reorganized wxBitmap/wxBitmapHandler classes to use wxBitmapType instead of "long" where possible; made them const-correct; introduce wxBITMAP_SCREEN_DEPTH instead of -1 for clearness (specially in the docs); remove wxBitmapHandler empty stubs and rename wxBitmapHandlerBase as wxBitmapHandler

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52820 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2008-03-25 20:31:48 +00:00
parent 0685aa9eb6
commit e86f2cc84a
22 changed files with 184 additions and 236 deletions

View File

@@ -287,7 +287,7 @@ public:
inline wxBitmapHandler( const wxString& rName
,const wxString& rExt
,long lType
,wxBitmapType lType
)
: wxGDIImageHandler( rName
,rExt
@@ -299,28 +299,28 @@ public:
// old class which worked only with bitmaps
virtual bool Create( wxBitmap* pBitmap
,const void* pData
,long lFlags
,wxBitmapType lType
,int nWidth
,int nHeight
,int nDepth = 1
);
virtual bool LoadFile( wxBitmap* pBitmap
,int nId
,long lFlags
,wxBitmapType lType
,int nDesiredWidth
,int nDesiredHeight
);
virtual bool LoadFile( wxBitmap* pBitmap
,const wxString& rName
,long lFlags
,wxBitmapType lType
,int nDesiredWidth
,int nDesiredHeight
);
virtual bool SaveFile( wxBitmap* pBitmap
,const wxString& rName
,int lType
,wxBitmapType lType
,const wxPalette* pPalette = NULL
);
) const;
virtual bool Create( wxGDIImage* pImage
,const void* pData
@@ -338,7 +338,7 @@ public:
virtual bool Save( wxGDIImage* pImage
,const wxString& rName
,int lType
);
) const;
private:
inline virtual bool Load( wxGDIImage* WXUNUSED(pImage)
,const wxString& WXUNUSED(rName)