Added GSocket_Select() and removed some unused functions

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3614 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guillermo Rodriguez Garcia
1999-09-11 20:29:14 +00:00
parent 56d8adc0c0
commit e9e3e3abaf

View File

@@ -27,6 +27,11 @@ typedef int bool;
#define FALSE 0
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _GSocket GSocket;
typedef struct _GAddress GAddress;
@@ -75,11 +80,8 @@ typedef int GSocketEventFlags;
typedef void (*GSocketCallback)(GSocket *socket, GSocketEvent event,
char *cdata);
#ifdef __cplusplus
extern "C" {
#endif
/* Global initialisers */
/* Global initializers */
/* GSocket_Init() must be called at the beginning */
bool GSocket_Init();
@@ -91,7 +93,7 @@ void GSocket_Cleanup();
GSocket *GSocket_new();
void GSocket_destroy(GSocket *socket);
/* This will disable all IO calls to this socket but errors are still available */
/* This will disable all further IO calls to this socket */
void GSocket_Shutdown(GSocket *socket);
/* Address handling */
@@ -107,88 +109,107 @@ GSocketError GSocket_SetNonOriented(GSocket *socket);
/* Server specific parts */
/*
GSocket_SetServer() setups the socket as a server. It uses the "Local" field
of GSocket. "Local" must be set by GSocket_SetLocal() before
GSocket_SetServer() is called. In the other case, it returns GSOCK_INVADDR.
*/
/* GSocket_SetServer:
* Sets up the socket as a server. It uses the "Local" field of GSocket.
* "Local" must be set by GSocket_SetLocal() before GSocket_SetServer()
* is called. Possible error codes are: GSOCK_INVSOCK if socket has not
* been initialized, GSOCK_INVADDR if the local address has not been
* defined and GSOCK_IOERR for other internal errors.
*/
GSocketError GSocket_SetServer(GSocket *socket);
/*
GSocket_WaitConnection() waits for an incoming client connection.
*/
/* GSocket_WaitConnection:
* Waits for an incoming client connection.
*/
GSocket *GSocket_WaitConnection(GSocket *socket);
/* Client specific parts */
/*
GSocket_Connect() establishes a client connection to a server using the "Peer"
field of GSocket. "Peer" must be set by GSocket_SetPeer() before
GSocket_Connect() is called. In the other case, it returns GSOCK_INVADDR.
*/
/* GSocket_Connect:
* Establishes a client connection to a server using the "Peer"
* field of GSocket. "Peer" must be set by GSocket_SetPeer() before
* GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK,
* GSOCK_INVADDR, GSOCK_TIMEDOUT, GSOCK_WOULDBLOCK and GSOCK_IOERR.
* If a socket is nonblocking and Connect() returns GSOCK_WOULDBLOCK,
* the connection request can be completed later. Use GSocket_Select()
* to check it, or wait for a GSOCK_CONNECTION event.
*/
GSocketError GSocket_Connect(GSocket *socket, GSocketStream stream);
/* Generic IO */
/* Like recv(), send(), ... */
/*
NOTE: In case we read from a non-oriented connection, the incoming (outgoing)
connection address is stored in the "Local" ("Peer") field.
*/
/* NOTE: In case we read from a non-oriented connection, the incoming
* (outgoing) connection address is stored in the "Local" ("Peer")
* field.
*/
int GSocket_Read(GSocket *socket, char *buffer, int size);
int GSocket_Write(GSocket *socket, const char *buffer,
int size);
bool GSocket_DataAvailable(GSocket *socket);
/* GSocket_Select:
* Polls the socket to determine its status. This function will
* check for the events specified in the 'flags' parameter, and
* it will return a mask indicating which operations can be
* performed. This function won't block, regardless of the
* mode (blocking|nonblocking) of the socket.
*/
GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags);
/* Flags/Parameters */
/*
GSocket_SetTimeout() sets the timeout for reading and writing IO call. Time
is expressed in milliseconds.
/* GSocket_SetTimeout:
* Sets the timeout for blocking calls. Time is
* expressed in milliseconds.
*/
void GSocket_SetTimeout(GSocket *socket, unsigned long millisec);
/*
