Added AnalogClock class to library
Added NewNamespace sample to the demo Other demo tweaks git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@20273 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -41,6 +41,11 @@ Added __nonzero__ method to wxTreeItemId, wxBitmap, wxImage, wxFont,
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and most other classes that have an Ok or IsOK method. This allows
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code like "if obj: ..." to be the same as "if obj.IsOk(): ..."
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Toolbars on wxMac can now have controls on them.
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Added wxPython.lib.analogclock module based on samples that were
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passed back and forth on wxPython-users a while back.
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@@ -1,3 +1,5 @@
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# This is way out of date. (It's not activly used anymore...)
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include *.txt
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include my_distutils.py
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## include my_install_data.py
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79
wxPython/demo/AnalogClockWindow.py
Normal file
79
wxPython/demo/AnalogClockWindow.py
Normal file
@@ -0,0 +1,79 @@
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from wxPython.wx import *
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from wxPython.lib.analogclock import AnalogClockWindow
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#----------------------------------------------------------------------
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class TestPanel(wxPanel):
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def __init__(self, parent, log):
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self.log = log
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wxPanel.__init__(self, parent, -1)
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c1 = AnalogClockWindow(self)
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c1.SetBackgroundColour("RED")
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c1.SetHandsColour("BLUE")
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c1.SetTickMarkColours("WHITE")
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c2 = AnalogClockWindow(self)
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c2.SetBackgroundColour("WHITE")
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c2.SetHandsColour("RED")
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c2.SetTickMarkColours("BLUE")
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c3 = AnalogClockWindow(self)
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c3.SetBackgroundColour("BLUE")
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c3.SetHandsColour("WHITE")
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c3.SetTickMarkColours("RED")
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c4 = AnalogClockWindow(self, style=wxRAISED_BORDER)
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c4.SetTickMarkStyle(AnalogClockWindow.TICKS_CIRCLE)
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c5 = AnalogClockWindow(self)
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c5.SetTickMarkStyle(AnalogClockWindow.TICKS_NONE)
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c6 = AnalogClockWindow(self, style=wxSUNKEN_BORDER)
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# layout the clocks in a grid
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gs = wxGridSizer(2, 3, 4, 4)
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gs.Add(c1, 0, wxEXPAND)
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gs.Add(c2, 0, wxEXPAND)
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gs.Add(c3, 0, wxEXPAND)
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gs.Add(c4, 0, wxEXPAND)
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gs.Add(c5, 0, wxEXPAND)
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gs.Add(c6, 0, wxEXPAND)
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# put it in another sizer for a border
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sizer = wxBoxSizer(wxVERTICAL)
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sizer.Add(gs, 1, wxEXPAND|wxALL, 10)
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self.SetSizer(sizer)
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#----------------------------------------------------------------------
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def runTest(frame, nb, log):
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win = TestPanel(nb, log)
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return win
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#----------------------------------------------------------------------
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overview = """<html><body>
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<h2><center>AnalogClockWindow</center></h2>
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This is a nice little clock class that was contributed to by several
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members of the wxPython-users group.
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</body></html>
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"""
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if __name__ == '__main__':
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import sys,os
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import run
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run.main(['', os.path.basename(sys.argv[0])])
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@@ -26,11 +26,11 @@ import images
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_treeList = [
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# new stuff
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('Recent Additions', [
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'wxIntCtrl',
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'wxPyColourChooser',
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'wxScrolledPanel',
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'ShapedWindow',
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'NewNamespace',
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'PopupMenu',
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'AnalogClockWindow',
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]),
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# managed windows == things with a (optional) caption you can close
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@@ -105,6 +105,7 @@ _treeList = [
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#'wxFloatBar', deprecated
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#'wxMVCTree', deprecated
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#'wxRightTextCtrl', deprecated as we have wxTE_RIGHT now.
