split wxchar.h into several smaller headers

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44927 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-03-19 14:45:38 +00:00
parent dd0ef3324b
commit e3f6cbd99c
16 changed files with 1781 additions and 1733 deletions

232
include/wx/chartype.h Normal file
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@@ -0,0 +1,232 @@
/*
* Name: wx/chartype.h
* Purpose: Declarations of wxChar and related types
* Author: Joel Farley, Ove K<>ven
* Modified by: Vadim Zeitlin, Robert Roebling, Ron Lee
* Created: 1998/06/12
* RCS-ID: $Id$
* Copyright: (c) 1998-2006 wxWidgets dev team
* Licence: wxWindows licence
*/
/* THIS IS A C FILE, DON'T USE C++ FEATURES (IN PARTICULAR COMMENTS) IN IT */
#ifndef _WX_WXCHARTYPE_H_
#define _WX_WXCHARTYPE_H_
/* defs.h indirectly includes this file, so don't include it here */
#include "wx/platform.h"
/* check whether we have wchar_t and which size it is if we do */
#if !defined(wxUSE_WCHAR_T)
#if defined(__UNIX__)
#if defined(HAVE_WCSTR_H) || defined(HAVE_WCHAR_H) || defined(__FreeBSD__) || defined(__DARWIN__)
#define wxUSE_WCHAR_T 1
#else
#define wxUSE_WCHAR_T 0
#endif
#elif defined(__GNUWIN32__) && !defined(__MINGW32__)
#define wxUSE_WCHAR_T 0
#elif defined(__WATCOMC__)
#define wxUSE_WCHAR_T 0
#elif defined(__VISAGECPP__) && (__IBMCPP__ < 400)
#define wxUSE_WCHAR_T 0
#else
/* add additional compiler checks if this fails */
#define wxUSE_WCHAR_T 1
#endif
#endif /* !defined(wxUSE_WCHAR_T) */
/* Unicode support requires wchar_t */
#if wxUSE_UNICODE && !wxUSE_WCHAR_T
#error "wchar_t must be available in Unicode build"
#endif /* Unicode */
/*
non Unix compilers which do have wchar.h (but not tchar.h which is included
below and which includes wchar.h anyhow).
Actually MinGW has tchar.h, but it does not include wchar.h
*/
#if defined(__MWERKS__) || defined(__VISAGECPP__) || defined(__MINGW32__) || defined(__WATCOMC__)
#ifndef HAVE_WCHAR_H
#define HAVE_WCHAR_H
#endif
#endif
#if defined(__MWERKS__) && !defined(__MACH__)
#ifndef HAVE_WCSLEN
#define HAVE_WCSLEN
#endif
#endif
#if wxUSE_WCHAR_T
#ifdef HAVE_WCHAR_H
/* the current (as of Nov 2002) version of cygwin has a bug in its */
/* wchar.h -- there is no extern "C" around the declarations in it */
/* and this results in linking errors later; also, at least on some */
/* Cygwin versions, wchar.h requires sys/types.h */
#ifdef __CYGWIN__
#include <sys/types.h>
#ifdef __cplusplus
extern "C" {
#endif
#endif /* Cygwin */
#include <wchar.h>
#if defined(__CYGWIN__) && defined(__cplusplus)
}
#endif /* Cygwin and C++ */
#elif defined(HAVE_WCSTR_H)
/* old compilers have relevant declarations here */
#include <wcstr.h>
#elif defined(__FreeBSD__) || defined(__DARWIN__) || defined(__EMX__)
/* include stdlib.h for wchar_t */
#include <stdlib.h>
#endif /* HAVE_WCHAR_H */
#ifdef HAVE_WIDEC_H
#include <widec.h>
#endif
#if !defined(__GNUC__) || defined(__DARWIN__)
#define wxWINT_T_IS_TYPEDEF
#endif
#endif /* wxUSE_WCHAR_T */
/* -------------------------------------------------------------------------- */
/* define wxHAVE_TCHAR_SUPPORT for the compilers which support the TCHAR type */
/* mapped to either char or wchar_t depending on the ASCII/Unicode mode and */
/* have the function mapping _tfoo() -> foo() or wfoo() */
/* -------------------------------------------------------------------------- */
/* VC++ and BC++ starting with 5.2 have TCHAR support */
#ifdef __VISUALC__
#define wxHAVE_TCHAR_SUPPORT
#elif defined(__BORLANDC__) && (__BORLANDC__ >= 0x520)
#define wxHAVE_TCHAR_SUPPORT
#include <ctype.h>
#elif defined(__WATCOMC__)
#define wxHAVE_TCHAR_SUPPORT
#elif defined(__DMC__)
#define wxHAVE_TCHAR_SUPPORT
#elif defined(__WXPALMOS__)
#include <stddef.h>
#elif defined(__MINGW32__) && wxCHECK_W32API_VERSION( 1, 0 )
#define wxHAVE_TCHAR_SUPPORT
#include <stddef.h>
