Namechange changes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26037 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2004-03-02 23:49:39 +00:00
parent 2f4ad68c32
commit e8a71fa08c
6 changed files with 86 additions and 50 deletions

View File

@@ -14,23 +14,23 @@ will take precedence.
Installing on Unix-like Systems (not OS X)
------------------------------------------
1. When building wxWindows you need to decide if you want it to be a
1. When building wxWidgets you need to decide if you want it to be a
private copy only accessed by wxPython, or if you would like it to
be installed in a stanard location such as /usr. Or perhaps you
already have a version of wxWindows installed on your system (such
already have a version of wxWidgets installed on your system (such
as from an RPM) and you want wxPython to use that version too. If
so then you'll want to ensure that the flags and options used to
build the installed version are compatible with wxPython.
2. If you do decide to build and install your own wxWindows then there
2. If you do decide to build and install your own wxWidgets then there
are a few tweaks to the configure flags described in BUILD.txt that
you will probably want to make. Instead of --enable-debug use
this configure flag::
--enable-optimize \
Normally I also use the following flag in order to have wxWindows
Normally I also use the following flag in order to have wxWidgets
runtime assertions turned into Python exceptions where possible.
It does add extra code to the build but probably not enough to
worry about it. However if you want to get as lean a build as
@@ -39,12 +39,12 @@ Installing on Unix-like Systems (not OS X)
--enable-debug_flag \
If you are building a private copy of wxWindows (IOW, not installed
If you are building a private copy of wxWidgets (IOW, not installed
in a standard library location) then it can be kind of a hassle to
always have to set the LD_LIBRARY_PATH variable so wxPython can
find the wxWindows shared libraries. You can hard code the library
find the wxWidgets shared libraries. You can hard code the library
path into the binaries by using the rpath option when configuring
wxWindows. For example::
wxWidgets. For example::
--enable-rpath=/opt/wx/2.5/lib \
@@ -86,9 +86,9 @@ Installing wxPython on OS X is nearly the same as the Unix
instructions above, except for a few small, but important details:
1. The --enable-rpath configure option is not needed since the path to
the wxWindows dylibs will automatically be encoded into the
the wxWidgets dylibs will automatically be encoded into the
extension modules when they are built. If you end up moving the
wxWindows dynlibs to some other location (such as inside the .app
wxWidgets dynlibs to some other location (such as inside the .app
bundle of your applicaiton for distribution to other users,) then
you will need to set DYLD_LIBRARY_PATH to this location so the
dylibs can be found at runtime.
@@ -119,10 +119,10 @@ instructions above, except for a few small, but important details:
Installing on Windows
---------------------
1. Build wxWindows and wxPython as described in BUILD.txt. If you
1. Build wxWidgets and wxPython as described in BUILD.txt. If you
would rather have a version without the code that turns runtime
assertions into Python exceptions, then use "release" instead of
"hybrid" when building wxWindows and add "FINAL=1" to the setup.py
"hybrid" when building wxWidgets and add "FINAL=1" to the setup.py
command line.
2. Install wxPython like this::
@@ -130,7 +130,7 @@ Installing on Windows
python setup.py install
3. Copy the wxWindows DLLs to the wx package directory so they can be
3. Copy the wxWidgets DLLs to the wx package directory so they can be
found at runtime by the extension modules without requiring that
they be installed on the PATH::