reorganized wxBitmap/wxBitmapHandler classes to use wxBitmapType instead of "long" where possible; made them const-correct; introduce wxBITMAP_SCREEN_DEPTH instead of -1 for clearness (specially in the docs); remove wxBitmapHandler empty stubs and rename wxBitmapHandlerBase as wxBitmapHandler

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52820 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2008-03-25 20:31:48 +00:00
parent 0685aa9eb6
commit e86f2cc84a
22 changed files with 184 additions and 236 deletions

View File

@@ -21,11 +21,6 @@ wxDFB_DECLARE_INTERFACE(IDirectFBSurface);
// wxBitmap
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxBitmapHandler : public wxBitmapHandlerBase
{
DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
};
class WXDLLIMPEXP_CORE wxBitmap : public wxBitmapBase
{
public:
@@ -55,7 +50,8 @@ public:
virtual wxBitmap GetSubBitmap(const wxRect& rect) const;
virtual bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette = (wxPalette *) NULL) const;
virtual bool SaveFile(const wxString &name, wxBitmapType type,
const wxPalette *palette = (wxPalette *) NULL) const;
virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
#if wxUSE_PALETTE