#include <string.h>
#include <ctype.h>
#elif 0 && defined(__VISAGECPP__) && (__IBMCPP__ >= 400)
/* VZ: the old VisualAge definitions were completely wrong and had no */
/* chance at all to work in Unicode build anyhow so let's pretend */
/* that VisualAge does _not_ support TCHAR for the moment (as */
/* indicated by "0 &&" above) until someone really has time to delve */
/* into Unicode issues under OS/2 */
/* VisualAge 4.0+ supports TCHAR */
#define wxHAVE_TCHAR_SUPPORT
#endif /* compilers with (good) TCHAR support */
#ifdef wxHAVE_TCHAR_SUPPORT
/* get TCHAR definition if we've got it */
#include <tchar.h>
/* we surely do have wchar_t if we have TCHAR */
#ifndef wxUSE_WCHAR_T
#define wxUSE_WCHAR_T 1
#endif /* !defined(wxUSE_WCHAR_T) */
#endif /* wxHAVE_TCHAR_SUPPORT */
/* ------------------------------------------------------------------------- */
/* define wxChar type */
/* ------------------------------------------------------------------------- */
/* TODO: define wxCharInt to be equal to either int or wint_t? */
#if !wxUSE_UNICODE
typedef char wxChar;
typedef signed char wxSChar;
typedef unsigned char wxUChar;
#else /* Unicode */
/* VZ: note that VC++ defines _T[SU]CHAR simply as wchar_t and not as */
/* signed/unsigned version of it which (a) makes sense to me (unlike */
/* char wchar_t is always unsigned) and (b) was how the previous */
/* definitions worked so keep it like this */
/* Sun's SunPro compiler supports the wchar_t type and wide character */
/* functions, but does not define __WCHAR_TYPE__. Define it here to */
/* allow unicode enabled builds. */
#if defined(__SUNPRO_CC) || defined(__SUNPRO_C)
#define __WCHAR_TYPE__ wxchar_t
#endif
/* GNU libc has __WCHAR_TYPE__ which requires special treatment, see */
/* comment below */
#if !defined(__WCHAR_TYPE__) || \
(!defined(__GNUC__) || wxCHECK_GCC_VERSION(2, 96))
/* standard case */
typedef wchar_t wxChar;
typedef wchar_t wxSChar;
typedef wchar_t wxUChar;
#else /* __WCHAR_TYPE__ and gcc < 2.96 */
/* VS: wxWidgets used to define wxChar as __WCHAR_TYPE__ here. */
/* However, this doesn't work with new GCC 3.x compilers because */
/* wchar_t is C++'s builtin type in the new standard. OTOH, old */
/* compilers (GCC 2.x) won't accept new definition of */
/* wx{S,U}CharType, so we have to define wxChar */
/* conditionally depending on detected compiler & compiler */
/* version. */
/* with old definition of wxChar. */
#define wchar_t __WCHAR_TYPE__
typedef __WCHAR_TYPE__ wxChar;
typedef __WCHAR_TYPE__ wxSChar;
typedef __WCHAR_TYPE__ wxUChar;
#endif /* __WCHAR_TYPE__ */
#endif /* ASCII/Unicode */
/* ------------------------------------------------------------------------- */
/* define _T() and related macros */
/* ------------------------------------------------------------------------- */
/* BSD systems define _T() to be something different in ctype.h, override it */
#if defined(__FreeBSD__) || defined(__DARWIN__)
#include <ctype.h>
#undef _T
#endif
/* could already be defined by tchar.h (it's quasi standard) */
#ifndef _T
#if !wxUSE_UNICODE
#define _T(x) x
#else /* Unicode */
/* use wxCONCAT_HELPER so that x could be expanded if it's a macro */
#define _T(x) wxCONCAT_HELPER(L, x)
#endif /* ASCII/Unicode */
#endif /* !defined(_T) */
/* although global macros with such names are normally bad, we want to have */
/* another name for _T() which should be used to avoid confusion between */
/* _T() and _() in wxWidgets sources */
#define wxT(x) _T(x)
/* a helper macro allowing to make another macro Unicode-friendly, see below */
#define wxAPPLY_T(x) _T(x)
/* Unicode-friendly __FILE__, __DATE__ and __TIME__ analogs */
#ifndef __TFILE__
#define __TFILE__ wxAPPLY_T(__FILE__)
#endif
#ifndef __TDATE__
#define __TDATE__ wxAPPLY_T(__DATE__)
#endif
#ifndef __TTIME__
#define __TTIME__ wxAPPLY_T(__TIME__)
#endif
#endif /* _WX_WXCHARTYPE_H_ */

