more DC changes for wxX11
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50365 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -13,6 +13,7 @@
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#include "wx/wxprec.h"
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#include "wx/dcscreen.h"
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#include "wx/x11/dcscreen.h"
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#ifndef WX_PRECOMP
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#include "wx/app.h"
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@@ -25,21 +26,14 @@
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#include "wx/x11/private.h"
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//-----------------------------------------------------------------------------
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// global data initialization
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//-----------------------------------------------------------------------------
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WXWindow *wxScreenDC::sm_overlayWindow = (WXWindow*) NULL;
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int wxScreenDC::sm_overlayWindowX = 0;
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int wxScreenDC::sm_overlayWindowY = 0;
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//-----------------------------------------------------------------------------
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// wxScreenDC
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//-----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxScreenDC,wxPaintDC)
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IMPLEMENT_ABSTRACT_CLASS(wxScreenDCImpl,wxPaintDCImpl)
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wxScreenDC::wxScreenDC()
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wxScreenDCImpl::wxScreenDCImpl( wxDC* owner ) :
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wxPaintDCImpl( owner )
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{
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m_ok = false;
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@@ -48,7 +42,7 @@ wxScreenDC::wxScreenDC()
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int screen = DefaultScreen( (Display*) m_display );
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m_cmap = (WXColormap) DefaultColormap( (Display*) m_display, screen );
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m_window = (WXWindow) RootWindow( (Display*) m_display, screen );
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m_x11window = (WXWindow) RootWindow( (Display*) m_display, screen );
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m_isScreenDC = true;
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@@ -65,49 +59,11 @@ wxScreenDC::wxScreenDC()
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XSetSubwindowMode( (Display*) m_display, (GC) m_bgGC, IncludeInferiors );
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}
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wxScreenDC::~wxScreenDC()
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wxScreenDCImpl::~wxScreenDCImpl()
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{
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XSetSubwindowMode( (Display*) m_display, (GC) m_penGC, ClipByChildren );
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XSetSubwindowMode( (Display*) m_display, (GC) m_brushGC, ClipByChildren );
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XSetSubwindowMode( (Display*) m_display, (GC) m_textGC, ClipByChildren );
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XSetSubwindowMode( (Display*) m_display, (GC) m_bgGC, ClipByChildren );
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EndDrawingOnTop();
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}
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bool wxScreenDC::StartDrawingOnTop( wxWindow *window )
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{
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if (!window) return StartDrawingOnTop();
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int x = 0;
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int y = 0;
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window->GetPosition( &x, &y );
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int w = 0;
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int h = 0;
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window->GetSize( &w, &h );
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window->ClientToScreen( &x, &y );
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wxRect rect;
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rect.x = x;
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rect.y = y;
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rect.width = 0;
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rect.height = 0;
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return StartDrawingOnTop( &rect );
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}
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bool wxScreenDC::StartDrawingOnTop( wxRect *WXUNUSED(rectIn) )
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{
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// VZ: should we do the same thing that wxMotif wxScreenDC does here?
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return true;
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}
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bool wxScreenDC::EndDrawingOnTop()
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{
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return true;
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}
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void wxScreenDC::DoGetSize(int *width, int *height) const
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{
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wxDisplaySize(width, height);
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}
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