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'AnalogClockWindow',
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'ColourSelect',
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'ContextHelp',
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'FancyText',
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@@ -326,7 +327,8 @@ class wxPythonDemo(wxFrame):
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aTable = wxAcceleratorTable([(wxACCEL_ALT, ord('X'), exitID),
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(wxACCEL_CTRL, ord('H'), helpID),
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(wxACCEL_CTRL, ord('F'), findID),
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(wxACCEL_NORMAL, WXK_F3, findnextID)])
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(wxACCEL_NORMAL, WXK_F3, findnextID)
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])
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self.SetAcceleratorTable(aTable)
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@@ -366,7 +368,7 @@ class wxPythonDemo(wxFrame):
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self.ovr = wxHtmlWindow(self.nb, -1, size=(400, 400))
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self.nb.AddPage(self.ovr, self.overviewText)
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else: # hopefully I can remove this hacky code soon, see bug #216861
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else: # hopefully I can remove this hacky code soon, see SF bug #216861
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panel = wxPanel(self.nb, -1, style=wxCLIP_CHILDREN)
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self.ovr = wxHtmlWindow(panel, -1, size=(400, 400))
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self.nb.AddPage(panel, self.overviewText)
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47
wxPython/demo/NewNamespace.py
Normal file
47
wxPython/demo/NewNamespace.py
Normal file
@@ -0,0 +1,47 @@
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import os
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import wx
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from wx import html
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#----------------------------------------------------------------------
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class TestPanel(wx.Panel):
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def __init__(self, parent, log):
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self.log = log
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wx.Panel.__init__(self, parent, -1)
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hwin = html.HtmlWindow(self, -1)
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hwin.LoadFile(os.path.join(os.path.dirname(wx.__file__), 'wx.html'))
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sizer = wx.BoxSizer(wx.VERTICAL)
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sizer.Add(hwin, 1, wx.EXPAND)
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self.SetSizer(sizer)
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#----------------------------------------------------------------------
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def runTest(frame, nb, log):
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win = TestPanel(nb, log)
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return win
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#----------------------------------------------------------------------
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overview = """<html><body>
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<h2><center>Using the New Namespace</center></h2>
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This sample isn't really a demo, but rather a place to display the
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introductory doc for using the new namespace.
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</body></html>
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"""
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if __name__ == '__main__':
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import sys,os
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import run
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run.main(['', os.path.basename(sys.argv[0])])
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@@ -281,37 +281,22 @@ class TestListCtrlPanel(wxPanel, wxColumnSorterMixin):
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self.popupID4 = wxNewId()
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self.popupID5 = wxNewId()
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self.popupID6 = wxNewId()
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self.popupID7 = wxNewId()
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self.popupID8 = wxNewId()
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self.popupID9 = wxNewId()
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EVT_MENU(self, self.popupID1, self.OnPopupOne)
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EVT_MENU(self, self.popupID2, self.OnPopupTwo)
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EVT_MENU(self, self.popupID3, self.OnPopupThree)
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EVT_MENU(self, self.popupID4, self.OnPopupFour)
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EVT_MENU(self, self.popupID5, self.OnPopupFive)
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EVT_MENU(self, self.popupID6, self.OnPopupSix)
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EVT_MENU(self, self.popupID7, self.OnPopupSeven)
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EVT_MENU(self, self.popupID8, self.OnPopupEIght)
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EVT_MENU(self, self.popupID9, self.OnPopupNine)
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# make a menu
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menu = wxMenu()
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# Show how to put an icon in the menu
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item = wxMenuItem(menu, self.popupID1,"One")
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item.SetBitmap(images.getSmilesBitmap())
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menu.AppendItem(item)
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# add some other items
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menu.Append(self.popupID2, "Two")
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# add some items
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menu.Append(self.popupID1, "FindItem tests")
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# menu.Append(self.popupID2, "Two")
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menu.Append(self.popupID3, "ClearAll and repopulate")
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menu.Append(self.popupID4, "DeleteAllItems")
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menu.Append(self.popupID5, "GetItem")
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menu.Append(self.popupID6, "Edit")
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# make a submenu
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sm = wxMenu()
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sm.Append(self.popupID8, "sub item 1")
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sm.Append(self.popupID9, "sub item 1")
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menu.AppendMenu(self.popupID7, "Test Submenu", sm)
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# Popup the menu. If an item is selected then its handler
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# will be called before PopupMenu returns.
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@@ -331,8 +316,6 @@ class TestListCtrlPanel(wxPanel, wxColumnSorterMixin):
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self.log.WriteText("Popup three\n")
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self.list.ClearAll()
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wxCallAfter(self.PopulateList)
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#wxYield()
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#self.PopulateList()
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def OnPopupFour(self, event):
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self.list.DeleteAllItems()
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@@ -345,15 +328,6 @@ class TestListCtrlPanel(wxPanel, wxColumnSorterMixin):
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self.list.EditLabel(self.currentItem)
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def OnPopupSeven(self, event):
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self.log.WriteText("Popup seven\n")
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def OnPopupEIght(self, event):
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self.log.WriteText("Popup eight\n")
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def OnPopupNine(self, event):
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self.log.WriteText("Popup nine\n")
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def OnSize(self, event):
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w,h = self.GetClientSizeTuple()
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self.list.SetDimensions(0, 0, w, h)
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@@ -37,11 +37,6 @@ def runTest(frame, nb, log):
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splitter.SetMinimumPaneSize(20)
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splitter.SplitVertically(p1, p2, 100)
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## splitter.SetSize((300,300))
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## print splitter.GetSashPosition()
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## splitter.SetSashPosition(100)
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## print splitter.GetSashPosition()
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return splitter
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@@ -50,41 +45,16 @@ def runTest(frame, nb, log):
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overview = """\
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This class manages up to two subwindows. The current view can be split into two programmatically (perhaps from a menu command), and unsplit either programmatically or via the wxSplitterWindow user interface.
