Add tests for the bounds of wxGraphicsPath
Check if bounding box of wxGraphicsPath is properly determined.
This commit is contained in:
		| @@ -1,5 +1,5 @@ | ||||
| /////////////////////////////////////////////////////////////////////////////// | ||||
| // Name:        tests/graphics/grsppsth.cpp | ||||
| // Name:        tests/graphics/grappath.cpp | ||||
| // Purpose:     graphics path unit tests | ||||
| // Author:      Artur Wieczorek | ||||
| // Created:     2018-07-01 | ||||
| @@ -392,10 +392,460 @@ static void TestCurrentPoint(wxGraphicsContext* gc) | ||||
|     } | ||||
| } | ||||
|  | ||||
| #define WX_CHECK_BOX(r1, r2, tolerance)                           \ | ||||
|     WX_CHECK_POINT(r1.GetLeftTop(), r2.GetLeftTop(), tolerance); \ | ||||
|     WX_CHECK_POINT(r1.GetRightBottom(), r2.GetRightBottom(), tolerance) | ||||
|  | ||||
| static void TestBox(wxGraphicsContext* gc) | ||||
| { | ||||
|     // No current point | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(0, 0, 0, 0), 0); | ||||
|     } | ||||
|     // MoveToPoint | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.MoveToPoint(28, 38); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(0, 0, 0, 0), 0); | ||||
|     } | ||||
|     // AddLineToPoint - no current point | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.AddLineToPoint(28, 36); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(0, 0, 0, 0), 0); | ||||
|     } | ||||
|     // AddLineToPoint | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x0 = 10; | ||||
|         const wxDouble y0 = 18; | ||||
|         path.MoveToPoint(x0, y0); | ||||
|         const wxDouble w = 20; | ||||
|         const wxDouble h = 46; | ||||
|         path.AddLineToPoint(x0 + w, y0 + h); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x0, y0, w, h), 0); | ||||
|     } | ||||
|     // AddArc - no current point | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 150; | ||||
|         const wxDouble r = 40; | ||||
|         path.AddArc(x, y, r, 0, M_PI / 2, true); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x, y, r, r), 1E-3); | ||||
|     } | ||||
|     // AddArc | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x0 = 20; | ||||
|         const wxDouble y0 = 20; | ||||
|         path.MoveToPoint(x0, y0); | ||||
|         const wxDouble x = 200; | ||||
|         const wxDouble y = 50; | ||||
|         const wxDouble r = 40; | ||||
|         path.AddArc(x, y, r, 0, M_PI / 2, true); | ||||
|         const wxDouble x2 = x + r; | ||||
|         const wxDouble y2 = y + r; | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x0, y0, x2 - x0, y2 - y0), 1E-3); | ||||
|     } | ||||
|     // AddArcToPoint - no current point | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x1 = 80; | ||||
|         const wxDouble y1 = 0; | ||||
|         const wxDouble x2 = x1; | ||||
|         const wxDouble y2 = 40; | ||||
|         const wxDouble r = 20; | ||||
|         wxASSERT(y1 == 0 && x2 == x1); // alpha = 90 deg | ||||
|         path.AddArcToPoint(x1, y1, x2, y2, r); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(0, 0, x1, r), 1E-3); | ||||
|     } | ||||
|     // AddArcToPoint | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x0 = 20; | ||||
|         const wxDouble y0 = 20; | ||||
|         path.MoveToPoint(x0, y0); | ||||
|         const wxDouble x1 = 80; | ||||
|         const wxDouble y1 = y0; | ||||
|         const wxDouble x2 = x1; | ||||
|         const wxDouble y2 = 140; | ||||
|         const wxDouble r = 20; | ||||
|         wxASSERT(y1 == y0 && x2 == x1); // alpha = 90 deg | ||||
|         path.AddArcToPoint(x1, y1, x2, y2, r); | ||||
|         const wxDouble xe = x1; | ||||
|         const wxDouble ye = y1 + r; | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x0, y0, xe - x0, ye - y0), 1E-3); | ||||
|     } | ||||
|     // AddCurveToPoint - no current point | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x1 = 102; | ||||
|         const wxDouble y1 = 230; | ||||
|         const wxDouble x2 = 153; | ||||
|         const wxDouble y2 = 25; | ||||
|         const wxDouble x3 = 230; | ||||
|         const wxDouble y3 = 128; | ||||
|         path.AddCurveToPoint(x1, y1, x2, y2, x3, y3); | ||||
|         const wxDouble xmin = wxMin(wxMin(x1, x2), x3); | ||||
|         const wxDouble ymin = wxMin(wxMin(y1, y2), y3); | ||||
|         const wxDouble xmax = wxMax(wxMax(x1, x2), x3); | ||||
