Add wxDC::SetTransformMatrix() and related methods and implement them in wxMSW.
Add support for world transformations to wxDC too. Currently this is implemented in wxMSW only but could be easily provided in the ports that use wxGraphicsContext for wxDC implementation later. Closes #13092. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67588 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1362,6 +1362,16 @@
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// to create files in SVG (Scalable Vector Graphics) format.
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#define wxUSE_SVG 1
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// Should wxDC provide SetTransformMatrix() and related methods?
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//
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// Default is 1 but can be set to 0 if this functionality is not used. Notice
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// that currently only wxMSW supports this so setting this to 0 doesn't change
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// much for non-MSW platforms (although it will still save a few bytes
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// probably).
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//
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// Recommended setting: 1.
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#define wxUSE_DC_TRANSFORM_MATRIX 1
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// ----------------------------------------------------------------------------
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// image format support
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// ----------------------------------------------------------------------------
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