()
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{
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if ( !m_autoCompleteData )
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{
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wxTextAutoCompleteData * const ac = new wxTextAutoCompleteData(this);
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if ( ac->IsOk() )
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m_autoCompleteData = ac;
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else
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delete ac;
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}
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return m_autoCompleteData;
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}
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bool wxTextEntry::DoAutoCompleteStrings(const wxArrayString& choices)
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{
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// if we had an old enumerator we must reuse it as IAutoComplete doesn't
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// free it if we call Init() again (see #10968) -- and it's also simpler
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if ( m_enumStrings )
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{
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m_enumStrings->ChangeStrings(choices);
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return true;
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}
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// create an object exposing IAutoComplete interface (don't go for
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// IAutoComplete2 immediately as, presumably, it might be not available on
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// older systems as otherwise why do we have both -- although in practice I
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// don't know when can this happen)
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IAutoComplete *pAutoComplete = NULL;
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HRESULT hr = CoCreateInstance
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(
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CLSID_AutoComplete,
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NULL,
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CLSCTX_INPROC_SERVER,
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IID_IAutoComplete,
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reinterpret_cast<void **>(&pAutoComplete)
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);
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if ( FAILED(hr) )
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{
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wxLogApiError(wxT("CoCreateInstance(CLSID_AutoComplete)"), hr);
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wxTextAutoCompleteData * const ac = GetOrCreateCompleter();
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if ( !ac )
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return false;
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}
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// associate it with our strings
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m_enumStrings = new wxIEnumString(choices);
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m_enumStrings->AddRef();
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hr = pAutoComplete->Init(GetEditHwnd(), m_enumStrings, NULL, NULL);
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m_enumStrings->Release();
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if ( FAILED(hr) )
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ac->ChangeStrings(choices);
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return true;
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}
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bool wxTextEntry::DoAutoCompleteCustom(wxTextCompleter *completer)
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{
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// First deal with the case when we just want to disable auto-completion.
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if ( !completer )
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{
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wxLogApiError(wxT("IAutoComplete::Init"), hr);
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return false;
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if ( m_autoCompleteData )
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m_autoCompleteData->DisableCompletion();
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//else: Nothing to do, we hadn't used auto-completion even before.
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}
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// if IAutoComplete2 is available, set more user-friendly options
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IAutoComplete2 *pAutoComplete2 = NULL;
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hr = pAutoComplete->QueryInterface
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(
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IID_IAutoComplete2,
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reinterpret_cast<void **>(&pAutoComplete2)
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);
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if ( SUCCEEDED(hr) )
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else // Have a valid completer.
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{
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pAutoComplete2->SetOptions(ACO_AUTOSUGGEST | ACO_UPDOWNKEYDROPSLIST);
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pAutoComplete2->Release();
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wxTextAutoCompleteData * const ac = GetOrCreateCompleter();
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if ( !ac )
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{
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// Delete the custom completer for consistency with the case when
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// we succeed to avoid memory leaks in user code.
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delete completer;
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return false;
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}
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// This gives ownership of the custom completer to m_autoCompleteData.
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if ( !ac->ChangeCustomCompleter(completer) )
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return false;
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}
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// the docs are unclear about when can we release it but it seems safe to
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// do it immediately, presumably the edit control itself keeps a reference
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// to the auto completer object
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pAutoComplete->Release();
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return true;
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}
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