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wxSplitterWindow()
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-----------------------------------
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Default constructor.
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wxSplitterWindow(wxWindow* parent, wxWindowID id, int x, const wxPoint& point = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style=wxSP_3D, const wxString& name = "splitterWindow")
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Constructor for creating the window.
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Parameters
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-------------------
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parent = The parent of the splitter window.
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id = The window identifier.
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pos = The window position.
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size = The window size.
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style = The window style. See wxSplitterWindow.
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name = The window name.
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This class manages up to two subwindows. The current view can be split
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into two programmatically (perhaps from a menu command), and unsplit
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either programmatically or via the wxSplitterWindow user interface.
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"""
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if __name__ == '__main__':
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import sys,os
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import run
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run.main(['', os.path.basename(sys.argv[0])])
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15
wxPython/wx/lib/analogclock.py
Normal file
15
wxPython/wx/lib/analogclock.py
Normal file
@@ -0,0 +1,15 @@
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"""Provides a way to drop the wx prefix from wxPython objects."""
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__author__ = "Patrick K. O'Brien <pobrien@orbtech.com>"
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__cvsid__ = "$Id$"
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__revision__ = "$Revision$"[11:-2]
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import wx
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from wx import prefix
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from wxPython.lib import analogclock
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prefix.rename(d_new=globals(), d_old=analogclock.__dict__)
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del analogclock
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del prefix
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del wx
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201
wxPython/wxPython/lib/analogclock.py
Normal file
201
wxPython/wxPython/lib/analogclock.py
Normal file
@@ -0,0 +1,201 @@
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#----------------------------------------------------------------------
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# Name: wxPython.lib.analogclock
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# Purpose: A simple analog clock window
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#
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# Author: several folks on wxPython-users
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#
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# Created: 16-April-2003
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# RCS-ID: $Id$
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# Copyright: (c) 2003 by Total Control Software
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# Licence: wxWindows license
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#----------------------------------------------------------------------
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import math, sys, string, time
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from wxPython.wx import *
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class AnalogClockWindow(wxWindow):
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"""A simple analog clock window"""
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TICKS_NONE = 0
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TICKS_SQUARE = 1
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TICKS_CIRCLE = 2
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def __init__(self, parent, ID=-1, pos=wxDefaultPosition, size=wxDefaultSize,
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style=0, name="clock"):
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# Initialize the wxWindow...
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wxWindow.__init__(self, parent, ID, pos, size, style, name)
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# Initialize the default clock settings...
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self.minuteMarks = 60
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self.hourMarks = 12
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self.tickMarksBrushC = self.GetForegroundColour()
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self.tickMarksPenC = self.GetForegroundColour()
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self.tickMarkStyle = self.TICKS_SQUARE
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# Make an initial bitmap for the face, it will be updated and
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# painted at the first EVT_SIZE event.
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W, H = size
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self.faceBitmap = wxEmptyBitmap(max(W,1), max(H,1))
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# Initialize the timer that drives the update of the clock
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# face. Update every half second to ensure that there is at
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# least one true update during each realtime second.
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self.timer = wxTimer(self)
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self.timer.Start(500)
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# Set event handlers...
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EVT_PAINT(self, self.OnPaint)
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EVT_ERASE_BACKGROUND(self, lambda x: None)
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EVT_SIZE(self, self.OnSize)
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EVT_TIMER(self, -1, self.OnTimerExpire)
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EVT_WINDOW_DESTROY(self, self.OnQuit)
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def SetTickMarkStyle(self, style):
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"""
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Set the style of the marks around the edge of the clock.
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Options are TICKS_NONE, TICKS_SQUARE, and TICKS_CIRCLE
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"""
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self.tickMarkStyle = style
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def SetTickMarkColours(self, brushC, penC="BLACK"):
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"""
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Set the brush colour and optionally the pen colour of
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the marks around the edge of the clock.
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"""
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self.tickMarksBrushC = brushC
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self.tickMarksPenC = penC
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SetTickMarkColour = SetTickMarkColours
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def SetHandsColour(self, c):
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"""An alias for SetForegroundColour"""
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self.SetForegroundColour(c) # the hands just use the foreground colour
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# Using the current settings, render the points and line endings for the
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# circle inside the specified device context. In this case, the DC is
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# a memory based device context that will be blitted to the actual
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# display DC inside the OnPaint() event handler.