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@@ -18,7 +18,7 @@
#include "wx/object.h"
#include "wx/wxchar.h"
#include "wx/chartype.h"
class WXDLLEXPORT wxDataFormat;
class WXDLLEXPORT wxDataObject;

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@@ -19,7 +19,7 @@
#endif
#include <limits.h> /* for CHAR_BIT used below */
#include "wx/wxchar.h" /* for __TFILE__ and wxChar */
#include "wx/chartype.h" /* for __TFILE__ and wxChar */
/* ---------------------------------------------------------------------------- */
/* Defines controlling the debugging macros */

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@@ -13,7 +13,7 @@
#define _WX_INIT_H_
#include "wx/defs.h"
#include "wx/wxchar.h"
#include "wx/chartype.h"
// ----------------------------------------------------------------------------
// wxEntry helper functions which allow to have more fine grained control

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@@ -17,7 +17,7 @@
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#include "wx/wxchar.h"
#include "wx/chartype.h"
#include "wx/strvararg.h"
// ----------------------------------------------------------------------------

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@@ -14,7 +14,7 @@
#ifndef _WX_OLEUUID_H
#define _WX_OLEUUID_H
#include "wx/wxchar.h"
#include "wx/chartype.h"
// ------------------------------------------------------------------
// UUID (Universally Unique IDentifier) definition
// ------------------------------------------------------------------

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@@ -14,7 +14,7 @@
#include "wx/defs.h"
#include "wx/utils.h"
#include "wx/wxchar.h"
#include "wx/chartype.h"
#if !wxUSE_UNICODE_MSLU
inline bool wxUsingUnicowsDll() { return false; }

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@@ -13,7 +13,7 @@
#define _WX_STOCKITEM_H_
#include "wx/defs.h"
#include "wx/wxchar.h"
#include "wx/chartype.h"
#include "wx/string.h"
#include "wx/accel.h"

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@@ -14,7 +14,7 @@
#define _WX_STRCONV_H_
#include "wx/defs.h"
#include "wx/wxchar.h"
#include "wx/chartype.h"
#include "wx/buffer.h"
#ifdef __DIGITALMARS__

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@@ -51,7 +51,8 @@
#include <StringMgr.h>
#endif
#include "wx/wxchar.h" // for wxChar
#include "wx/wxchar.h" // for wxChar, wxStrlen() etc.
#include "wx/unichar.h"
#include "wx/strvararg.h"
#include "wx/buffer.h" // for wxCharBuffer
#include "wx/strconv.h" // for wxConvertXXX() macros and wxMBConv classes
@@ -98,7 +99,7 @@ extern WXDLLIMPEXP_DATA_BASE(const wxChar*) wxEmptyString;
// strlen() and portable strcasecmp()
//---------------------------------------------------------------------------
// Use wxXXX() functions from wxchar.h instead! These functions are for
// Use wxXXX() functions from wxcrt.h instead! These functions are for
// backwards compatibility only.
// checks whether the passed in pointer is NULL and if the string is empty

