Use wxVector<int> instead of wxArrayInt

This commit is contained in:
Artur Wieczorek
2018-11-14 22:37:15 +01:00
parent c05fac0ade
commit ea7f86d9f7
2 changed files with 8 additions and 8 deletions

View File

@@ -192,7 +192,7 @@ protected:
private:
// Cached item widths (in pixels).
wxArrayInt m_widths;
wxVector<int> m_widths;
// Width of currently widest item.
int m_widestWidth;