Add wxDC::SetTransformMatrix() and related methods and implement them in wxMSW.
Add support for world transformations to wxDC too. Currently this is implemented in wxMSW only but could be easily provided in the ports that use wxGraphicsContext for wxDC implementation later. Closes #13092. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67588 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -336,6 +336,14 @@
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#endif /* !wxUSE_DYNAMIC_LOADER */
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#if !wxUSE_DYNLIB_CLASS
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# if wxUSE_DC_TRANSFORM_MATRIX
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# ifdef wxABORT_ON_CONFIG_ERROR
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# error "wxUSE_DC_TRANSFORM_MATRIX requires wxUSE_DYNLIB_CLASS"
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# else
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# undef wxUSE_DC_TRANSFORM_MATRIX
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# define wxUSE_DC_TRANSFORM_MATRIX 0
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# endif
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# endif
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# if wxUSE_UXTHEME
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# ifdef wxABORT_ON_CONFIG_ERROR
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# error "wxUSE_UXTHEME requires wxUSE_DYNLIB_CLASS"
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