GSocket_SetBlocking() puts the socket in non-blocking mode. This is useful
if we don't want to wait.
*/
/* GSocket_SetNonBlocking:
* Sets the socket to non-blocking mode. This is useful if
* we don't want to wait.
*/
void GSocket_SetNonBlocking(GSocket *socket, bool non_block);
/*
GSocket_GetError() returns the last error occured on the socket stream.
*/
/* GSocket_GetError:
* Returns the last error occured for this socket.
*/
GSocketError GSocket_GetError(GSocket *socket);
/* Callbacks */
/*
Only one fallback is possible for each event (INPUT, OUTPUT, CONNECTION, LOST)
INPUT: The function is called when there is at least a byte in the
input buffer
OUTPUT: The function is called when the system is sure the next write call
will not block
CONNECTION: Two cases is possible:
Client socket -> the connection is established
Server socket -> a client request a connection
LOST: the connection is lost
/* Only one callback is possible for each event (INPUT, OUTPUT, CONNECTION
* and LOST). The callbacks are called in the following situations:
*
* INPUT: There is at least one byte in the input buffer
* OUTPUT: The system is sure that the next write call will not block
* CONNECTION: Two cases are possible:
* Client socket -> the connection is established
* Server socket -> a client requests a connection
* LOST: The connection is lost
*
* An event is generated only once and its state is reseted when the
* relative IO call is requested.
* For example: INPUT -> GSocket_Read()
* CONNECTION -> GSocket_Accept()
*/
SetCallback accepts a combination of these flags so a same callback can
receive different events.
An event is generated only once and its state is reseted when the relative
IO call is requested.
For example: INPUT -> GSocket_Read()
CONNECTION -> GSocket_Accept()
*/
void GSocket_SetCallback(GSocket *socket, GSocketEventFlags event,
/* GSocket_SetCallback:
* Enables the callbacks specified by 'flags'. Note that 'flags'
* may be a combination of flags OR'ed toghether, so the same
* callback function can be made to accept different events.
* The callback function must have the following prototype:
*
* void function(GSocket *socket, GSocketEvent event, char *cdata)
*/
void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags,
GSocketCallback fallback, char *cdata);
/*
UnsetCallback will disables all fallbacks specified by "event".
NOTE: event may be a combination of flags
*/
void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags event);
/* GSocket_UnsetCallback:
* Disables all callbacks specified by 'flags', which may be a
* combination of flags OR'ed toghether.
*/
void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags);
/* GAddress */
@@ -199,11 +220,10 @@ void GAddress_destroy(GAddress *address);
void GAddress_SetFamily(GAddress *address, GAddressType type);
GAddressType GAddress_GetFamily(GAddress *address);
/*
The use of any of the next functions will set the address family to the adapted
one. For example if you use GAddress_INET_SetHostName, address family will be AF_INET
implicitely
*/
/* The use of any of the next functions will set the address family to
* the specific one. For example if you use GAddress_INET_SetHostName,
* address family will be implicitly set to AF_INET.
*/
GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname);
GSocketError GAddress_INET_SetHostAddress(GAddress *address,
@@ -222,23 +242,11 @@ unsigned short GAddress_INET_GetPort(GAddress *address);
GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path);
GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf);
/*
* System specific functions
*/
/* On systems needing an event id */
void GSocket_SetEventID(GSocket *socket, unsigned long evt_id);
/* On systems which don't have background refresh */
void GSocket_DoEvent(unsigned long evt_id);
#ifdef __cplusplus
};
#endif /* __cplusplus */
#endif
/* wxUSE_SOCKETS */
#endif /* wxUSE_SOCKETS */
#endif
/* __GSOCKET_H */
#endif /* __GSOCKET_H */