wxColour(const char *) ctor related modifications
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@886 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -15,5 +15,7 @@
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#include "wx/stubs/colour.h"
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#endif
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#define wxColor wxColour
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#endif
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// _WX_COLOUR_H_BASE_
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@@ -199,7 +199,6 @@ class WXDLLEXPORT wxPenList: public wxList
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void AddPen(wxPen *pen);
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void RemovePen(wxPen *pen);
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wxPen *FindOrCreatePen(const wxColour& colour, int width, int style);
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wxPen *FindOrCreatePen(const wxString& colour, int width, int style);
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};
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class WXDLLEXPORT wxBrushList: public wxList
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@@ -212,7 +211,6 @@ class WXDLLEXPORT wxBrushList: public wxList
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void AddBrush(wxBrush *brush);
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void RemoveBrush(wxBrush *brush);
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wxBrush *FindOrCreateBrush(const wxColour& colour, int style);
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wxBrush *FindOrCreateBrush(const wxString& colour, int style);
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};
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WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
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@@ -40,7 +40,6 @@ class wxBrush: public wxGDIObject
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wxBrush(void);
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wxBrush( const wxColour &colour, int style );
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wxBrush( const wxString &colourName, int style );
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wxBrush( const wxBitmap &stippleBitmap );
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wxBrush( const wxBrush &brush );
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wxBrush( const wxBrush *brush );
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@@ -56,7 +55,6 @@ class wxBrush: public wxGDIObject
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void SetColour( const wxColour& col );
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void SetColour( const wxString& col );
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void SetColour( unsigned char r, unsigned char g, unsigned char b );
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void SetStyle( int style );
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void SetStipple( const wxBitmap& stipple );
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@@ -39,43 +39,46 @@ class wxColour;
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class wxColour: public wxGDIObject
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{
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public:
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public:
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// ctors
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// default
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wxColour();
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// from RGB
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wxColour( char red, char green, char blue );
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// implicit conversion from the colour name
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wxColour( const wxString &colourName ) { InitFromName(colourName); }
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wxColour( const char *colourName ) { InitFromName(colourName); }
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wxColour();
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wxColour( char red, char green, char blue );
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wxColour( const wxString &colourName ) { InitFromName(colourName); }
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// wxColour( const char *colourName ) { InitFromName(colourName); }
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wxColour( const wxColour& col );
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wxColour( const wxColour* col );
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~wxColour();
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wxColour& operator = ( const wxColour& col );
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wxColour& operator = ( const wxString& colourName );
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bool operator == ( const wxColour& col );
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bool operator != ( const wxColour& col );
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void Set( const unsigned char red, const unsigned char green, const unsigned char blue );
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unsigned char Red() const;
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unsigned char Green() const;
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unsigned char Blue() const;
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bool Ok() const;
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// copy ctors and assignment operators
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wxColour( const wxColour& col );
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wxColour( const wxColour* col );
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wxColour& operator = ( const wxColour& col );
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private:
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public:
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// dtor
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~wxColour();
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friend wxDC;
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friend wxPaintDC;
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friend wxBitmap;
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friend wxWindow;
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// comparison
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bool operator == ( const wxColour& col );
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bool operator != ( const wxColour& col );
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// accessors
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void Set( unsigned char red, unsigned char green, unsigned char blue );
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unsigned char Red() const;
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unsigned char Green() const;
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unsigned char Blue() const;
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bool Ok() const;
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void CalcPixel( GdkColormap *cmap );
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int GetPixel() const;
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GdkColor *GetColor() const;
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// implementation
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void CalcPixel( GdkColormap *cmap );
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int GetPixel() const;
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GdkColor *GetColor() const;
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protected:
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// helper functions
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void InitFromName(const wxString& colourName);
