Add API to create wxGraphicsContext from win32 HDC
Add wxGraphicsContext::CreateFromNativeHDC() and wxGraphicsRenderer:: CreateContextFromNativeHDC() to allow creation not only from native renderer object, but also from HDC, which is something universally supported by win32 implementations.
This commit is contained in:
committed by
Václav Slavík
parent
e99abe513a
commit
e71be91ebe
@@ -2823,6 +2823,11 @@ public :
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virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ) wxOVERRIDE;
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virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ) wxOVERRIDE;
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#ifdef __WXMSW__
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virtual wxGraphicsContext * CreateContextFromNativeHDC(WXHDC dc) wxOVERRIDE;
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#endif
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#if wxUSE_IMAGE
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virtual wxGraphicsContext * CreateContextFromImage(wxImage& image) wxOVERRIDE;
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#endif // wxUSE_IMAGE
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@@ -2961,6 +2966,14 @@ wxGraphicsContext * wxCairoRenderer::CreateContextFromNativeWindow( void * windo
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#endif
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}
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#ifdef __WXMSW__
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wxGraphicsContext * wxCairoRenderer::CreateContextFromNativeHDC(WXHDC dc)
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{
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ENSURE_LOADED_OR_RETURN(NULL);
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return new wxCairoContext(this, (HDC)dc);
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}
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#endif
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#if wxUSE_IMAGE
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wxGraphicsContext * wxCairoRenderer::CreateContextFromImage(wxImage& image)
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{
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