wxAUI: Make 2 methods virtual and unprotect member variables to enable apps to do their own hint windows until a generally acceptable mechanism for platforms other than MSW is found.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@39981 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -397,7 +397,7 @@ public:
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void Update();
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void Update();
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private:
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protected:
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void DrawHintRect(wxWindow* pane_window,
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void DrawHintRect(wxWindow* pane_window,
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const wxPoint& pt,
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const wxPoint& pt,
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@@ -446,11 +446,10 @@ private:
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void GetPanePositionsAndSizes(wxDockInfo& dock,
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void GetPanePositionsAndSizes(wxDockInfo& dock,
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wxArrayInt& positions,
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wxArrayInt& positions,
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wxArrayInt& sizes);
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wxArrayInt& sizes);
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void ShowHint(const wxRect& rect);
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virtual void ShowHint(const wxRect& rect);
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void HideHint();
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virtual void HideHint();
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void RemoveHint();
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private:
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protected:
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// events
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// events
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void OnPaint(wxPaintEvent& event);
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void OnPaint(wxPaintEvent& event);
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@@ -465,7 +464,7 @@ private:
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void OnChildFocus(wxChildFocusEvent& event);
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void OnChildFocus(wxChildFocusEvent& event);
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void OnHintFadeTimer(wxTimerEvent& event);
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void OnHintFadeTimer(wxTimerEvent& event);
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private:
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protected:
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enum
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enum
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{
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{
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@@ -477,7 +476,7 @@ private:
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actionDragFloatingPane
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actionDragFloatingPane
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};
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};
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private:
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protected:
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wxFrame* m_frame; // the frame being managed
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wxFrame* m_frame; // the frame being managed
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wxDockArt* m_art; // dock art object which does all drawing
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wxDockArt* m_art; // dock art object which does all drawing
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