mac adaptions

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4458 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
1999-11-09 15:24:52 +00:00
parent eff869aad2
commit e75491071d
66 changed files with 4803 additions and 5220 deletions

View File

@@ -16,168 +16,193 @@
#pragma interface "menu.h"
#endif
#include "wx/defs.h"
#include "wx/event.h"
#if wxUSE_ACCEL
#include "wx/accel.h"
#include "wx/dynarray.h"
class WXDLLEXPORT wxMenuItem;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxMenu;
WX_DEFINE_EXPORTED_ARRAY(wxAcceleratorEntry *, wxAcceleratorArray);
#endif // wxUSE_ACCEL
WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
class WXDLLEXPORT wxFrame;
// ----------------------------------------------------------------------------
// Menu
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenu: public wxEvtHandler
class WXDLLEXPORT wxMenu : public wxMenuBase
{
DECLARE_DYNAMIC_CLASS(wxMenu)
public:
// ctor & dtor
wxMenu(const wxString& title = wxEmptyString, const wxFunction func = NULL);
~wxMenu();
// ctors & dtor
wxMenu(const wxString& title, long style = 0)
: wxMenuBase(title, style) { Init(); }
// construct menu
// append items to the menu
// separator line
void AppendSeparator();
// normal item
void Append(int id, const wxString& Label, const wxString& helpString = wxEmptyString,
bool checkable = FALSE);
// a submenu
void Append(int id, const wxString& Label, wxMenu *SubMenu,
const wxString& helpString = wxEmptyString);
// the most generic form (create wxMenuItem first and use it's functions)
void Append(wxMenuItem *pItem);
// insert a break in the menu
void Break();
// delete an item
void Delete(int id);
wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
// menu item control
void Enable(int id, bool Flag);
bool Enabled(int id) const;
inline bool IsEnabled(int id) const { return Enabled(id); };
void Check(int id, bool Flag);
bool Checked(int id) const;
inline bool IsChecked(int id) const { return IsChecked(id); };
virtual ~wxMenu();
// Client data
inline void SetClientData(void* clientData) { m_clientData = clientData; }
inline void* GetClientData() const { return m_clientData; }
// implement base class virtuals
virtual bool DoAppend(wxMenuItem *item);
virtual bool DoInsert(size_t pos, wxMenuItem *item);
virtual wxMenuItem *DoRemove(wxMenuItem *item);
// item properties
// title
void SetTitle(const wxString& label);
const wxString GetTitle() const;
// label
void SetLabel(int id, const wxString& label);
wxString GetLabel(int id) const;
// help string
virtual void SetHelpString(int id, const wxString& helpString);
virtual wxString GetHelpString(int id) const ;
virtual void Break();
// find item
// Finds the item id matching the given string, -1 if not found.
virtual int FindItem(const wxString& itemString) const ;
// Find wxMenuItem by ID, and item's menu too if itemMenu is !NULL.
wxMenuItem *FindItemForId(int itemId, wxMenu **itemMenu = NULL) const;
virtual void SetTitle(const wxString& title);
void ProcessCommand(wxCommandEvent& event);
inline void Callback(const wxFunction func) { m_callback = func; }
// MSW-specific
bool ProcessCommand(wxCommandEvent& event);
virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; }
inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
inline wxEvtHandler *GetEventHandler() { return m_eventHandler; }
#if WXWIN_COMPATIBILITY
wxMenu(const wxString& title, const wxFunction func)
: wxMenuBase(title)
{
Callback(func);
}
#endif // WXWIN_COMPATIBILITY
inline wxList& GetItems() const { return (wxList&) m_menuItems; }
// implementation only from now on
// -------------------------------
void SetInvokingWindow(wxWindow *pWin) { m_pInvokingWindow = pWin; }
wxWindow * GetInvokingWindow() const { return m_pInvokingWindow; }
bool MacMenuSelect(wxEvtHandler* handler, long when , int macMenuId, int macMenuItemNum) ;
int MacGetIndexFromId( int id ) ;
int MacGetIndexFromItem( wxMenuItem *pItem ) ;
void MacEnableMenu( bool bDoEnable ) ;
bool MacMenuSelect(wxEvtHandler* handler, long when , int macMenuId, int macMenuItemNum) ;
public:
wxFunction m_callback;
// semi-private accessors
// get the window which contains this menu
wxWindow *GetWindow() const;
// get the menu handle
WXHMENU GetHMenu() const { return m_hMenu; }
int m_noItems;
wxString m_title;
wxMenuBar * m_menuBar;
wxList m_menuItems;
wxEvtHandler * m_parent;
wxEvtHandler * m_eventHandler;
wxWindow* m_pInvokingWindow;
void* m_clientData;
MenuHandle m_macMenuHandle;
short m_macMenuId;
bool m_macMenuEnabled ;
// attach/detach menu to/from wxMenuBar
void Attach(wxMenuBar *menubar);
void Detach();
short MacGetMenuId() { return m_macMenuId ; }
#if wxUSE_ACCEL
// called by wxMenuBar to build its accel table from the accels of all menus
bool HasAccels() const { return !m_accels.IsEmpty(); }
size_t GetAccelCount() const { return m_accels.GetCount(); }
size_t CopyAccels(wxAcceleratorEntry *accels) const;
// void MacSetTitle(const wxString& title);
int MacGetIndexFromId( int id ) ;