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// helper functions
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void InitFromName(const wxString& colourName);
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private:
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DECLARE_DYNAMIC_CLASS(wxColour)
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DECLARE_DYNAMIC_CLASS(wxColour)
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};
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#endif // __GTKCOLOURH__
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@@ -40,7 +40,6 @@ class wxPen: public wxGDIObject
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wxPen(void);
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wxPen( const wxColour &colour, int width, int style );
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wxPen( const wxString &colourName, int width, int style );
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wxPen( const wxPen& pen );
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wxPen( const wxPen* pen );
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~wxPen(void);
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@@ -49,7 +48,6 @@ class wxPen: public wxGDIObject
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bool operator != ( const wxPen& pen );
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void SetColour( const wxColour &colour );
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void SetColour( const wxString &colourName );
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void SetColour( int red, int green, int blue );
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void SetCap( int capStyle );
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void SetJoin( int joinStyle );
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@@ -40,7 +40,6 @@ class wxBrush: public wxGDIObject
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wxBrush(void);
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wxBrush( const wxColour &colour, int style );
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wxBrush( const wxString &colourName, int style );
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wxBrush( const wxBitmap &stippleBitmap );
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wxBrush( const wxBrush &brush );
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wxBrush( const wxBrush *brush );
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@@ -56,7 +55,6 @@ class wxBrush: public wxGDIObject
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void SetColour( const wxColour& col );
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void SetColour( const wxString& col );
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void SetColour( unsigned char r, unsigned char g, unsigned char b );
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void SetStyle( int style );
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void SetStipple( const wxBitmap& stipple );
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@@ -39,43 +39,46 @@ class wxColour;
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class wxColour: public wxGDIObject
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{
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public:
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public:
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// ctors
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// default
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wxColour();
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// from RGB
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wxColour( char red, char green, char blue );
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// implicit conversion from the colour name
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wxColour( const wxString &colourName ) { InitFromName(colourName); }
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wxColour( const char *colourName ) { InitFromName(colourName); }
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wxColour();
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wxColour( char red, char green, char blue );
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wxColour( const wxString &colourName ) { InitFromName(colourName); }
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// wxColour( const char *colourName ) { InitFromName(colourName); }
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wxColour( const wxColour& col );
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wxColour( const wxColour* col );
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~wxColour();
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wxColour& operator = ( const wxColour& col );
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wxColour& operator = ( const wxString& colourName );
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bool operator == ( const wxColour& col );
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bool operator != ( const wxColour& col );
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void Set( const unsigned char red, const unsigned char green, const unsigned char blue );
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unsigned char Red() const;
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unsigned char Green() const;
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unsigned char Blue() const;
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bool Ok() const;
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// copy ctors and assignment operators
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wxColour( const wxColour& col );
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wxColour( const wxColour* col );
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wxColour& operator = ( const wxColour& col );
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private:
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public:
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// dtor
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~wxColour();
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friend wxDC;
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friend wxPaintDC;
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friend wxBitmap;
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friend wxWindow;
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// comparison
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bool operator == ( const wxColour& col );
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bool operator != ( const wxColour& col );
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// accessors
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void Set( unsigned char red, unsigned char green, unsigned char blue );
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unsigned char Red() const;
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unsigned char Green() const;
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unsigned char Blue() const;
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bool Ok() const;
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void CalcPixel( GdkColormap *cmap );
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int GetPixel() const;
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GdkColor *GetColor() const;
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// implementation
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void CalcPixel( GdkColormap *cmap );
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int GetPixel() const;
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GdkColor *GetColor() const;
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protected:
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// helper functions
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void InitFromName(const wxString& colourName);
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// helper functions
