- Moved wxApp::SendIdleEvents and wxApp::ProcessIdle into common code.
- wxWindow::OnInternalIdle is now used in all ports, and ensures that user OnIdle events do not interfere with crucial internal processing. - wxWindow::UpdateWindowUI is now a documented function that sends wxUpdateUIEvents, and can be overridden. It has a helper function DoUpdateWindowUI for taking appropriate wxUpdateUIEvent action. - Added functions to wxUpdateUIEvent: Set/GetMode, Set/GetUpdateInterval, CanUpdate, to assist with optimising update event frequency. - Added functions to wxIdleEvent: Set/GetMode, CanSend, to determine whether a window should receive idle events. - Added wxWS_EX_PROCESS_IDLE, wxWS_EX_PROCESS_UI_UPDATES window styles for use with conservative idle and update event modes. - wxMSW and wxGTK now send menu update events only when a menu is about to be used. - Added WM_INITMENU processing instead of WM_ENTERMENULOOP, or accelerators don't always get called since menu items may still be disabled. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21789 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -379,7 +379,15 @@ public:
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// parties
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//
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// it should return TRUE if more idle events are needed, FALSE if not
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virtual bool ProcessIdle() = 0;
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virtual bool ProcessIdle() ;
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// Send idle event to all top-level windows.
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// Returns TRUE if more idle time is requested.
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virtual bool SendIdleEvents();
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// Send idle event to window and all subwindows
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// Returns TRUE if more idle time is requested.
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virtual bool SendIdleEvents(wxWindow* win);
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// top level window functions
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|
@@ -51,18 +51,11 @@ public:
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virtual void Exit();
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virtual bool Yield(bool onlyIfNeeded = FALSE);
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virtual bool ProcessIdle();
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virtual void WakeUpIdle() { CocoaRequestIdle(); }
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/* Idle Processing */
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void OnIdle(wxIdleEvent& event);
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// Send idle event to all top-level windows.
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// Returns TRUE if more idle time is requested.
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bool SendIdleEvents();
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// Send idle event to window and all subwindows
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// Returns TRUE if more idle time is requested.
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bool SendIdleEvents(wxWindowCocoa* win);
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virtual bool Initialize(int& argc, wxChar **argv);
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virtual void CleanUp();
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virtual bool CallOnInit();
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|
@@ -1033,6 +1033,12 @@ enum wxBorder
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// possibly be made to work in the future, at least on Windows
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#define wxWS_EX_THEMED_BACKGROUND 0x00000008
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// this window should always process idle events
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#define wxWS_EX_PROCESS_IDLE 0x00000010
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// this window should always process UI update events
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#define wxWS_EX_PROCESS_UI_UPDATES 0x00000020
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// Use this style to add a context-sensitive help to the window (currently for
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// Win32 only and it doesn't work if wxMINIMIZE_BOX or wxMAXIMIZE_BOX are used)
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#define wxFRAME_EX_CONTEXTHELP 0x00000004
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@@ -1860,6 +1866,17 @@ enum wxPrintMode
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wxPRINT_MODE_PRINTER = 3 // Send to printer
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};
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// ----------------------------------------------------------------------------
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// UpdateWindowUI flags
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// ----------------------------------------------------------------------------
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enum wxUpdateUI
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{
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wxUPDATE_UI_NONE = 0x0000,
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wxUPDATE_UI_RECURSE = 0x0001,
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wxUPDATE_UI_FROMIDLE = 0x0002 // Invoked from On(Internal)Idle
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};
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// ----------------------------------------------------------------------------
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// miscellaneous
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// ----------------------------------------------------------------------------
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|
@@ -1496,6 +1496,20 @@ private:
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wxEVT_UPDATE_UI
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*/
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// Whether to always send update events to windows, or
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// to only send update events to those with the
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// wxWS_EX_PROCESS_UI_UPDATES style.
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enum wxUpdateUIMode
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{
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// Send UI update events to all windows
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wxUPDATE_UI_PROCESS_ALL,
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// Send UI update events to windows that have
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// the wxWS_EX_PROCESS_UI_UPDATES flag specified
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wxUPDATE_UI_PROCESS_SPECIFIED
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};
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class WXDLLIMPEXP_CORE wxUpdateUIEvent : public wxCommandEvent
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{
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public:
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@@ -1531,18 +1545,26 @@ public:
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// Sets the interval between updates in milliseconds.
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// Set to -1 to disable updates, or to 0 to update as frequently as possible.
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static void SetUpdateInterval(long updateInterval) { m_updateInterval = updateInterval; }
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static void SetUpdateInterval(long updateInterval) { sm_updateInterval = updateInterval; }
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// Returns the current interval between updates in milliseconds
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static long GetUpdateInterval() { return m_updateInterval ; }
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static long GetUpdateInterval() { return sm_updateInterval ; }
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// Can we update?
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static bool CanUpdate() ;
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// Can we update this window?
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static bool CanUpdate(wxWindow* win) ;
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// Reset the update time to provide a delay until the next
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// time we should update
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static void ResetUpdateTime() ;
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// Specify how wxWindows will send update events: to
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// all windows, or only to those which specify that they
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// will process the events.