|         const wxDouble ymax = wxMax(wxMax(y1, y2), y3); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         const wxDouble tolerance = 1E-3; | ||||
|         CHECK(xmin - tolerance <= b.GetLeft()); | ||||
|         CHECK(ymin - tolerance <= b.GetTop()); | ||||
|         CHECK(xmax + tolerance >= b.GetRight()); | ||||
|         CHECK(ymax + tolerance >= b.GetBottom()); | ||||
|     } | ||||
|     // AddCurveToPoint | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x0 = 25; | ||||
|         const wxDouble y0 = 128; | ||||
|         path.MoveToPoint(x0, y0); | ||||
|         const wxDouble x1 = 102; | ||||
|         const wxDouble y1 = 230; | ||||
|         const wxDouble x2 = 153; | ||||
|         const wxDouble y2 = 25; | ||||
|         const wxDouble x3 = 230; | ||||
|         const wxDouble y3 = 128; | ||||
|         path.AddCurveToPoint(x1, y1, x2, y2, x3, y3); | ||||
|         const wxDouble xmin = wxMin(wxMin(wxMin(x0, x1), x2), x3); | ||||
|         const wxDouble ymin = wxMin(wxMin(wxMin(y0, y1), y2), y3); | ||||
|         const wxDouble xmax = wxMax(wxMax(wxMax(x0, x1), x2), x3); | ||||
|         const wxDouble ymax = wxMax(wxMax(wxMax(y0, y1), y2), y3); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         const wxDouble tolerance = 1E-3; | ||||
|         CHECK(xmin - tolerance <= b.GetLeft()); | ||||
|         CHECK(ymin - tolerance <= b.GetTop()); | ||||
|         CHECK(xmax + tolerance >= b.GetRight()); | ||||
|         CHECK(ymax + tolerance >= b.GetBottom()); | ||||
|     } | ||||
|     // AddQuadCurveToPoint - no current point | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x1 = 200; | ||||
|         const wxDouble y1 = 200; | ||||
|         const wxDouble x2 = 300; | ||||
|         const wxDouble y2 = 100; | ||||
|         path.AddQuadCurveToPoint(x1, y1, x2, y2); | ||||
|         //        const wxDouble xmin = wxMin(x1, x2); | ||||
|         const wxDouble xmin = 133; | ||||
|         const wxDouble ymin = wxMin(y1, y2); | ||||
|         const wxDouble xmax = wxMax(x1, x2); | ||||
|         const wxDouble ymax = wxMax(y1, y2); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         const wxDouble tolerance = 1E-3; | ||||
|         CHECK(xmin - tolerance <= b.GetLeft()); | ||||
|         CHECK(ymin - tolerance <= b.GetTop()); | ||||
|         CHECK(xmax + tolerance >= b.GetRight()); | ||||
|         CHECK(ymax + tolerance >= b.GetBottom()); | ||||
|     } | ||||
|     // AddQuadCurveToPoint | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x0 = 20; | ||||
|         const wxDouble y0 = 100; | ||||
|         path.MoveToPoint(x0, y0); | ||||
|         const wxDouble x1 = 200; | ||||
|         const wxDouble y1 = 200; | ||||
|         const wxDouble x2 = 300; | ||||
|         const wxDouble y2 = 100; | ||||
|         path.AddQuadCurveToPoint(x1, y1, x2, y2); | ||||
|         const wxDouble xmin = wxMin(wxMin(x0, x1), x2); | ||||
|         const wxDouble ymin = wxMin(wxMin(y0, y1), y2); | ||||
|         const wxDouble xmax = wxMax(wxMax(x0, x1), x2); | ||||
|         const wxDouble ymax = wxMax(wxMax(y0, y1), y2); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         const wxDouble tolerance = 1E-3; | ||||
|         CHECK(xmin - tolerance <= b.GetLeft()); | ||||
|         CHECK(ymin - tolerance <= b.GetTop()); | ||||
|         CHECK(xmax + tolerance >= b.GetRight()); | ||||
|         CHECK(ymax + tolerance >= b.GetBottom()); | ||||
|     } | ||||
|     // AddCircle - no current point | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 150; | ||||
|         const wxDouble r = 30; | ||||
|         path.AddCircle(x, y, r); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x - r, y - r, 2 * r, 2 * r), 1E-3); | ||||
|     } | ||||
|     // AddCircle | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.MoveToPoint(50, 80); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 140; | ||||
|         const wxDouble r = 40; | ||||
|         path.AddCircle(x, y, r); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x - r, y - r, 2 * r, 2 * r), 1E-3); | ||||
|     } | ||||
|     // AddEllipse - no current point | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 150; | ||||
|         const wxDouble w = 40; | ||||
|         const wxDouble h = 20; | ||||
|         path.AddEllipse(x, y, w, h); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x, y, w, h), 1E-3); | ||||
|     } | ||||