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void InitFromName(const wxString& colourName);
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private:
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DECLARE_DYNAMIC_CLASS(wxColour)
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DECLARE_DYNAMIC_CLASS(wxColour)
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};
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#endif // __GTKCOLOURH__
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@@ -40,7 +40,6 @@ class wxPen: public wxGDIObject
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wxPen(void);
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wxPen( const wxColour &colour, int width, int style );
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wxPen( const wxString &colourName, int width, int style );
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wxPen( const wxPen& pen );
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wxPen( const wxPen* pen );
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~wxPen(void);
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@@ -49,7 +48,6 @@ class wxPen: public wxGDIObject
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bool operator != ( const wxPen& pen );
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void SetColour( const wxColour &colour );
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void SetColour( const wxString &colourName );
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void SetColour( int red, int green, int blue );
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void SetCap( int capStyle );
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void SetJoin( int joinStyle );
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@@ -46,14 +46,12 @@ class WXDLLEXPORT wxBrush: public wxGDIObject
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public:
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wxBrush();
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wxBrush(const wxColour& col, int style);
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wxBrush(const wxString& col, int style);
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wxBrush(const wxBitmap& stipple);
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inline wxBrush(const wxBrush& brush) { Ref(brush); }
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inline wxBrush(const wxBrush* brush) { if (brush) Ref(*brush); }
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~wxBrush();
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virtual void SetColour(const wxColour& col) ;
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virtual void SetColour(const wxString& col) ;
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virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
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virtual void SetStyle(int style) ;
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virtual void SetStipple(const wxBitmap& stipple) ;
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@@ -20,40 +20,42 @@
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#include "wx/string.h"
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// Colour
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class WXDLLEXPORT wxColour: public wxObject
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class WXDLLEXPORT wxColour : public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxColour)
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public:
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// ctors
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// default
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wxColour();
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wxColour(unsigned char r, unsigned char g, unsigned char b);
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wxColour(unsigned long colRGB) { Set(colRGB); }
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wxColour(const wxColour& col);
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wxColour(const wxString& col);
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~wxColour() ;
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wxColour& operator =(const wxColour& src) ;
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wxColour& operator =(const wxString& src) ;
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inline int Ok() const { return (m_isInit) ; }
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// from RGB
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wxColour( char red, char green, char blue );
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// implicit conversion from the colour name
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wxColour( const wxString &colourName ) { InitFromName(colourName); }
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wxColour( const char *colourName ) { InitFromName(colourName); }
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void Set(unsigned char r, unsigned char g, unsigned char b);
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void Set(unsigned long colRGB)
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{
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// copy ctors and assignment operators
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wxColour( const wxColour& col );
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wxColour( const wxColour* col );
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wxColour& operator = ( const wxColour& col );
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// dtor
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~wxColour();
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// Set() functions
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void Set( unsigned char red, unsigned char green, unsigned char blue );
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void Set( unsigned long colRGB )
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{
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// we don't need to know sizeof(long) here because we assume that the three
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// least significant bytes contain the R, G and B values
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Set((unsigned char)colRGB,
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Set((unsigned char)colRGB,
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(unsigned char)(colRGB >> 8),
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(unsigned char)(colRGB >> 16));
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(unsigned char)(colRGB >> 16));
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}
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inline unsigned char Red() const { return m_red; }
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inline unsigned char Green() const { return m_green; }
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inline unsigned char Blue() const { return m_blue; }
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// accessors
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bool Ok() const {return m_isInit; }
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inline bool operator == (const wxColour& colour) { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
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inline bool operator != (const wxColour& colour) { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
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inline int GetPixel() const { return m_pixel; };
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inline void SetPixel(int pixel) { m_pixel = pixel; m_isInit = TRUE; };
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int GetPixel() const { return m_pixel; };
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void SetPixel(int pixel) { m_pixel = pixel; m_isInit = TRUE; };
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// Allocate a colour, or nearest colour, using the given display.
