corrections for path handling under Mac OS X
Classic Mac paths (: separator) are used when compiled using CodeWarrior even under Mac OS X; Unix like Mac paths (/ separator) are used when compiled using the Apple Developer Tools git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12226 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -289,33 +289,33 @@ wxFileExists (const wxString& filename)
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bool
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wxIsAbsolutePath (const wxString& filename)
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{
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#ifdef __WXMAC__
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if (filename != wxT(""))
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{
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#if defined(__WXMAC__) && !defined(__DARWIN__)
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// Classic or Carbon CodeWarrior like
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// Carbon with Apple DevTools is Unix like
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// This seems wrong to me, but there is no fix. since
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// "MacOS:MyText.txt" is absolute whereas "MyDir:MyText.txt"
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// is not. Or maybe ":MyDir:MyText.txt" has to be used? RR.
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if (filename.Find(':') != wxNOT_FOUND && filename[0] != ':')
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return TRUE ;
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}
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return FALSE ;
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#else
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if (filename != wxT(""))
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{
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if (filename[0] == wxT('/')
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// Unix like or Windows
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if (filename[0] == wxT('/'))
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return TRUE;
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#endif
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#ifdef __VMS__
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|| (filename[0] == wxT('[') && filename[1] != wxT('.'))
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if ((filename[0] == wxT('[') && filename[1] != wxT('.')))
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return TRUE;
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#endif
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#ifdef __WINDOWS__
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/* MSDOS */
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|| filename[0] == wxT('\\') || (wxIsalpha (filename[0]) && filename[1] == wxT(':'))
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// MSDOS like
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if (filename[0] == wxT('\\') || (wxIsalpha (filename[0]) && filename[1] == wxT(':')))
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return TRUE;
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#endif
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)
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return TRUE;
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}
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return FALSE;
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#endif
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return FALSE ;
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}
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/*
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@@ -658,171 +658,184 @@ wxContractPath (const wxString& filename, const wxString& envname, const wxStrin
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// (basename)
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wxChar *wxFileNameFromPath (wxChar *path)
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{
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if (path)
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if (path)
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{
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register wxChar *tcp;
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tcp = path + wxStrlen (path);
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while (--tcp >= path)
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register wxChar *tcp;
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tcp = path + wxStrlen (path);
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while (--tcp >= path)
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{
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#ifdef __WXMAC__
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if (*tcp == wxT(':') )
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#if defined(__WXMAC__) && !defined(__DARWIN__)
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// Classic or Carbon CodeWarrior like
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// Carbon with Apple DevTools is Unix like
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if (*tcp == wxT(':'))
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return tcp + 1;
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#else
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if (*tcp == wxT('/') || *tcp == wxT('\\')
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// Unix like or Windows
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if (*tcp == wxT('/') || *tcp == wxT('\\'))
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return tcp + 1;
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#endif
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#ifdef __VMS__
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|| *tcp == wxT(':') || *tcp == wxT(']'))
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#else
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)
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if (*tcp == wxT(':') || *tcp == wxT(']'))
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return tcp + 1;
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#endif
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#endif
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return tcp + 1;
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} /* while */
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} /* while */
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#if defined(__WXMSW__) || defined(__WXPM__)
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if (wxIsalpha (*path) && *(path + 1) == wxT(':'))
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return path + 2;
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// MSDOS like
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if (wxIsalpha (*path) && *(path + 1) == wxT(':'))
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return path + 2;
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#endif
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}
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return path;
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return path;
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}
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wxString wxFileNameFromPath (const wxString& path1)
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{
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if (path1 != wxT(""))
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{
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wxChar *path = WXSTRINGCAST path1 ;
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register wxChar *tcp;
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tcp = path + wxStrlen (path);
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while (--tcp >= path)
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{
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#ifdef __WXMAC__
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if (*tcp == wxT(':') )
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#else
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if (*tcp == wxT('/') || *tcp == wxT('\\')
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#ifdef __VMS__
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|| *tcp == wxT(':') || *tcp == wxT(']'))
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#else
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)
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#endif
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#endif
