Removed references to DEBUG and WXDEBUG; cured Motif font problem; removed
some warnings in OGL; fixed bug in wxChoice git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@974 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -125,7 +125,7 @@ bool wxApp::Initialize()
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#endif // debug build under MS VC++
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*/
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#if (WXDEBUG && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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#if defined(_WINDLL)
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streambuf* sBuf = NULL;
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#else // EXE
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@@ -573,7 +573,7 @@ int wxEntry(WXHINSTANCE hInstance,
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delete wxTheApp;
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wxTheApp = NULL;
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#if (WXDEBUG && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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// At this point we want to check if there are any memory
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// blocks that aren't part of the wxDebugContext itself,
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// as a special case. Then when dumping we need to ignore
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