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// If realloc is TRUE, ignore the existing pixel, otherwise just return
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@@ -65,17 +67,15 @@ public:
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int AllocColour(WXDisplay* display, bool realloc = FALSE);
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private:
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private:
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bool m_isInit;
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unsigned char m_red;
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unsigned char m_blue;
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unsigned char m_green;
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public:
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public:
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int m_pixel;
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};
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#define wxColor wxColour
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#endif
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// _WX_COLOUR_H_
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@@ -52,7 +52,6 @@ class WXDLLEXPORT wxPen: public wxGDIObject
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public:
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wxPen();
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wxPen(const wxColour& col, int width, int style);
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wxPen(const wxString& col, int width, int style);
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wxPen(const wxBitmap& stipple, int width);
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inline wxPen(const wxPen& pen) { Ref(pen); }
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inline wxPen(const wxPen* pen) { if (pen) Ref(*pen); }
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@@ -66,8 +65,7 @@ public:
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// Override in order to recreate the pen
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void SetColour(const wxColour& col) ;
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void SetColour(const wxString& col) ;
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void SetColour(const unsigned char r, const unsigned char g, const unsigned char b) ;
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void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
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void SetWidth(int width) ;
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void SetStyle(int style) ;
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@@ -20,19 +20,25 @@
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class WXDLLEXPORT wxColour: public wxObject
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{
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public:
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// ctors
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// default
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wxColour();
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wxColour(const unsigned char r, const unsigned char g, const unsigned char b);
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wxColour(unsigned long colRGB) { Set(colRGB); }
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wxColour(const wxColour& col);
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wxColour(const wxString& col) { InitFromName(col); }
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// wxColour(const char *col) { InitFromName(col); }
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// from RGB
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wxColour( char red, char green, char blue );
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// implicit conversion from the colour name
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wxColour( const wxString &colourName ) { InitFromName(colourName); }
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wxColour( const char *colourName ) { InitFromName(colourName); }
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// copy ctors and assignment operators
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wxColour( const wxColour& col );
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wxColour( const wxColour* col );
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wxColour& operator = ( const wxColour& col );
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// dtor
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~wxColour();
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wxColour& operator =(const wxColour& src) ;
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wxColour& operator =(const wxString& src) ;
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inline int Ok() const { return (m_isInit) ; }
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void Set(unsigned char r, unsigned char g, unsigned char b);
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// Set() functions
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void Set( unsigned char red, unsigned char green, unsigned char blue );
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void Set(unsigned long colRGB)
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{
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// we don't need to know sizeof(long) here because we assume that the three
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@@ -42,23 +48,31 @@ public:
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(unsigned char)(colRGB >> 16));
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}
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// accessors