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if (path1 != wxT(""))
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{
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wxChar *path = WXSTRINGCAST path1 ;
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register wxChar *tcp;
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tcp = path + wxStrlen (path);
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while (--tcp >= path)
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{
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#if defined(__WXMAC__) && !defined(__DARWIN__)
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// Classic or Carbon CodeWarrior like
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// Carbon with Apple DevTools is Unix like
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if (*tcp == wxT(':') )
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return wxString(tcp + 1);
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} /* while */
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#else
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// Unix like or Windows
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if (*tcp == wxT('/') || *tcp == wxT('\\'))
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return wxString(tcp + 1);
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#endif
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#ifdef __VMS__
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if (*tcp == wxT(':') || *tcp == wxT(']'))
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return wxString(tcp + 1);
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#endif
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} /* while */
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#if defined(__WXMSW__) || defined(__WXPM__)
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if (wxIsalpha (*path) && *(path + 1) == wxT(':'))
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// MSDOS like
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if (wxIsalpha (*path) && *(path + 1) == wxT(':'))
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return wxString(path + 2);
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#endif
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}
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// Yes, this should return the path, not an empty string, otherwise
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// we get "thing.txt" -> "".
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return path1;
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// Yes, this should return the path, not an empty string, otherwise
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// we get "thing.txt" -> "".
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return path1;
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}
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// Return just the directory, or NULL if no directory
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wxChar *
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wxPathOnly (wxChar *path)
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{
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if (path && *path)
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if (path && *path)
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{
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static wxChar buf[_MAXPATHLEN];
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// Local copy
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wxStrcpy (buf, path);
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int l = wxStrlen(path);
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bool done = FALSE;
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int i = l - 1;
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// Search backward for a backward or forward slash
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while (!done && i > -1)
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{
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// ] is for VMS
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#ifdef __WXMAC__
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if (path[i] == wxT(':') )
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static wxChar buf[_MAXPATHLEN];
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// Local copy
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wxStrcpy (buf, path);
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int l = wxStrlen(path);
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int i = l - 1;
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// Search backward for a backward or forward slash
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while (i > -1)
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{
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#if defined(__WXMAC__) && !defined(__DARWIN__)
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// Classic or Carbon CodeWarrior like
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// Carbon with Apple DevTools is Unix like
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if (path[i] == wxT(':') )
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{
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buf[i] = 0;
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return buf;
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}
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#else
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if (path[i] == wxT('/') || path[i] == wxT('\\') || path[i] == wxT(']'))
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// Unix like or Windows
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if (path[i] == wxT('/') || path[i] == wxT('\\'))
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{
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buf[i] = 0;
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return buf;
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}
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#endif
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{
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done = TRUE;
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#ifdef __VMS__
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if ( path[i] == wxT(']') )
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buf[i+1] = 0;
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else
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if (path[i] == wxT(']'))
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{
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buf[i+1] = 0;
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return buf;
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}
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#endif
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buf[i] = 0;
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return buf;
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i --;
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}
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else i --;
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}
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#if defined(__WXMSW__) || defined(__WXPM__)
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// Try Drive specifier
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if (wxIsalpha (buf[0]) && buf[1] == wxT(':'))
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// Try Drive specifier
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if (wxIsalpha (buf[0]) && buf[1] == wxT(':'))
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{
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// A:junk --> A:. (since A:.\junk Not A:\junk)
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buf[2] = wxT('.');
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buf[3] = wxT('\0');
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return buf;
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// A:junk --> A:. (since A:.\junk Not A:\junk)
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buf[2] = wxT('.');
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buf[3] = wxT('\0');
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return buf;
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}
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#endif
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}
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return (wxChar *) NULL;
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return (wxChar *) NULL;
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}