int MacGetIndexFromItem( wxMenuItem *pItem ) ;
void MacEnableMenu( bool bDoEnable ) ;
// called by wxMenuItem when its accels changes
void UpdateAccel(wxMenuItem *item);
static short s_macNextMenuId ;
// helper used by wxMenu itself (returns the index in m_accels)
int FindAccel(int id) const;
#endif // wxUSE_ACCEL
protected:
private:
// common part of all ctors
void Init();
// common part of Append/Insert (behaves as Append is pos == (size_t)-1)
bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
// if TRUE, insert a breal before appending the next item
bool m_doBreak;
// the menu handle of this menu
WXHMENU m_hMenu;
short m_macMenuId;
static short s_macNextMenuId ;
#if wxUSE_ACCEL
// the accelerators for our menu items
wxAcceleratorArray m_accels;
#endif // wxUSE_ACCEL
DECLARE_DYNAMIC_CLASS(wxMenu)
};
// ----------------------------------------------------------------------------
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxMenuBar: public wxEvtHandler
class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
{
DECLARE_DYNAMIC_CLASS(wxMenuBar)
public:
// ctors & dtor
// default constructor
wxMenuBar();
// unused under MSW
wxMenuBar(long style);
// menubar takes ownership of the menus arrays but copies the titles
wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
virtual ~wxMenuBar();
wxMenuBar();
wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
~wxMenuBar();
// menubar construction
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Remove(size_t pos);
void Append(wxMenu *menu, const wxString& title);
// Must only be used AFTER menu has been attached to frame,
// otherwise use individual menus to enable/disable items
void Enable(int Id, bool Flag);
bool Enabled(int Id) const ;
inline bool IsEnabled(int Id) const { return Enabled(Id); };
void EnableTop(int pos, bool Flag);
void Check(int id, bool Flag);
bool Checked(int id) const ;
inline bool IsChecked(int Id) const { return Checked(Id); };
void SetLabel(int id, const wxString& label) ;
wxString GetLabel(int id) const ;
void SetLabelTop(int pos, const wxString& label) ;
wxString GetLabelTop(int pos) const ;
virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */
virtual bool OnAppend(wxMenu *menu, const char *title);
virtual bool OnDelete(wxMenu *menu, int index);
virtual int FindMenuItem(const wxString& menuString,
const wxString& itemString) const;
virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
virtual void SetHelpString(int Id, const wxString& helpString);
virtual wxString GetHelpString(int Id) const ;
virtual void EnableTop( size_t pos, bool flag );
virtual void SetLabelTop( size_t pos, const wxString& label );
virtual wxString GetLabelTop( size_t pos ) const;
virtual int FindMenuItem(const wxString& menuString, const wxString& itemString) const ;
// compatibility: these functions are deprecated
#if WXWIN_COMPATIBILITY
void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
wxEvtHandler *GetEventHandler() { return m_eventHandler; }
// Find wxMenuItem for item ID, and return item's
// menu too if itemMenu is non-NULL.
wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const ;
bool Enabled(int id) const { return IsEnabled(id); }
bool Checked(int id) const { return IsChecked(id); }
#endif // WXWIN_COMPATIBILITY
inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
inline wxEvtHandler *GetEventHandler() { return m_eventHandler; }
// implementation from now on
WXHMENU Create();
int FindMenu(const wxString& title);
void Detach();
inline int GetMenuCount() const { return m_menuCount; }
inline wxMenu* GetMenu(int i) const { return m_menus[i]; }
// returns TRUE if we're attached to a frame
bool IsAttached() const { return m_menuBarFrame != NULL; }
// get the frame we live in
wxFrame *GetFrame() const { return m_menuBarFrame; }
// attach to a frame
void Attach(wxFrame *frame);
#if wxUSE_ACCEL
// get the accel table for all the menus
const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
// update the accel table (must be called after adding/deletign a menu)
void RebuildAccelTable();
#endif // wxUSE_ACCEL
// if the menubar is modified, the display is not updated automatically,
// call this function to update it (m_menuBarFrame should be !NULL)
void Refresh();
void MacInstallMenuBar() ;
void MacMenuSelect(wxEvtHandler* handler, long when , int macMenuId, int macMenuItemNum) ;
static wxMenuBar* MacGetInstalledMenuBar() { return s_macInstalledMenuBar ; }
public:
wxEvtHandler * m_eventHandler;
int m_menuCount;
wxMenu ** m_menus;
wxString * m_titles;
wxFrame * m_menuBarFrame;
protected:
// common part of all ctors
void Init();
#if WXWIN_COMPATIBILITY
wxEvtHandler *m_eventHandler;
#endif // WXWIN_COMPATIBILITY
wxArrayString m_titles;
wxFrame *m_menuBarFrame;
#if wxUSE_ACCEL
// the accelerator table for all accelerators in all our menus
wxAcceleratorTable m_accelTable;
#endif // wxUSE_ACCEL
private:
static wxMenuBar* s_macInstalledMenuBar ;
DECLARE_DYNAMIC_CLASS(wxMenuBar)
};
#endif // _WX_MENU_H_