reorganized wxBitmap/wxBitmapHandler classes to use wxBitmapType instead of "long" where possible; made them const-correct; introduce wxBITMAP_SCREEN_DEPTH instead of -1 for clearness (specially in the docs); remove wxBitmapHandler empty stubs and rename wxBitmapHandlerBase as wxBitmapHandler
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52820 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -40,6 +40,8 @@ DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLEXPORT)
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// wxMask represents the transparent area of the bitmap
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// ----------------------------------------------------------------------------
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// TODO: all implementation of wxMask, except the generic one,
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// do not derive from wxMaskBase,,, they should
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class WXDLLEXPORT wxMaskBase : public wxObject
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{
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public:
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@@ -78,8 +80,13 @@ protected:
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#define wxUSE_BITMAP_BASE 0
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#endif
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// Only used by some ports
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// FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes
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// a more readable way to tell
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#define wxBITMAP_SCREEN_DEPTH (-1)
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// All ports except wxMSW,wxOS2,wxPalmOS use wxBitmapHandler and wxBitmapBase as base class
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// for wxBitmapHandler; wxMSW,wxOS2,wxPalmOS use wxGDIImageHandler as base class
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// since it allows some code reuse there.
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#if wxUSE_BITMAP_BASE
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// ----------------------------------------------------------------------------
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@@ -87,18 +94,29 @@ protected:
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// different formats
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxBitmapHandlerBase : public wxObject
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class WXDLLEXPORT wxBitmapHandler : public wxObject
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{
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public:
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wxBitmapHandlerBase() { m_type = wxBITMAP_TYPE_INVALID; }
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virtual ~wxBitmapHandlerBase() { }
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wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; }
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virtual ~wxBitmapHandler() { }
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virtual bool Create(wxBitmap *bitmap, const void* data, long flags,
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int width, int height, int depth = 1);
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virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
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int desiredWidth, int desiredHeight);
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virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name,
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int type, const wxPalette *palette = NULL);
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// NOTE: the following functions should be pure virtuals, but they aren't
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// because otherwise almost all ports would have to implement
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// them as "return false"...
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virtual bool Create(wxBitmap *WXUNUSED(bitmap), const void* WXUNUSED(data),
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wxBitmapType WXUNUSED(type), int WXUNUSED(width), int WXUNUSED(height),
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int WXUNUSED(depth) = 1)
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{ return false; }
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virtual bool LoadFile(wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name),
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wxBitmapType WXUNUSED(type), int WXUNUSED(desiredWidth),
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int WXUNUSED(desiredHeight))
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{ return false; }
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virtual bool SaveFile(const wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name),
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wxBitmapType WXUNUSED(type), const wxPalette *WXUNUSED(palette) = NULL) const
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{ return false; }
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void SetName(const wxString& name) { m_name = name; }
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void SetExtension(const wxString& ext) { m_extension = ext; }
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@@ -112,9 +130,14 @@ private:
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wxString m_extension;
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wxBitmapType m_type;
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DECLARE_ABSTRACT_CLASS(wxBitmapHandlerBase)
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DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
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};
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// ----------------------------------------------------------------------------
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// wxBitmap: class which represents platform-dependent bitmap (unlike wxImage)
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxBitmapBase : public wxGDIObject
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{
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public:
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@@ -122,17 +145,18 @@ public:
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Derived class must implement these:
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wxBitmap();
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wxBitmap(int width, int height, int depth = -1);
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wxBitmap(const wxBitmap& bmp);
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wxBitmap(const char bits[], int width, int height, int depth = 1);
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wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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wxBitmap(const char* const* bits);
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wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
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wxBitmap(const wxImage& image, int depth = -1);
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bool Create(int width, int height, int depth = -1);
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wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH);
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static void InitStandardHandlers();
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*/
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virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) = 0;
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virtual int GetHeight() const = 0;
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virtual int GetWidth() const = 0;
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virtual int GetDepth() const = 0;
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@@ -173,8 +197,8 @@ public:
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// Format handling
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static inline wxList& GetHandlers() { return sm_handlers; }
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static void AddHandler(wxBitmapHandlerBase *handler);
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static void InsertHandler(wxBitmapHandlerBase *handler);
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static void AddHandler(wxBitmapHandler *handler);
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static void InsertHandler(wxBitmapHandler *handler);
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static bool RemoveHandler(const wxString& name);
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static wxBitmapHandler *FindHandler(const wxString& name);
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static wxBitmapHandler *FindHandler(const wxString& extension, wxBitmapType bitmapType);
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