Tidied space and tabs in wxMac files

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19397 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2003-02-28 23:48:13 +00:00
parent 7de24929eb
commit e40298d54e
202 changed files with 17354 additions and 17176 deletions

View File

@@ -6,7 +6,7 @@
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#if defined(__GNUG__) && !defined(__APPLE__)
@@ -92,17 +92,17 @@ class WXDLLEXPORT wxGLCanvas: public wxWindow
wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas",
int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette );
int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0,
const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette );
const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette );
~wxGLCanvas();
bool Create(wxWindow *parent, const wxGLContext *shared, wxWindowID id,
const wxPoint& pos, const wxSize& size, long style, const wxString& name,
int *attribList, const wxPalette& palette);
int *attribList, const wxPalette& palette);
void SetCurrent();
void SetColour(const char *colour);
@@ -115,9 +115,9 @@ class WXDLLEXPORT wxGLCanvas: public wxWindow
// You shouldn't call glViewport yourself either (use SetViewport if you must reset it.)
void OnSize(wxSizeEvent& event);
virtual void MacSuperChangedPosition() ;
virtual void MacTopLevelWindowChangedPosition() ;
void MacUpdateView() ;
virtual void MacSuperChangedPosition() ;
virtual void MacTopLevelWindowChangedPosition() ;
void MacUpdateView() ;
inline wxGLContext* GetContext() const { return m_glContext; }