Fix sign-compare warning
This commit is contained in:
@@ -464,14 +464,14 @@ bool wxChmInputStream::Eof() const
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return (m_content==NULL ||
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return (m_content==NULL ||
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m_contentStream==NULL ||
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m_contentStream==NULL ||
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m_contentStream->Eof() ||
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m_contentStream->Eof() ||
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m_pos>m_size);
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(size_t)m_pos>m_size);
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}
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}
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size_t wxChmInputStream::OnSysRead(void *buffer, size_t bufsize)
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size_t wxChmInputStream::OnSysRead(void *buffer, size_t bufsize)
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{
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{
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if ( m_pos >= m_size )
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if ( (size_t)m_pos >= m_size )
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{
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{
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m_lasterror = wxSTREAM_EOF;
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m_lasterror = wxSTREAM_EOF;
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return 0;
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return 0;
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@@ -419,7 +419,7 @@ int wxFileDialog::ShowModal()
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m_firstFileTypeFilter = -1;
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m_firstFileTypeFilter = -1;
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if ( m_useFileTypeFilter
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if ( m_useFileTypeFilter
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&& m_filterIndex >= 0 && m_filterIndex < m_filterExtensions.GetCount() )
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&& m_filterIndex >= 0 && (size_t)m_filterIndex < m_filterExtensions.GetCount() )
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{
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{
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m_firstFileTypeFilter = m_filterIndex;
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m_firstFileTypeFilter = m_filterIndex;
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}
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}
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@@ -87,7 +87,7 @@ WXGLPixelFormat WXGLChoosePixelFormat(const int *GLAttrs,
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if ( GLAttrs && n1 > 1 )
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if ( GLAttrs && n1 > 1 )
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{
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{
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n1--; // skip the ending '0'
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n1--; // skip the ending '0'
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while ( p < n1 )
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while ( p < (unsigned)n1 )
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{
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{
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data[p] = (NSOpenGLPixelFormatAttribute) GLAttrs[p];
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data[p] = (NSOpenGLPixelFormatAttribute) GLAttrs[p];
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p++;
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p++;
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@@ -98,7 +98,7 @@ WXGLPixelFormat WXGLChoosePixelFormat(const int *GLAttrs,
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{
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{
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n2--; // skip the ending '0'
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n2--; // skip the ending '0'
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unsigned p2 = 0;
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unsigned p2 = 0;
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while ( p2 < n2 )
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while ( p2 < (unsigned)n2 )
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data[p++] = (NSOpenGLPixelFormatAttribute) ctxAttrs[p2++];
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data[p++] = (NSOpenGLPixelFormatAttribute) ctxAttrs[p2++];
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}
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}
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@@ -316,7 +316,7 @@ void* wxMessageDialog::ConstructNSAlert()
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m_buttonId[ m_buttonCount++ ] = wxID_HELP;
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m_buttonId[ m_buttonCount++ ] = wxID_HELP;
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}
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}
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wxASSERT_MSG( m_buttonCount <= WXSIZEOF(m_buttonId), "Too many buttons" );
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wxASSERT_MSG( m_buttonCount <= (int)WXSIZEOF(m_buttonId), "Too many buttons" );
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return alert;
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return alert;
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}
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}
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@@ -168,7 +168,7 @@ NSView* wxMacEditHelper::ms_viewCurrentlyEdited = nil;
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if ( maxLength > 0 )
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if ( maxLength > 0 )
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{
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{
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if ( [*partialStringPtr length] > maxLength )
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if ( [*partialStringPtr length] > (unsigned)maxLength )
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{
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{
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field->SendMaxLenEvent();
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field->SendMaxLenEvent();
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return NO;
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return NO;
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@@ -909,7 +909,7 @@ bool wxNSTextViewControl::PositionToXY(long pos, long *x, long *y) const
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wxCHECK_MSG( pos >= 0, false, wxS("Invalid character position") );
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wxCHECK_MSG( pos >= 0, false, wxS("Invalid character position") );
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NSString* txt = [m_textView string];
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NSString* txt = [m_textView string];
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if ( pos > [txt length] )
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if ( (unsigned)pos > [txt length] )
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return false;
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return false;
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// Last valid position is past the last character
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// Last valid position is past the last character
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@@ -987,7 +987,7 @@ long wxNSTextViewControl::XYToPosition(long x, long y) const
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// Return error if given x position
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// Return error if given x position
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// is past the line.
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// is past the line.
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if ( x >= lineRng.length )
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if ( (unsigned)x >= lineRng.length )
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return -1;
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return -1;
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return lineRng.location + x;
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return lineRng.location + x;
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@@ -1452,7 +1452,7 @@ bool wxNSTextFieldControl::PositionToXY(long pos, long *x, long *y) const
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{
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{
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wxCHECK_MSG( pos >= 0, false, wxS("Invalid character position") );
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wxCHECK_MSG( pos >= 0, false, wxS("Invalid character position") );
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if ( pos > [[m_textField stringValue] length] )
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if ( (unsigned)pos > [[m_textField stringValue] length] )
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return false;
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return false;
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if ( y )
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if ( y )
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@@ -1469,7 +1469,7 @@ long wxNSTextFieldControl::XYToPosition(long x, long y) const
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wxCHECK_MSG( x >= 0 && y >= 0, -1, wxS("Invalid line/column number") );
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wxCHECK_MSG( x >= 0 && y >= 0, -1, wxS("Invalid line/column number") );
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// Last valid position is after the last character.
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// Last valid position is after the last character.
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if ( y != 0 || x > [[m_textField stringValue] length] )
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if ( y != 0 || (unsigned)x > [[m_textField stringValue] length] )
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return -1;
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return -1;
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return x;
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return x;
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@@ -2025,7 +2025,7 @@ void wxCocoaGesturesImpl::TouchesMoved(NSEvent* event)
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// Iterate through all moving touches to check if the touch corresponding to "press"
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// Iterate through all moving touches to check if the touch corresponding to "press"
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// in Press and Tap event is moving.
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// in Press and Tap event is moving.
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for ( int i = 0; i < [array count]; ++i )
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for ( unsigned i = 0; i < [array count]; ++i )
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{
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{
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NSTouch* touch = [array objectAtIndex:i];
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NSTouch* touch = [array objectAtIndex:i];
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@@ -2108,7 +2108,7 @@ void wxCocoaGesturesImpl::TouchesEnded(NSEvent* event)
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bool isPressTouch = false;
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bool isPressTouch = false;
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// Iterate through all ended touches
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// Iterate through all ended touches
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for( int i = 0; i < [array count]; ++i )
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for( unsigned i = 0; i < [array count]; ++i )
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{
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{
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NSTouch* touch = [array objectAtIndex:i];
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NSTouch* touch = [array objectAtIndex:i];
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