- Moved wxApp::SendIdleEvents and wxApp::ProcessIdle into common code.
- wxWindow::OnInternalIdle is now used in all ports, and ensures that user OnIdle events do not interfere with crucial internal processing. - wxWindow::UpdateWindowUI is now a documented function that sends wxUpdateUIEvents, and can be overridden. It has a helper function DoUpdateWindowUI for taking appropriate wxUpdateUIEvent action. - Added functions to wxUpdateUIEvent: Set/GetMode, Set/GetUpdateInterval, CanUpdate, to assist with optimising update event frequency. - Added functions to wxIdleEvent: Set/GetMode, CanSend, to determine whether a window should receive idle events. - Added wxWS_EX_PROCESS_IDLE, wxWS_EX_PROCESS_UI_UPDATES window styles for use with conservative idle and update event modes. - wxMSW and wxGTK now send menu update events only when a menu is about to be used. - Added WM_INITMENU processing instead of WM_ENTERMENULOOP, or accelerators don't always get called since menu items may still be disabled. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21789 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -608,8 +608,6 @@ BEGIN_EVENT_TABLE(wxTextCtrl, wxControl)
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EVT_CHAR(wxTextCtrl::OnChar)
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EVT_SIZE(wxTextCtrl::OnSize)
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EVT_IDLE(wxTextCtrl::OnIdle)
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END_EVENT_TABLE()
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IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxControl)
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@@ -3571,7 +3569,7 @@ void wxTextCtrl::UpdateScrollbars()
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MData().m_updateScrollbarY = FALSE;
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}
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void wxTextCtrl::OnIdle(wxIdleEvent& event)
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void wxTextCtrl::OnInternalIdle()
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{
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// notice that single line text control never has scrollbars
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if ( !IsSingleLine() &&
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@@ -3579,8 +3577,6 @@ void wxTextCtrl::OnIdle(wxIdleEvent& event)
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{
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UpdateScrollbars();
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}
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event.Skip();
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}
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bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent& event) const
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