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bool Ok() const {return m_isInit; }
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// Let's remove this inelegant function
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#if WXWIN_COMPATIBILITY
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void Get(unsigned char *r, unsigned char *g, unsigned char *b) const;
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#endif
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inline unsigned char Red() const { return m_red; }
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inline unsigned char Green() const { return m_green; }
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inline unsigned char Blue() const { return m_blue; }
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unsigned char Red() const { return m_red; }
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unsigned char Green() const { return m_green; }
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unsigned char Blue() const { return m_blue; }
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inline bool operator == (const wxColour& colour) { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
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inline bool operator != (const wxColour& colour) { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
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// comparison
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bool operator == (const wxColour& colour)
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{
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return (m_red == colour.m_red &&
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m_green == colour.m_green &&
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m_blue == colour.m_blue);
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}
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bool operator != (const wxColour& colour) { return !(*this == colour); }
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WXCOLORREF GetPixel() const { return m_pixel; };
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private:
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bool m_isInit;
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bool m_isInit;
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unsigned char m_red;
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unsigned char m_blue;
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unsigned char m_green;
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@@ -73,7 +87,5 @@ private:
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DECLARE_DYNAMIC_CLASS(wxColour)
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};
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#define wxColor wxColour
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#endif
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// _WX_COLOUR_H_
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|
@@ -26,9 +26,9 @@ class WXDLLEXPORT wxPenRefData: public wxGDIRefData
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{
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friend class WXDLLEXPORT wxPen;
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public:
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wxPenRefData(void);
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wxPenRefData();
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wxPenRefData(const wxPenRefData& data);
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~wxPenRefData(void);
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~wxPenRefData();
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protected:
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int m_width;
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@@ -49,19 +49,19 @@ class WXDLLEXPORT wxPen: public wxGDIObject
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{
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DECLARE_DYNAMIC_CLASS(wxPen)
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public:
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wxPen(void);
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wxPen();
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wxPen(const wxColour& col, int width, int style);
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wxPen(const wxString& col, int width, int style);
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wxPen(const wxBitmap& stipple, int width);
|
||||
inline wxPen(const wxPen& pen) { Ref(pen); }
|
||||
inline wxPen(const wxPen* pen) { if (pen) Ref(*pen); }
|
||||
~wxPen(void);
|
||||
~wxPen();
|
||||
|
||||
inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
|
||||
inline bool operator == (const wxPen& pen) { return m_refData == pen.m_refData; }
|
||||
inline bool operator != (const wxPen& pen) { return m_refData != pen.m_refData; }
|
||||
|
||||
virtual bool Ok(void) const { return (m_refData != NULL) ; }
|
||||
virtual bool Ok() const { return (m_refData != NULL) ; }
|
||||
|
||||
// Override in order to recreate the pen
|
||||
void SetColour(const wxColour& col) ;
|
||||
@@ -75,22 +75,22 @@ public:
|
||||
void SetJoin(int join) ;
|
||||
void SetCap(int cap) ;
|
||||
|
||||
inline wxColour& GetColour(void) const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
|
||||
inline int GetWidth(void) const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
|
||||
inline int GetStyle(void) const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
|
||||
inline int GetJoin(void) const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
|
||||
inline int GetCap(void) const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
|
||||
inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
|
