- Moved wxApp::SendIdleEvents and wxApp::ProcessIdle into common code.
- wxWindow::OnInternalIdle is now used in all ports, and ensures that user OnIdle events do not interfere with crucial internal processing. - wxWindow::UpdateWindowUI is now a documented function that sends wxUpdateUIEvents, and can be overridden. It has a helper function DoUpdateWindowUI for taking appropriate wxUpdateUIEvent action. - Added functions to wxUpdateUIEvent: Set/GetMode, Set/GetUpdateInterval, CanUpdate, to assist with optimising update event frequency. - Added functions to wxIdleEvent: Set/GetMode, CanSend, to determine whether a window should receive idle events. - Added wxWS_EX_PROCESS_IDLE, wxWS_EX_PROCESS_UI_UPDATES window styles for use with conservative idle and update event modes. - wxMSW and wxGTK now send menu update events only when a menu is about to be used. - Added WM_INITMENU processing instead of WM_ENTERMENULOOP, or accelerators don't always get called since menu items may still be disabled. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21789 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -141,7 +141,6 @@ public:
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// -------------------------------
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// event handlers
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void OnIdle(wxIdleEvent& event);
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void OnMenuOpen(wxMenuEvent& event);
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void OnMenuHighlight(wxMenuEvent& event);
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@@ -151,6 +150,12 @@ public:
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void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
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#endif // wxUSE_MENUS
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// do the UI update processing for this window
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virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
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// Implement internal behaviour (menu updating on some platforms)
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virtual void OnInternalIdle();
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// if there is no real wxTopLevelWindow on this platform we have to define
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// some wxTopLevelWindowBase pure virtual functions here to avoid breaking
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// old ports (wxMotif) which don't define them in wxFrame
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