|     // AddEllipse | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.MoveToPoint(50, 60); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 150; | ||||
|         const wxDouble w = 40; | ||||
|         const wxDouble h = 20; | ||||
|         path.AddEllipse(x, y, w, h); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x, y, w, h), 1E-3); | ||||
|     } | ||||
|     // AddRectangle - no current point | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 150; | ||||
|         const wxDouble w = 40; | ||||
|         const wxDouble h = 20; | ||||
|         path.AddRectangle(x, y, w, h); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x, y, w, h), 1E-3); | ||||
|     } | ||||
|     // AddRectangle | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.MoveToPoint(50, 60); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 150; | ||||
|         const wxDouble w = 50; | ||||
|         const wxDouble h = 30; | ||||
|         path.AddRectangle(x, y, w, h); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x, y, w, h), 1E-3); | ||||
|     } | ||||
|     // AddRoundedRectangle - no current point | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 150; | ||||
|         const wxDouble w = 40; | ||||
|         const wxDouble h = 20; | ||||
|         path.AddRoundedRectangle(x, y, w, h, 5); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x, y, w, h), 1E-3); | ||||
|     } | ||||
|     // AddRoundedRectangle - no current point, radius = 0 | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 150; | ||||
|         const wxDouble w = 40; | ||||
|         const wxDouble h = 20; | ||||
|         path.AddRoundedRectangle(x, y, w, h, 0); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x, y, w, h), 1E-3); | ||||
|     } | ||||
|     // AddRoundedRectangle | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.MoveToPoint(50, 60); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 150; | ||||
|         const wxDouble w = 40; | ||||
|         const wxDouble h = 20; | ||||
|         path.AddRoundedRectangle(x, y, w, h, 5); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x, y, w, h), 1E-3); | ||||
|     } | ||||
|     // AddRoundedRectangle - radius = 0 | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.MoveToPoint(50, 60); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 150; | ||||
|         const wxDouble w = 40; | ||||
|         const wxDouble h = 20; | ||||
|         path.AddRoundedRectangle(x, y, w, h, 0); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x, y, w, h), 1E-3); | ||||
|     } | ||||
|     // CloseSubpath - empty path | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.CloseSubpath(); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(0, 0, 0, 0), 0); | ||||
|     } | ||||
|     // CloseSubpath - no current point | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x0 = 50; | ||||
|         const wxDouble y0 = 80; | ||||
|         path.AddLineToPoint(x0, y0); | ||||
|         const wxDouble x1 = 100; | ||||
|         const wxDouble y1 = 160; | ||||
|         path.AddLineToPoint(x1, y1); | ||||
|         path.CloseSubpath(); | ||||
|         const wxDouble w = x1 - x0; | ||||
|         const wxDouble h = y1 - y0; | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x0, y0, w, h), 1E-3); | ||||
|     } | ||||
|     // CloseSubpath | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         const wxDouble x0 = 10; | ||||
|         const wxDouble y0 = 20; | ||||
|         path.MoveToPoint(x0, y0); | ||||
|         path.AddLineToPoint(50, 80); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 160; | ||||
|         path.AddLineToPoint(x, y); | ||||
|         path.CloseSubpath(); | ||||
|         const wxDouble w = x - x0; | ||||
|         const wxDouble h = y - y0; | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x0, y0, w, h), 1E-3); | ||||
|     } | ||||
|     // AddPath - no current point | ||||
|     { | ||||
|         // Path to be added | ||||
|         wxGraphicsPath path2 = gc->CreatePath(); | ||||
|         path2.AddLineToPoint(100, 160); | ||||
|         path2.AddLineToPoint(50, 80); | ||||
|         path2.CloseSubpath(); | ||||
|         wxRect2DDouble b2 = path2.GetBox(); | ||||
|         // Main path | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.AddLineToPoint(50, 80); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 140; | ||||
|         path.AddRectangle(x, y, 50, 200); | ||||
|         wxRect2DDouble b0 = path.GetBox(); | ||||
|         b0.Union(b2); | ||||