||||
inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
|
||||
inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
|
||||
inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
|
||||
inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
|
||||
inline int GetDashes(wxDash **ptr) const {
|
||||
*ptr = (M_PENDATA ? M_PENDATA->m_dash : NULL); return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
|
||||
}
|
||||
|
||||
inline wxBitmap *GetStipple(void) const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : NULL); };
|
||||
inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : NULL); };
|
||||
|
||||
// Internal
|
||||
bool RealizeResource(void);
|
||||
bool RealizeResource();
|
||||
bool FreeResource(bool force = FALSE);
|
||||
WXHANDLE GetResourceHandle(void) ;
|
||||
bool IsFree(void);
|
||||
WXHANDLE GetResourceHandle() ;
|
||||
bool IsFree() const;
|
||||
void Unshare();
|
||||
};
|
||||
|
||||
|
@@ -50,14 +50,12 @@ class WXDLLEXPORT wxBrush: public wxGDIObject
|
||||
public:
|
||||
wxBrush();
|
||||
wxBrush(const wxColour& col, int style);
|
||||
wxBrush(const wxString& col, int style);
|
||||
wxBrush(const wxBitmap& stipple);
|
||||
inline wxBrush(const wxBrush& brush) { Ref(brush); }
|
||||
inline wxBrush(const wxBrush* brush) { if (brush) Ref(*brush); }
|
||||
~wxBrush();
|
||||
|
||||
virtual void SetColour(const wxColour& col) ;
|
||||
virtual void SetColour(const wxString& col) ;
|
||||
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
|
||||
virtual void SetStyle(int style) ;
|
||||
virtual void SetStipple(const wxBitmap& stipple) ;
|
||||
|
@@ -22,52 +22,74 @@
|
||||
// Colour
|
||||
class WXDLLEXPORT wxColour: public wxObject
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxColour)
|
||||
public:
|
||||
// ctors
|
||||
// default
|
||||
wxColour();
|
||||
wxColour(unsigned char r, unsigned char g, unsigned char b);
|
||||
wxColour(unsigned long colRGB) { Set(colRGB); }
|
||||
wxColour(const wxColour& col);
|
||||
wxColour(const wxString& col);
|
||||
~wxColour() ;
|
||||
wxColour& operator =(const wxColour& src) ;
|
||||
wxColour& operator =(const wxString& src) ;
|
||||
inline int Ok() const { return (m_isInit) ; }
|
||||
// from RGB
|
||||
wxColour( char red, char green, char blue );
|
||||
// implicit conversion from the colour name
|
||||
wxColour( const wxString &colourName ) { InitFromName(colourName); }
|
||||
wxColour( const char *colourName ) { InitFromName(colourName); }
|
||||
|
||||
void Set(unsigned char r, unsigned char g, unsigned char b);
|
||||
void Set(unsigned long colRGB)
|
||||
{
|
||||
// copy ctors and assignment operators
|
||||
wxColour( const wxColour& col );
|
||||
wxColour( const wxColour* col );
|
||||
wxColour& operator = ( const wxColour& col );
|
||||
|
||||
// dtor
|
||||
~wxColour();
|
||||
|
||||
// Set() functions
|
||||
void Set( unsigned char red, unsigned char green, unsigned char blue );
|
||||
void Set( unsigned long colRGB )
|
||||
{
|
||||
// we don't need to know sizeof(long) here because we assume that the three
|
||||
// least significant bytes contain the R, G and B values
|
||||
Set((unsigned char)colRGB,
|
||||
Set((unsigned char)colRGB,
|
||||
(unsigned char)(colRGB >> 8),
|
||||
(unsigned char)(colRGB >> 16));
|
||||
(unsigned char)(colRGB >> 16));
|
||||
}
|
||||
|
||||
inline unsigned char Red() const { return m_red; }
|
||||
inline unsigned char Green() const { return m_green; }
|
||||
inline unsigned char Blue() const { return m_blue; }
|
||||
// accessors
|
||||
bool Ok() const {return m_isInit; }
|
||||
|
||||
inline bool operator == (const wxColour& colour) { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
|
||||
// Let's remove this inelegant function
|
||||
#if WXWIN_COMPATIBILITY
|
||||
void Get(unsigned char *r, unsigned char *g, unsigned char *b) const;
|
||||
#endif
|
||||
|
||||
inline bool operator != (const wxColour& colour) { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
|
||||
unsigned char Red() const { return m_red; }
|
||||
unsigned char Green() const { return m_green; }
|
||||
unsigned char Blue() const { return m_blue; }
|
||||
|
||||
// comparison
|
||||
bool operator == (const wxColour& colour)
|
||||
{
|
||||
return (m_red == colour.m_red &&
|
||||
m_green == colour.m_green &&
|
||||
m_blue == colour.m_blue);
|
||||
}
|
||||
bool operator != (const wxColour& colour) { return !(*this == colour); }
|
||||
|
||||
/* TODO
|
||||
WXCOLORREF GetPixel() const { return m_pixel; };
|
||||
*/
|
||||
|
||||
private:
|
||||
bool m_isInit;
|
||||
private:
|
||||
bool m_isInit;
|
||||
unsigned char m_red;
|
||||
unsigned char m_blue;
|
||||
unsigned char m_green;
|
||||
public:
|
||||
/* TODO: implementation
|
||||
WXCOLORREF m_pixel ;
|
||||
*/
|
||||
};
|
||||
|
||||
#define wxColor wxColour
|
||||
public:
|
||||
/* TODO: implementation
|
||||
WXCOLORREF m_pixel ;
|
||||
*/
|
||||
|
||||
private:
|
||||
DECLARE_DYNAMIC_CLASS(wxColour)
|
||||
};
|
||||
|
||||
#endif
|
||||
// _WX_COLOUR_H_
|
||||
|
@@ -55,7 +55,6 @@ class WXDLLEXPORT wxPen: public wxGDIObject
|
||||
public:
|
||||
wxPen();
|
||||
wxPen(const wxColour& col, int width, int style);
|
||||
wxPen(const wxString& col, int width, int style);
|
||||
wxPen(const wxBitmap& stipple, int width);
|
||||
inline wxPen(const wxPen& pen) { Ref(pen); }
|
||||
inline wxPen(const wxPen* pen) { if (pen) Ref(*pen); }
|
||||
@@ -69,8 +68,7 @@ public:
|
||||
|
||||
// Override in order to recreate the pen
|
||||
void SetColour(const wxColour& col) ;
|
||||
void SetColour(const wxString& col) ;
|
||||
void SetColour(const unsigned char r, const unsigned char g, const unsigned char b) ;
|
||||
void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
|
||||
|
||||
void SetWidth(int width) ;
|
||||
void SetStyle(int style) ;
|
||||
|
Reference in New Issue
Block a user