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// Return just the directory, or NULL if no directory
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wxString wxPathOnly (const wxString& path)
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{
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if (path != wxT(""))
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if (path != wxT(""))
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{
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wxChar buf[_MAXPATHLEN];
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wxChar buf[_MAXPATHLEN];
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// Local copy
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wxStrcpy (buf, WXSTRINGCAST path);
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int l = path.Length();
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int i = l - 1;
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// Local copy
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wxStrcpy (buf, WXSTRINGCAST path);
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int l = path.Length();
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bool done = FALSE;
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int i = l - 1;
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// Search backward for a backward or forward slash
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while (!done && i > -1)
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{
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// ] is for VMS
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#ifdef __WXMAC__
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if (path[i] == wxT(':') )
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// Search backward for a backward or forward slash
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while (i > -1)
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{
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#if defined(__WXMAC__) && !defined(__DARWIN__)
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// Classic or Carbon CodeWarrior like
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// Carbon with Apple DevTools is Unix like
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if (path[i] == wxT(':') )
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{
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buf[i] = 0;
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return wxString(buf);
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}
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#else
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if (path[i] == wxT('/') || path[i] == wxT('\\') || path[i] == wxT(']'))
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// Unix like or Windows
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if (path[i] == wxT('/') || path[i] == wxT('\\'))
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{
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buf[i] = 0;
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return wxString(buf);
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}
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#endif
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{
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done = TRUE;
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#ifdef __VMS__
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if ( path[i] == wxT(']') )
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buf[i+1] = 0;
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else
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if (path[i] == wxT(']'))
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{
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buf[i+1] = 0;
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return wxString(buf);
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}
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#endif
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buf[i] = 0;
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return wxString(buf);
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i --;
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}
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else i --;
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}
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#if defined(__WXMSW__) || defined(__WXPM__)
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// Try Drive specifier
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if (wxIsalpha (buf[0]) && buf[1] == wxT(':'))
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// Try Drive specifier
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if (wxIsalpha (buf[0]) && buf[1] == wxT(':'))
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{
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// A:junk --> A:. (since A:.\junk Not A:\junk)
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buf[2] = wxT('.');
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buf[3] = wxT('\0');
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return wxString(buf);
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// A:junk --> A:. (since A:.\junk Not A:\junk)
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buf[2] = wxT('.');
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buf[3] = wxT('\0');
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return wxString(buf);
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}
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#endif
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}
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return wxString(wxT(""));
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return wxString(wxT(""));
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}
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// Utility for converting delimiters in DOS filenames to UNIX style
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@@ -939,7 +952,8 @@ void wxUnixFilename2FSSpec( const char *path , FSSpec *spec )
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wxMacFilename2FSSpec( var , spec ) ;
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}
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#endif
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#endif // __WXMAC__
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void
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wxDos2UnixFilename (char *s)
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{
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@@ -1283,7 +1297,7 @@ bool wxGetTempFileName(const wxString& prefix, wxString& buf)
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// Get first file name matching given wild card.
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#ifdef __UNIX__
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#if defined(__UNIX__) && !defined(__WXMAC__)
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// Get first file name matching given wild card.
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// Flags are reserved for future use.
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@@ -1717,7 +1731,7 @@ wxChar *wxGetWorkingDirectory(wxChar *buf, int sz)
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char *cbuf = new char[sz+1];
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#ifdef _MSC_VER
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if (_getcwd(cbuf, sz) == NULL) {
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#elif defined(__WXMAC__)
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#elif defined(__WXMAC__) && !defined(__DARWIN__)
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enum
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{
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SFSaveDisk = 0x214, CurDirStore = 0x398
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@@ -1735,7 +1749,7 @@ wxChar *wxGetWorkingDirectory(wxChar *buf, int sz)
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#else // wxUnicode
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#ifdef _MSC_VER
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if (_getcwd(buf, sz) == NULL) {
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#elif defined(__WXMAC__) && !defined(__UNIX__)
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#elif defined(__WXMAC__) && !defined(__DARWIN__)
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FSSpec cwdSpec ;
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FCBPBRec pb;
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OSErr error;
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