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@@ -16,13 +16,7 @@
#error "OpenWatcom version >= 1.4 is required to compile this code"
#endif
// include wchar_t definition if needed:
#if defined(__WATCOMC__)
#include <inttypes.h>
#elif defined(__VISUALC__)
#include <stdlib.h>
#endif
#include "wx/chartype.h"
class WXDLLIMPEXP_BASE wxCStrData;
class WXDLLIMPEXP_BASE wxString;
@@ -95,7 +89,7 @@ struct wxArgNormalizer
// special cases for converting strings:
// FIXME-UTF8: move this to wxchartype.h!
// FIXME-UTF8: move this to chartype.h!
#if wxUSE_UNICODE
/* for now, all Unicode builds are wchar_t* based: */
#define wxUSE_UNICODE_WCHAR 1
@@ -103,7 +97,7 @@ struct wxArgNormalizer
#define wxUSE_UNICODE_WCHAR 0
#endif
// FIXME-UTF8: include wx/wxchartype.h and use wxChar after headers split
// FIXME-UTF8: include wx/chartype.h and use wxChar after headers split
// FIXME-UTF8: this will be char* in UTF-8 build and wchar_t* on Windows
#if wxUSE_UNICODE_WCHAR
typedef wchar_t wxArgNativeCharType;

