Much improved, update rectangles almost work. Selections seem to work.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2366 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Karsten Ballüder
1999-05-08 18:01:24 +00:00
parent de1c750f7e
commit e589112ed0
6 changed files with 227 additions and 67 deletions

View File

@@ -23,7 +23,6 @@
# include "gui/wxMenuDefs.h"
# include "gui/wxMApp.h"
# endif // USE_PCH
# include "gui/wxlwindow.h"
# include "gui/wxlparser.h"
#else
@@ -55,6 +54,7 @@
BEGIN_EVENT_TABLE(wxLayoutWindow,wxScrolledWindow)
EVT_PAINT (wxLayoutWindow::OnPaint)
EVT_CHAR (wxLayoutWindow::OnChar)
EVT_KEY_UP (wxLayoutWindow::OnKeyUp)
EVT_LEFT_DOWN(wxLayoutWindow::OnLeftMouseClick)
EVT_RIGHT_DOWN(wxLayoutWindow::OnRightMouseClick)
EVT_LEFT_DCLICK(wxLayoutWindow::OnMouseDblClick)
@@ -128,25 +128,29 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event)
m_ClickPosition = wxPoint(event.GetX(), event.GetY());
#ifdef WXLAYOUT_DEBUG
wxLogDebug("wxLayoutWindow::OnMouse: (%d, %d) -> (%d, %d)",
event.GetX(), event.GetY(), findPos.x, findPos.y);
// wxLogDebug("wxLayoutWindow::OnMouse: (%d, %d) -> (%d, %d)",
// event.GetX(), event.GetY(), findPos.x, findPos.y);
#endif
wxPoint cursorPos;
wxLayoutObject *obj = m_llist->FindObjectScreen(dc, findPos, &cursorPos);
bool found;
wxLayoutObject *obj = m_llist->FindObjectScreen(dc, findPos,
&cursorPos, &found);
#ifdef WXLAYOUT_DEBUG
if(obj)
wxLogDebug("wxLayoutWindow::OnMouse: Found object of type %d.",
obj->GetType());
else
wxLogDebug("wxLayoutWindow::OnMouse: Found no object.");
// if(obj)
// wxLogDebug("wxLayoutWindow::OnMouse: Found object of type %d.",
// obj->GetType());
// else
// wxLogDebug("wxLayoutWindow::OnMouse: Found no object.");
#endif
//has the mouse only been moved?
if(eventId == WXLOWIN_MENU_MOUSEMOVE)
{
if(obj && obj->GetUserData() != NULL)
// found is only true if we are really over an object, not just
// behind it
if(found && obj && obj->GetUserData() != NULL)
{
if(!m_HandCursor)
SetCursor(wxCURSOR_HAND);
@@ -195,6 +199,14 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event)
void
wxLayoutWindow::OnChar(wxKeyEvent& event)
{
#ifdef WXLAYOUT_DEBUG
if(event.KeyCode() == WXK_F1)
{
m_llist->Debug();
return;
}
#endif
if(!IsEditable()) // do nothing
{
event.Skip();
@@ -320,10 +332,17 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
m_ScrollToCursor = true;
//DoPaint(true); // paint and scroll to cursor
wxRect r = *m_llist->GetUpdateRect();
r.x -= WXLO_XOFFSET; r.y -= WXLO_YOFFSET;
Refresh( FALSE, &r);
}
void
wxLayoutWindow::OnKeyUp(wxKeyEvent& event)
{
if(event.KeyCode() == WXK_SHIFT && m_llist->IsSelecting())
m_llist->EndSelection();
event.Skip();
}
void
wxLayoutWindow::OnPaint( wxPaintEvent &WXUNUSED(event)) // or: OnDraw(wxDC& dc)
{
@@ -364,10 +383,10 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
if(y1 > m_maxy) m_maxy = y1;
m_llist->InvalidateUpdateRect();
const wxRect *r = m_llist->GetUpdateRect();
wxLogDebug("Update rect before calling Layout: %ld,%ld / %ld,%ld",
r->x, r->y, r->x+r->width, r->y+r->height);
//m_llist->InvalidateUpdateRect();
//const wxRect *r = m_llist->GetUpdateRect();
wxLogDebug("Update rect: %ld,%ld / %ld,%ld",
updateRect->x, updateRect->y, updateRect->x+updateRect->width, updateRect->y+updateRect->height);
#if 0
//FIXME: we should never need to call Layout at all because the
@@ -418,6 +437,7 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
m_bitmap = new wxBitmap(x1,y1);
m_memDC->SelectObject(*m_bitmap);
}
// Device origins on the memDC are suspect, we translate manually
// with the translate parameter of Draw().
m_memDC->SetDeviceOrigin(0,0);
@@ -438,13 +458,16 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
else
m_memDC->DrawRectangle(0,0,x1, y1);
// The offsets give the window a tiny border on the left and top, looks nice.
wxPoint offset(-x0+WXLO_XOFFSET,-y0+WXLO_YOFFSET);
m_llist->Draw(*m_memDC,offset);
if(IsEditable())
m_llist->DrawCursor(*m_memDC,m_HaveFocus,offset);
// Now copy everything to the screen:
/* This is the important bit: we tell the list to draw itself: */
wxLogDebug("Update rect: %ld,%ld / %ld,%ld",
updateRect->x, updateRect->y, updateRect->x+updateRect->width, updateRect->y+updateRect->height);
wxPoint offset(-x0+WXLO_XOFFSET,-y0+WXLO_YOFFSET);
m_llist->Draw(*m_memDC,offset, y0, y0+y1);
// Now copy everything to the screen:
#if 0
//FIXME:
// 1. the update region as calculated by the list is wrong
@@ -462,15 +485,24 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
}
else
#endif
// If there are no update rectangles, we got called to reflect
// a change in the list. Currently there is no mechanism to
// easily find out which bits need updating, so we update
// all. The wxLayoutList could handle this, creating a list or
// at least one large rectangle of changes. FIXME
{
// FIXME: Trying to copy only the changed parts, but it does not seem
// to work:
// x0 = updateRect->x; y0 = updateRect->y;
// if(updateRect->height < y1)
// y1 = updateRect->height;
// y1 += WXLO_YOFFSET; //FIXME might not be needed
dc.Blit(x0,y0,x1,y1,m_memDC,0,0,wxCOPY,FALSE);
}
//FIXME: we need to make sure we blit draw the cursor!
// How about drawing it directly to the screen?
if(IsEditable())
//m_llist->DrawCursor(*m_memDC,m_HaveFocus,offset);
m_llist->DrawCursor(dc,m_HaveFocus, wxPoint(WXLO_XOFFSET,WXLO_YOFFSET)); //direct to screen
ResetDirty();
m_ScrollToCursor = false;
m_llist->InvalidateUpdateRect();
}
// change the range and position of scroll bars
@@ -510,11 +542,6 @@ wxLayoutWindow::Paste(void)
}
wxTheClipboard->Close();
}
#ifdef __WXGTK__
/* wxGTK's sophisticated multi-format copy/paste is not supported
by 99% of the X11 clients available. If there was no selection,
do the dumb thing, too:
*/
#if 0
/* Unfortunately, this little hack doesn't work. So I'll go back to
pure X11. */
@@ -524,8 +551,6 @@ wxLayoutWindow::Paste(void)
tmp_tctrl.Paste();
text += tmp_tctrl.GetValue();
}
#endif
#endif
wxLayoutImportText( m_llist, text);
}