Add support for dynamic auto-completion in wxTextEntry.
Add wxTextCompleter class which allows to return the possible completions dynamically and wxTextCompleter::AutoComplete() overload using it. So far this is only implemented for wxMSW. Also fix calling wxTextEntry::AutoComplete(wxArrayString) multiple times under MSW, this didn't correctly update the list of shown completions before. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67511 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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interface/wx/textcompleter.h
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85
interface/wx/textcompleter.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/textcompleter.h
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// Purpose: interface of wxTextCompleter
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// Author: Vadim Zeitlin
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// Created: 2011-04-13
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// RCS-ID: $Id$
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// Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxTextCompleter
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Base class for custom text completer objects.
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Custom completer objects used with wxTextEntry::AutoComplete() must derive
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from this class and implement its pure virtual method returning the
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completions. You would typically use a custom completer when the total
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number of completions is too big for performance to be acceptable if all of
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them need to be returned at once but if they can be generated
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hierarchically, i.e. only the first component initially, then the second
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one after the user finished entering the first one and so on.
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Here is a simple example of a custom completer that completes the names of
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some chess pieces. Of course, as the total list here has only four items it
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would have been much simpler to just specify the array containing all the
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completions in this example but the same approach could be used when the
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total number of completions is much higher provided the number of
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possibilities for each word is still relatively small:
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@code
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class MyTextCompleter : public wxTextCompleter
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{
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public:
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virtual void GetCompletions(const wxString& prefix, wxArrayString& res)
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{
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const wxString firstWord = prefix.BeforeFirst(' ');
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if ( firstWord == "white" )
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{
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res.push_back("white pawn");
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res.push_back("white rook");
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}
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else if ( firstWord == "black" )
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{
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res.push_back("black king");
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res.push_back("black queen");
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}
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else
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{
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res.push_back("white");
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res.push_back("black");
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}
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}
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};
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...
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wxTextCtrl *text = ...;
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text->AutoComplete(new MyTextCompleter);
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@endcode
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@library{wxcore}
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@since 2.9.2
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*/
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class wxTextCompleter
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{
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public:
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/**
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Pure virtual method returning all possible completions for the given
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prefix.
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The custom completer should examine the provided prefix and return all
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the possible completions for it in the output array @a res.
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Please notice that the returned values should start with the prefix,
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otherwise they will be simply ignored, making adding them to the array
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in the first place useless.
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@param prefix
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The possibly empty prefix that the user had already entered.
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@param res
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Initially empty array that should be filled with all possible
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completions (possibly none if there are no valid possibilities
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starting with the given prefix).
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*/
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virtual void GetCompletions(const wxString& prefix, wxArrayString& res) = 0;
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};
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*/
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bool AutoComplete(const wxArrayString& choices);
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/**
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Enable auto-completion using the provided completer object.
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This method should be used instead of AutoComplete() overload taking
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the array of possible completions if the total number of strings is too
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big as it allows to return the completions dynamically, depending on
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the text already entered by user and so is more efficient.
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The specified @a completer object will be used to retrieve the list of
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possible completions for the already entered text and will be deleted
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by wxTextEntry itself when it's not needed any longer.
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Notice that you need to include @c wx/textcompleter.h in order to
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define your class inheriting from wxTextCompleter.
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Currently this method is only implemented in wxMSW port.
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@since 2.9.2
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@param completer
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The object to be used for generating completions if non-@NULL. If
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it is @NULL, auto-completion is disabled. The wxTextEntry object
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takes ownership of this pointer and will delete it in any case
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(i.e. even if this method returns @false).
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@return
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@true if the auto-completion was enabled or @false if the operation
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failed, typically because auto-completion is not supported by the
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current platform.
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@see wxTextCompleter
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*/
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bool AutoComplete(wxTextCompleter *completer);
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/**
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Call this function to enable auto-completion of the text typed in a
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single-line text control using all valid file system paths.
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