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def OnSize(self, event):
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# The faceBitmap init is done here, to make sure the buffer is always
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# the same size as the Window
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size = self.GetClientSize()
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self.faceBitmap = wxEmptyBitmap(size.width, size.height)
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self.DrawFace()
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def OnPaint(self, event):
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self.DrawHands(wxPaintDC(self))
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def OnQuit(self, event):
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self.timer.Stop()
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del self.timer
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def OnTimerExpire(self, event):
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self.DrawHands(wxClientDC(self))
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def DrawHands(self, drawDC):
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# Start by drawing the face bitmap
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drawDC.DrawBitmap(self.faceBitmap,0,0)
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currentTime = time.localtime(time.time())
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hour, minutes, seconds = currentTime[3:6]
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W,H = self.faceBitmap.GetWidth(), self.faceBitmap.GetHeight()
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centerX = W / 2
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centerY = H / 2
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radius = min(centerX, centerY)
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hour += minutes / 60.0 # added so the hour hand moves continuously
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x, y = self.point(hour, 12, (radius * .65))
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hourX, hourY = (x + centerX), (centerY - y)
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x, y = self.point(minutes, 60, (radius * .85))
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minutesX, minutesY = (x + centerX), (centerY - y)
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x, y = self.point(seconds, 60, (radius * .85))
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secondsX, secondsY = (x + centerX), (centerY - y)
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# Draw the hour hand...
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drawDC.SetPen(wxPen(self.GetForegroundColour(), 5, wxSOLID))
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||||
drawDC.DrawLine(centerX, centerY, hourX, hourY)
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||||
# Draw the minutes hand...
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drawDC.SetPen(wxPen(self.GetForegroundColour(), 3, wxSOLID))
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drawDC.DrawLine(centerX, centerY, minutesX, minutesY)
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||||
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||||
# Draw the seconds hand...
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drawDC.SetPen(wxPen(self.GetForegroundColour(), 1, wxSOLID))
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drawDC.DrawLine(centerX, centerY, secondsX, secondsY)
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||||
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||||
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||||
# Draw the specified set of line marks inside the clock face for the
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||||
# hours or minutes...
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def DrawFace(self):
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||||
backgroundBrush = wxBrush(self.GetBackgroundColour(), wxSOLID)
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||||
drawDC = wxMemoryDC()
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drawDC.SelectObject(self.faceBitmap)
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||||
drawDC.SetBackground(backgroundBrush)
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||||
drawDC.Clear()
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||||
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||||
W,H = self.faceBitmap.GetWidth(), self.faceBitmap.GetHeight()
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||||
centerX = W / 2
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||||
centerY = H / 2
|
||||
|
||||
# Draw the marks for hours and minutes...
|
||||
self.DrawTimeMarks(drawDC, self.minuteMarks, centerX, centerY, 4)
|
||||
self.DrawTimeMarks(drawDC, self.hourMarks, centerX, centerY, 9)
|
||||
|
||||
|
||||
def DrawTimeMarks(self, drawDC, markCount, centerX, centerY, markSize):
|
||||
for i in range(markCount):
|
||||
x, y = self.point(i + 1, markCount, min(centerX,centerY) - 16)
|
||||
scaledX = x + centerX - markSize/2
|
||||
scaledY = centerY - y - markSize/2
|
||||
|
||||
drawDC.SetBrush(wxBrush(self.tickMarksBrushC, wxSOLID))
|
||||
drawDC.SetPen(wxPen(self.tickMarksPenC, 1, wxSOLID))
|
||||
if self.tickMarkStyle != self.TICKS_NONE:
|
||||
if self.tickMarkStyle == self.TICKS_CIRCLE:
|
||||
drawDC.DrawEllipse(scaledX - 2, scaledY, markSize, markSize)
|
||||
else:
|
||||
drawDC.DrawRectangle(scaledX - 3, scaledY, markSize, markSize)
|
||||
|
||||
|
||||
def point(self, tick, range, radius):
|
||||
angle = tick * (360.0 / range)
|
||||
radiansPerDegree = math.pi / 180
|
||||
pointX = int(round(radius * math.sin(angle * radiansPerDegree)))
|
||||
pointY = int(round(radius * math.cos(angle * radiansPerDegree)))
|
||||
return wxPoint(pointX, pointY)
|
||||
|
||||
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
class App(wxApp):
|
||||
def OnInit(self):
|
||||
frame = wxFrame(None, -1, "AnalogClockWindow Test", size=(375,375))
|
||||
|
||||
clock = AnalogClockWindow(frame)
|
||||
clock.SetTickMarkColours("RED")
|
||||
clock.SetHandsColour("WHITE")
|
||||
clock.SetBackgroundColour("BLUE")
|
||||
|
||||
frame.Centre(wxBOTH)
|
||||
frame.Show(True)
|
||||
self.SetTopWindow(frame)
|
||||
return true
|
||||
|
||||
theApp = App(0)
|
||||
theApp.MainLoop()
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user