wxMac: wxUniversal integration steps

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10832 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2001-07-04 20:11:26 +00:00
parent db73732184
commit e766c8a9ad
31 changed files with 774 additions and 422 deletions

View File

@@ -48,7 +48,7 @@ wxWindowDC::wxWindowDC()
wxWindowDC::wxWindowDC(wxWindow *the_canvas)
{
WindowRef windowref ;
wxWindow* rootwindow ;
wxWindowMac* rootwindow ;
// this time it is really the full window
@@ -78,7 +78,7 @@ wxClientDC::wxClientDC()
wxClientDC::wxClientDC(wxWindow *window)
{
WindowRef windowref ;
wxWindow* rootwindow ;
wxWindowMac* rootwindow ;
window->MacGetPortClientParams(&m_macLocalOrigin, &m_macClipRect , &windowref , &rootwindow );
m_macPort = UMAGetWindowPort( windowref ) ;
@@ -106,7 +106,7 @@ wxPaintDC::wxPaintDC()
wxPaintDC::wxPaintDC(wxWindow *window)
{
WindowRef windowref ;
wxWindow* rootwindow ;
wxWindowMac* rootwindow ;
window->MacGetPortClientParams(&m_macLocalOrigin, &m_macClipRect , &windowref , &rootwindow );