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toolbar updates mdi fixes dnd works now Forty Thieves drawing optimization wxDF_Text constants ListCtrl bugs fixed memory leak work imrc now refers to home dir dcclient/memory leak fixed git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@381 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -475,7 +475,7 @@ class wxListMainWindow: public wxScrolledWindow
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bool m_renameAccept;
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wxString m_renameRes;
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bool m_isCreated;
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bool m_isDragging;
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int m_dragCount;
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public:
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wxListMainWindow(void);
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@@ -524,6 +524,7 @@ class wxListMainWindow: public wxScrolledWindow
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int GetItemState( long item, long stateMask );
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int GetItemCount( void );
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void GetItemRect( long index, wxRectangle &rect );
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bool GetItemPosition(long item, wxPoint& pos);
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int GetSelectedItemCount( void );
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void SetMode( long mode );
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long GetMode( void ) const;
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@@ -582,8 +583,8 @@ class wxListCtrl: public wxControl
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void SetItemText( long item, const wxString& str );
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long GetItemData( long item );
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bool SetItemData( long item, long data );
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bool GetItemRect( long item, wxRectangle& rect, int code = wxLIST_RECT_BOUNDS ); // not supported in wxGLC
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bool GetItemPosition( long item, wxPoint& pos ) const; // not supported in wxGLC
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bool GetItemRect( long item, wxRectangle& rect, int code = wxLIST_RECT_BOUNDS );
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bool GetItemPosition( long item, wxPoint& pos );
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bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
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int GetItemCount(void);
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void SetItemSpacing( int spacing, bool isSmall = FALSE );
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