354
include/wx/unichar.h Normal file
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@@ -0,0 +1,354 @@
///////////////////////////////////////////////////////////////////////////////
// Name: wx/unichar.h
// Purpose: wxUniChar and wxUniCharRef classes
// Author: Vaclav Slavik
// Created: 2007-03-19
// RCS-ID: $Id$
// Copyright: (c) 2007 REA Elektronik GmbH
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNICHAR_H_
#define _WX_UNICHAR_H_
#include "wx/chartype.h"
class WXDLLIMPEXP_BASE wxUniCharRef;
// This class represents single Unicode character. It can be converted to
// and from char or wchar_t and implements commonly used character operations.
class WXDLLIMPEXP_BASE wxUniChar
{
public:
// NB: this is not wchar_t on purpose, it needs to represent the entire
// Unicode code points range and wchar_t may be too small for that
// (e.g. on Win32 where wchar_t* is encoded in UTF-16)
typedef unsigned int unicode_type;
wxUniChar() : m_value(0) {}
// Create the character from 8bit character value encoded in the current
// locale's charset.
wxUniChar(char c) { m_value = From8bit(c); }
// Create the character from a wchar_t character value.
wxUniChar(wchar_t c) { m_value = c; }
#ifndef wxWINT_T_IS_TYPEDEF
// Create the character from a wint_t character value.
wxUniChar(wint_t c) { m_value = c; }
#endif
wxUniChar(int c) { m_value = c; }
wxUniChar(const wxUniCharRef& c);
// Returns Unicode code point value of the character
unicode_type GetValue() const { return m_value; }
// Casts to char and wchar_t types:
operator char() const { return To8bit(m_value); }
operator wchar_t() const { return m_value; }
#ifndef wxWINT_T_IS_TYPEDEF
operator wint_t() const { return m_value; }
#endif
operator int() const { return m_value; }
// We need this operator for the "*p" part of expressions like "for (
// const_iterator p = begin() + nStart; *p; ++p )". In this case,
// compilation would fail without it because the conversion to bool would
// be ambiguous (there are all these int types conversions...). (And adding
// operator unspecified_bool_type() would only makes the ambiguity worse.)
operator bool() const { return m_value != 0; }
bool operator!() const { return !((bool)*this); }
#if (defined(__VISUALC__) && __VISUALC__ < 1400) || \
defined(__DIGITALMARS__) || defined(__BORLANDC__)
// We need this for VC++ < 8 or DigitalMars and expressions like
// "str[0] && *p":
bool operator&&(bool v) const { return (bool)*this && v; }
#endif
// Assignment operators:
wxUniChar& operator=(const wxUniChar& c) { m_value = c.m_value; return *this; }
wxUniChar& operator=(char c) { m_value = From8bit(c); return *this; }
wxUniChar& operator=(wchar_t c) { m_value = c; return *this; }
#ifndef wxWINT_T_IS_TYPEDEF
wxUniChar& operator=(wint_t c) { m_value = c; return *this; }
#endif
// Comparision operators:
bool operator==(const wxUniChar& c) const { return m_value == c.m_value; }
bool operator==(char c) const { return m_value == From8bit(c); }
bool operator==(wchar_t c) const { return m_value == (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator==(wint_t c) const { return m_value == (unicode_type)c; }
#endif
bool operator!=(const wxUniChar& c) const { return m_value != c.m_value; }
bool operator!=(char c) const { return m_value != From8bit(c); }
bool operator!=(wchar_t c) const { return m_value != (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator!=(wint_t c) const { return m_value != (unicode_type)c; }
#endif
bool operator>(const wxUniChar& c) const { return m_value > c.m_value; }
bool operator>(char c) const { return m_value > (unicode_type)c; }
bool operator>(wchar_t c) const { return m_value > (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator>(wint_t c) const { return m_value > (unicode_type)c; }
#endif
bool operator<(const wxUniChar& c) const { return m_value < c.m_value; }
bool operator<(char c) const { return m_value < From8bit(c); }
bool operator<(wchar_t c) const { return m_value < (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator<(wint_t c) const { return m_value < (unicode_type)c; }
#endif
bool operator>=(const wxUniChar& c) const { return m_value >= c.m_value; }
bool operator>=(char c) const { return m_value >= From8bit(c); }
bool operator>=(wchar_t c) const { return m_value >= (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator>=(wint_t c) const { return m_value >= (unicode_type)c; }
#endif
bool operator<=(const wxUniChar& c) const { return m_value <= c.m_value; }
bool operator<=(char c) const { return m_value <= From8bit(c); }
bool operator<=(wchar_t c) const { return m_value <= (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator<=(wint_t c) const { return m_value <= (unicode_type)c; }
#endif
int operator-(const wxUniChar& c) const { return m_value - c.m_value; }
int operator-(char c) const { return m_value - From8bit(c); }
int operator-(wchar_t c) const { return m_value - (unicode_type)c; }
#ifndef wxWINT_T_IS_TYPEDEF
int operator-(wint_t c) const { return m_value - (unicode_type)c; }
#endif
private:
static unicode_type From8bit(char c);
static char To8bit(unicode_type c);
private:
unicode_type m_value;
};
// Writeable reference to a character in wxString.
//
// This class can be used in the same way wxChar is used, except that changing
// its value updates the underlying string object.
class WXDLLIMPEXP_BASE wxUniCharRef
{
private:
// create the reference
// FIXME-UTF8: the interface will need changes for UTF-8 build
wxUniCharRef(wxChar *pos) : m_pos(pos) {}
public:
// NB: we have to make this public, because we don't have wxString
// declaration available here and so can't declare wxString::iterator
// as friend; so at least don't use a ctor but a static function
// that must be used explicitly (this is more than using 'explicit'
// keyword on ctor!):
//
// FIXME-UTF8: the interface will need changes for UTF-8 build
static wxUniCharRef CreateForString(wxChar *pos)
{ return wxUniCharRef(pos); }
wxUniChar::unicode_type GetValue() const { return UniChar().GetValue(); }
// Assignment operators:
wxUniCharRef& operator=(const wxUniCharRef& c)
{
*m_pos = *c.m_pos;
return *this;
};
wxUniCharRef& operator=(const wxUniChar& c)
{
*m_pos = c;
return *this;
};
wxUniCharRef& operator=(char c) { return *this = wxUniChar(c); }
wxUniCharRef& operator=(wchar_t c) { return *this = wxUniChar(c); }
// Casts to wxUniChar type:
operator char() const { return UniChar(); }
operator wchar_t() const { return UniChar(); }
#ifndef wxWINT_T_IS_TYPEDEF
operator wint_t() const { return UniChar(); }
#endif
operator int() const { return UniChar(); }
// see wxUniChar::operator bool etc. for explanation
operator bool() const { return (bool)UniChar(); }
bool operator!() const { return !UniChar(); }
#if (defined(__VISUALC__) && __VISUALC__ < 1400) || \
defined(__DIGITALMARS__) || defined(__BORLANDC__)
bool operator&&(bool v) const { return UniChar() && v; }
#endif
// Comparision operators:
bool operator==(const wxUniCharRef& c) const { return m_pos == c.m_pos; }
bool operator==(const wxUniChar& c) const { return UniChar() == c; }
bool operator==(char c) const { return UniChar() == c; }
bool operator==(wchar_t c) const { return UniChar() == c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator==(wint_t c) const { return UniChar() == c; }
#endif
bool operator!=(const wxUniCharRef& c) const { return m_pos != c.m_pos; }
bool operator!=(const wxUniChar& c) const { return UniChar() != c; }
bool operator!=(char c) const { return UniChar() != c; }
bool operator!=(wchar_t c) const { return UniChar() != c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator!=(wint_t c) const { return UniChar() != c; }
#endif
bool operator>(const wxUniCharRef& c) const { return UniChar() > c.UniChar(); }
bool operator>(const wxUniChar& c) const { return UniChar() > c; }
bool operator>(char c) const { return UniChar() > c; }
bool operator>(wchar_t c) const { return UniChar() > c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator>(wint_t c) const { return UniChar() > c; }
#endif
bool operator<(const wxUniCharRef& c) const { return UniChar() < c.UniChar(); }
bool operator<(const wxUniChar& c) const { return UniChar() < c; }
bool operator<(char c) const { return UniChar() < c; }
bool operator<(wchar_t c) const { return UniChar() < c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator<(wint_t c) const { return UniChar() < c; }
#endif
bool operator>=(const wxUniCharRef& c) const { return UniChar() >= c.UniChar(); }
bool operator>=(const wxUniChar& c) const { return UniChar() >= c; }
bool operator>=(char c) const { return UniChar() >= c; }
bool operator>=(wchar_t c) const { return UniChar() >= c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator>=(wint_t c) const { return UniChar() >= c; }
#endif
bool operator<=(const wxUniCharRef& c) const { return UniChar() <= c.UniChar(); }
bool operator<=(const wxUniChar& c) const { return UniChar() <= c; }
bool operator<=(char c) const { return UniChar() <= c; }
bool operator<=(wchar_t c) const { return UniChar() <= c; }
#ifndef wxWINT_T_IS_TYPEDEF
bool operator<=(wint_t c) const { return UniChar() <= c; }
#endif
// for expressions like c-'A':
int operator-(const wxUniCharRef& c) const { return UniChar() - c.UniChar(); }
int operator-(const wxUniChar& c) const { return UniChar() - c; }
int operator-(char c) const { return UniChar() - c; }
int operator-(wchar_t c) const { return UniChar() - c; }
#ifndef wxWINT_T_IS_TYPEDEF
int operator-(wint_t c) const { return UniChar() - c; }
#endif
private:
wxUniChar UniChar() const { return *m_pos; }
friend class WXDLLIMPEXP_BASE wxUniChar;
private:
// pointer to the character in string
wxChar *m_pos;
};
inline wxUniChar::wxUniChar(const wxUniCharRef& c)
{
m_value = c.UniChar().m_value;
}
// Comparision operators for the case when wxUniChar(Ref) is the second operand:
inline bool operator==(char c1, const wxUniChar& c2) { return c2 == c1; }
inline bool operator==(wchar_t c1, const wxUniChar& c2) { return c2 == c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator==(wint_t c1, const wxUniChar& c2) { return c2 == c1; }
#endif
inline bool operator!=(char c1, const wxUniChar& c2) { return c2 != c1; }
inline bool operator!=(wchar_t c1, const wxUniChar& c2) { return c2 != c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator!=(wint_t c1, const wxUniChar& c2) { return c2 != c1; }
#endif
inline bool operator>(char c1, const wxUniChar& c2) { return c2 < c1; }
inline bool operator>(wchar_t c1, const wxUniChar& c2) { return c2 < c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator>(wint_t c1, const wxUniChar& c2) { return c2 < c1; }
#endif
inline bool operator<(char c1, const wxUniChar& c2) { return c2 > c1; }
inline bool operator<(wchar_t c1, const wxUniChar& c2) { return c2 > c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator<(wint_t c1, const wxUniChar& c2) { return c2 > c1; }
#endif
inline bool operator>=(char c1, const wxUniChar& c2) { return c2 <= c1; }
inline bool operator>=(wchar_t c1, const wxUniChar& c2) { return c2 <= c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator>=(wint_t c1, const wxUniChar& c2) { return c2 <= c1; }
#endif
inline bool operator<=(char c1, const wxUniChar& c2) { return c2 >= c1; }
inline bool operator<=(wchar_t c1, const wxUniChar& c2) { return c2 >= c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator<=(wint_t c1, const wxUniChar& c2) { return c2 >= c1; }
#endif
inline bool operator==(char c1, const wxUniCharRef& c2) { return c2 == c1; }
inline bool operator==(wchar_t c1, const wxUniCharRef& c2) { return c2 == c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator==(wint_t c1, const wxUniCharRef& c2) { return c2 == c1; }
#endif
inline bool operator==(const wxUniChar& c1, const wxUniCharRef& c2) { return c2 == c1; }
inline bool operator!=(char c1, const wxUniCharRef& c2) { return c2 != c1; }
inline bool operator!=(wchar_t c1, const wxUniCharRef& c2) { return c2 != c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator!=(wint_t c1, const wxUniCharRef& c2) { return c2 != c1; }
#endif
inline bool operator!=(const wxUniChar& c1, const wxUniCharRef& c2) { return c2 != c1; }
inline bool operator>(char c1, const wxUniCharRef& c2) { return c2 < c1; }
inline bool operator>(wchar_t c1, const wxUniCharRef& c2) { return c2 < c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator>(wint_t c1, const wxUniCharRef& c2) { return c2 < c1; }
#endif
inline bool operator>(const wxUniChar& c1, const wxUniCharRef& c2) { return c2 < c1; }
inline bool operator<(char c1, const wxUniCharRef& c2) { return c2 > c1; }
inline bool operator<(wchar_t c1, const wxUniCharRef& c2) { return c2 > c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator<(wint_t c1, const wxUniCharRef& c2) { return c2 > c1; }
#endif
inline bool operator<(const wxUniChar& c1, const wxUniCharRef& c2) { return c2 > c1; }
inline bool operator>=(char c1, const wxUniCharRef& c2) { return c2 <= c1; }
inline bool operator>=(wchar_t c1, const wxUniCharRef& c2) { return c2 <= c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator>=(wint_t c1, const wxUniCharRef& c2) { return c2 <= c1; }
#endif
inline bool operator>=(const wxUniChar& c1, const wxUniCharRef& c2) { return c2 <= c1; }
inline bool operator<=(char c1, const wxUniCharRef& c2) { return c2 >= c1; }
inline bool operator<=(wchar_t c1, const wxUniCharRef& c2) { return c2 >= c1; }
#ifndef wxWINT_T_IS_TYPEDEF
inline bool operator<=(wint_t c1, const wxUniCharRef& c2) { return c2 >= c1; }
#endif
inline bool operator<=(const wxUniChar& c1, const wxUniCharRef& c2) { return c2 >= c1; }
// for expressions like c-'A':
inline int operator-(char c1, const wxUniCharRef& c2) { return -(c2 - c1); }
inline int operator-(wchar_t c1, const wxUniCharRef& c2) { return -(c2 - c1); }
#ifndef wxWINT_T_IS_TYPEDEF
inline int operator-(wint_t c1, const wxUniCharRef& c2) { return -(c2 - c1); }
#endif
inline int operator-(const wxUniChar& c1, const wxUniCharRef& c2) { return -(c2 - c1); }
#endif /* _WX_UNICHAR_H_ */

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@@ -30,6 +30,7 @@
#include "wx/math.h"
#include "wx/stopwatch.h"
#include "wx/module.h"
#include "wx/wxcrt.h"
#if wxUSE_GUI

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include/wx/wxcrt.h Normal file

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@@ -36,9 +36,9 @@
#ifdef WX_PRECOMP
// include "wx/wxchar.h" first to ensure that UNICODE macro is correctly set
// include "wx/chartype.h" first to ensure that UNICODE macro is correctly set
// _before_ including <windows.h>
#include "wx/wxchar.h"
#include "wx/chartype.h"
// include standard Windows headers
#if defined(__WXMSW__)