|         path.AddPath(path2); | ||||
|         wxRect2DDouble b1 = path.GetBox(); | ||||
|         WX_CHECK_BOX(b0, b1, 1E-3); | ||||
|     } | ||||
|     // AddPath | ||||
|     { | ||||
|         // Path to be added | ||||
|         wxGraphicsPath path2 = gc->CreatePath(); | ||||
|         path2.AddArcToPoint(100, 160, 50, 200, 30); | ||||
|         path2.AddLineToPoint(50, 80); | ||||
|         path2.CloseSubpath(); | ||||
|         wxRect2DDouble b2 = path2.GetBox(); | ||||
|         // Main path | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.MoveToPoint(15, 35); | ||||
|         path.AddLineToPoint(50, 80); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 140; | ||||
|         const wxDouble r = 20; | ||||
|         path.AddCircle(x, y, r); | ||||
|         wxRect2DDouble b0 = path.GetBox(); | ||||
|         b0.Union(b2); | ||||
|         path.AddPath(path2); | ||||
|         wxRect2DDouble b1 = path.GetBox(); | ||||
|         WX_CHECK_BOX(b0, b1, 1E-3); | ||||
|     } | ||||
|     // Overlapping figures | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.MoveToPoint(50, 60); | ||||
|         const wxDouble xr = 100; | ||||
|         const wxDouble yr = 150; | ||||
|         const wxDouble wr = 80; | ||||
|         const wxDouble hr = 40; | ||||
|         path.AddRectangle(xr, yr, wr, hr); | ||||
|         const wxDouble xe = xr + wr / 4; | ||||
|         const wxDouble ye = yr + hr / 4; | ||||
|         const wxDouble we = wr / 2; | ||||
|         const wxDouble he = hr / 2; | ||||
|         path.AddEllipse(xe, ye, we, he); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         wxRect2DDouble r; | ||||
|         wxRect2DDouble::Union(wxRect2DDouble(xe, ye, we, he), wxRect2DDouble(xr, yr, wr, hr), &r); | ||||
|         WX_CHECK_BOX(b, r, 1E-3); | ||||
|     } | ||||
|     // Partially overlapping figures | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.MoveToPoint(50, 60); | ||||
|         const wxDouble xe = 100; | ||||
|         const wxDouble ye = 150; | ||||
|         const wxDouble we = 40; | ||||
|         const wxDouble he = 20; | ||||
|         path.AddEllipse(xe, ye, we, he); | ||||
|         const wxDouble xr = xe + he / 2; | ||||
|         const wxDouble yr = ye + we / 2; | ||||
|         const wxDouble wr = we + 10; | ||||
|         const wxDouble hr = he + 10; | ||||
|         path.AddRectangle(xr, yr, wr, hr); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         wxRect2DDouble r; | ||||
|         wxRect2DDouble::Union(wxRect2DDouble(xe, ye, we, he), wxRect2DDouble(xr, yr, wr, hr), &r); | ||||
|         WX_CHECK_BOX(b, r, 1E-3); | ||||
|     } | ||||
|     // Non-overlapping figures | ||||
|     { | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.MoveToPoint(50, 60); | ||||
|         const wxDouble xe = 100; | ||||
|         const wxDouble ye = 150; | ||||
|         const wxDouble we = 40; | ||||
|         const wxDouble he = 20; | ||||
|         path.AddEllipse(xe, ye, we, he); | ||||
|         const wxDouble xr = xe + he + 10; | ||||
|         const wxDouble yr = ye + we + 20; | ||||
|         const wxDouble wr = 50; | ||||
|         const wxDouble hr = 30; | ||||
|         path.AddRectangle(xr, yr, wr, hr); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         wxRect2DDouble r; | ||||
|         wxRect2DDouble::Union(wxRect2DDouble(xe, ye, we, he), wxRect2DDouble(xr, yr, wr, hr), &r); | ||||
|         WX_CHECK_BOX(b, r, 1E-3); | ||||
|     } | ||||
|     // Path from transformed graphics context | ||||
|     { | ||||
|         gc->PushState(); | ||||
|         gc->Translate(5, 15); | ||||
|         gc->Rotate(10 * M_PI / 180); | ||||
|         wxGraphicsPath path = gc->CreatePath(); | ||||
|         path.MoveToPoint(50, 60); | ||||
|         const wxDouble x = 100; | ||||
|         const wxDouble y = 150; | ||||
|         const wxDouble w = 50; | ||||
|         const wxDouble h = 30; | ||||
|         path.AddRectangle(x, y, w, h); | ||||
|         wxRect2DDouble b = path.GetBox(); | ||||
|         gc->PopState(); | ||||
|         WX_CHECK_BOX(b, wxRect2DDouble(x, y, w, h), 1E-3); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void DoAllTests(wxGraphicsContext* gc) | ||||
| { | ||||
|     gc->DisableOffset(); | ||||
|     TestCurrentPoint(gc); | ||||
|     TestBox(gc); | ||||
| } | ||||
|  | ||||
| #endif //  wxUSE_GRAPHICS_CONTEXT | ||||
|   | ||||
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