Tidied space and tabs in wxMac files

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19397 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2003-02-28 23:48:13 +00:00
parent 7de24929eb
commit e40298d54e
202 changed files with 17354 additions and 17176 deletions

View File

@@ -6,7 +6,7 @@
// Created: 03/02/99
// RCS-ID: $Id:
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef H_UMA
@@ -31,59 +31,59 @@ bool UMAGetProcessModeDoesActivateOnFGSwitch() ;
// menu manager
MenuRef UMANewMenu( SInt16 id , const wxString& title ) ;
void UMASetMenuTitle( MenuRef menu , const wxString& title ) ;
UInt32 UMAMenuEvent( EventRecord *inEvent ) ;
void UMAEnableMenuItem( MenuRef inMenu , MenuItemIndex item , bool enable ) ;
MenuRef UMANewMenu( SInt16 id , const wxString& title ) ;
void UMASetMenuTitle( MenuRef menu , const wxString& title ) ;
UInt32 UMAMenuEvent( EventRecord *inEvent ) ;
void UMAEnableMenuItem( MenuRef inMenu , MenuItemIndex item , bool enable ) ;
void UMAAppendSubMenuItem( MenuRef menu , const wxString& title , SInt16 submenuid ) ;
void UMAInsertSubMenuItem( MenuRef menu , const wxString& title , MenuItemIndex item , SInt16 submenuid ) ;
void UMAAppendMenuItem( MenuRef menu , const wxString& title , wxAcceleratorEntry *entry = NULL ) ;
void UMAInsertMenuItem( MenuRef menu , const wxString& title , MenuItemIndex item , wxAcceleratorEntry *entry = NULL ) ;
void UMASetMenuItemShortcut( MenuRef menu , MenuItemIndex item , wxAcceleratorEntry *entry ) ;
void UMAAppendSubMenuItem( MenuRef menu , const wxString& title , SInt16 submenuid ) ;
void UMAInsertSubMenuItem( MenuRef menu , const wxString& title , MenuItemIndex item , SInt16 submenuid ) ;
void UMAAppendMenuItem( MenuRef menu , const wxString& title , wxAcceleratorEntry *entry = NULL ) ;
void UMAInsertMenuItem( MenuRef menu , const wxString& title , MenuItemIndex item , wxAcceleratorEntry *entry = NULL ) ;
void UMASetMenuItemShortcut( MenuRef menu , MenuItemIndex item , wxAcceleratorEntry *entry ) ;
void UMASetMenuItemText( MenuRef menu, MenuItemIndex item, const wxString& title ) ;
void UMASetMenuItemText( MenuRef menu, MenuItemIndex item, const wxString& title ) ;
// quickdraw
void UMAShowWatchCursor() ;
void UMAShowArrowCursor() ;
void UMAShowWatchCursor() ;
void UMAShowArrowCursor() ;
OSStatus UMAPrOpen(void *macPrintSession) ;
OSStatus UMAPrClose(void *macPrintSession) ;
OSStatus UMAPrOpen(void *macPrintSession) ;
OSStatus UMAPrClose(void *macPrintSession) ;
// window manager
GrafPtr UMAGetWindowPort( WindowRef inWindowRef ) ;
void UMADisposeWindow( WindowRef inWindowRef ) ;
void UMASetWTitleC( WindowRef inWindowRef , const char *title ) ;
void UMAGetWTitleC( WindowRef inWindowRef , char *title ) ;
GrafPtr UMAGetWindowPort( WindowRef inWindowRef ) ;
void UMADisposeWindow( WindowRef inWindowRef ) ;
void UMASetWTitleC( WindowRef inWindowRef , const char *title ) ;
void UMAGetWTitleC( WindowRef inWindowRef , char *title ) ;
void UMADrawGrowIcon( WindowRef inWindowRef ) ;
void UMAShowHide( WindowRef inWindowRef , Boolean show) ;
void UMADrawGrowIcon( WindowRef inWindowRef ) ;
void UMAShowHide( WindowRef inWindowRef , Boolean show) ;
// appearance manager
void UMADrawControl( ControlHandle inControl ) ;
void UMADrawControl( ControlHandle inControl ) ;
void UMAEnableControl( ControlHandle inControl ) ;
void UMADisableControl( ControlHandle inControl ) ;
void UMAActivateControl( ControlHandle inControl ) ;
void UMADeactivateControl( ControlHandle inControl ) ;
// ControlPartCode hiliteState) ;
void UMAShowControl (ControlHandle theControl) ;
void UMAHideControl (ControlHandle theControl);
void UMAActivateControl (ControlHandle inControl);
void UMADeactivateControl (ControlHandle inControl);
void UMAEnableControl( ControlHandle inControl ) ;
void UMADisableControl( ControlHandle inControl ) ;
void UMAActivateControl( ControlHandle inControl ) ;
void UMADeactivateControl( ControlHandle inControl ) ;
// ControlPartCode hiliteState) ;
void UMAShowControl (ControlHandle theControl) ;
void UMAHideControl (ControlHandle theControl);
void UMAActivateControl (ControlHandle inControl);
void UMADeactivateControl (ControlHandle inControl);
void UMAMoveControl( ControlHandle inControl , short x , short y ) ;
void UMASizeControl( ControlHandle inControl , short x , short y ) ;
// control hierarchy
// keyboard focus
OSErr UMASetKeyboardFocus (WindowPtr inWindow,
ControlHandle inControl,
ControlFocusPart inPart) ;
OSErr UMASetKeyboardFocus (WindowPtr inWindow,
ControlHandle inControl,
ControlFocusPart inPart) ;
// events
@@ -91,8 +91,8 @@ void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn ) ;
OSErr UMAGetRootControl( WindowPtr inWindow , ControlHandle *outControl ) ;
// handling control data
bool UMAIsWindowFloating( WindowRef inWindow ) ;
bool UMAIsWindowModal( WindowRef inWindow ) ;
bool UMAIsWindowFloating( WindowRef inWindow ) ;
bool UMAIsWindowModal( WindowRef inWindow ) ;
void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ;