wxMac: wxUniversal integration steps

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10832 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2001-07-04 20:11:26 +00:00
parent db73732184
commit e766c8a9ad
31 changed files with 774 additions and 422 deletions

View File

@@ -1,6 +1,6 @@
/////////////////////////////////////////////////////////////////////////////
// Name: frame.h
// Purpose: wxFrame class
// Purpose: wxFrameMac class
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
@@ -28,14 +28,14 @@ class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxStatusBar;
class WXDLLEXPORT wxMacToolTip ;
class WXDLLEXPORT wxFrame: public wxFrameBase {
class WXDLLEXPORT wxFrameMac: public wxFrameBase {
DECLARE_DYNAMIC_CLASS(wxFrame)
DECLARE_DYNAMIC_CLASS(wxFrameMac)
public:
// construction
wxFrame() { Init(); }
wxFrame(wxWindow *parent,
wxFrameMac() { Init(); }
wxFrameMac(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
@@ -56,7 +56,7 @@ public:
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual ~wxFrame();
virtual ~wxFrameMac();
// implement base class pure virtuals
virtual void Maximize(bool maximize = TRUE);