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static void SetMode(wxUpdateUIMode mode) { sm_updateMode = mode; }
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// Returns the UI update mode
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static wxUpdateUIMode GetMode() { return sm_updateMode ; }
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virtual wxEvent *Clone() const { return new wxUpdateUIEvent(*this); }
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protected:
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@@ -1553,9 +1575,10 @@ protected:
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bool m_setChecked;
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wxString m_text;
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#if wxUSE_LONGLONG
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static wxLongLong m_lastUpdate;
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static wxLongLong sm_lastUpdate;
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#endif
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static long m_updateInterval;
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static long sm_updateInterval;
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static wxUpdateUIMode sm_updateMode;
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private:
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DECLARE_DYNAMIC_CLASS(wxUpdateUIEvent)
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@@ -1875,6 +1898,20 @@ private:
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wxEVT_IDLE
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*/
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// Whether to always send idle events to windows, or
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// to only send update events to those with the
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// wxWS_EX_PROCESS_IDLE style.
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enum wxIdleMode
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{
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// Send idle events to all windows
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wxIDLE_PROCESS_ALL,
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// Send idle events to windows that have
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// the wxWS_EX_PROCESS_IDLE flag specified
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wxIDLE_PROCESS_SPECIFIED
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};
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class WXDLLIMPEXP_CORE wxIdleEvent : public wxEvent
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{
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public:
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@@ -1892,8 +1929,20 @@ public:
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virtual wxEvent *Clone() const { return new wxIdleEvent(*this); }
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// Specify how wxWindows will send idle events: to
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// all windows, or only to those which specify that they
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// will process the events.
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static void SetMode(wxIdleMode mode) { sm_idleMode = mode; }
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// Returns the idle event mode
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static wxIdleMode GetMode() { return sm_idleMode ; }
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// Can we send an idle event?
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static bool CanSend(wxWindow* win) ;
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protected:
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bool m_requestMore;
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static wxIdleMode sm_idleMode;
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private:
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DECLARE_DYNAMIC_CLASS(wxIdleEvent)
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|
@@ -141,7 +141,6 @@ public:
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// -------------------------------
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// event handlers
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void OnIdle(wxIdleEvent& event);
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void OnMenuOpen(wxMenuEvent& event);
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void OnMenuHighlight(wxMenuEvent& event);
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@@ -151,6 +150,12 @@ public:
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void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
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#endif // wxUSE_MENUS
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// do the UI update processing for this window
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virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
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// Implement internal behaviour (menu updating on some platforms)
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virtual void OnInternalIdle();
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// if there is no real wxTopLevelWindow on this platform we have to define
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// some wxTopLevelWindowBase pure virtual functions here to avoid breaking
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// old ports (wxMotif) which don't define them in wxFrame
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|
@@ -50,13 +50,10 @@ public:
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virtual void Exit();
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virtual bool Yield(bool onlyIfNeeded = FALSE);
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virtual bool ProcessIdle();
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virtual void WakeUpIdle();
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// implementation only from now on
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void OnIdle( wxIdleEvent &event );
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bool SendIdleEvents();
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bool SendIdleEvents( wxWindow* win );
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virtual bool Initialize(int& argc, wxChar **argv);
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virtual void CleanUp();
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@@ -90,8 +87,6 @@ private:
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bool m_isInAssert;
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#endif // __WXDEBUG__
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bool CallInternalIdle( wxWindow* win );
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DECLARE_DYNAMIC_CLASS(wxApp)
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DECLARE_EVENT_TABLE()
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};
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|
@@ -50,13 +50,10 @@ public:
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virtual void Exit();
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virtual bool Yield(bool onlyIfNeeded = FALSE);
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virtual bool ProcessIdle();
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virtual void WakeUpIdle();
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// implementation only from now on
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void OnIdle( wxIdleEvent &event );
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bool SendIdleEvents();
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bool SendIdleEvents( wxWindow* win );
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virtual bool Initialize(int& argc, wxChar **argv);
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virtual void CleanUp();
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@@ -90,8 +87,6 @@ private:
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bool m_isInAssert;
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#endif // __WXDEBUG__
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bool CallInternalIdle( wxWindow* win );
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DECLARE_DYNAMIC_CLASS(wxApp)
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DECLARE_EVENT_TABLE()
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};
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|
@@ -56,7 +56,6 @@ class WXDLLEXPORT wxApp: public wxAppBase
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virtual void Exit();
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virtual bool Yield(bool onlyIfNeeded = FALSE);
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virtual bool ProcessIdle();
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virtual void WakeUpIdle();
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virtual void SetPrintMode(int mode) { m_printMode = mode; }
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@@ -71,14 +70,6 @@ class WXDLLEXPORT wxApp: public wxAppBase
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void OnEndSession(wxCloseEvent& event);
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void OnQueryEndSession(wxCloseEvent& event);
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// Send idle event to all top-level windows.
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// Returns TRUE if more idle time is requested.
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bool SendIdleEvents();
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// Send idle event to window and all subwindows
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// Returns TRUE if more idle time is requested.
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bool SendIdleEvents(wxWindowMac* win);
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// Windows only, but for compatibility...
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inline void SetAuto3D(bool flag) { m_auto3D = flag; }
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inline bool GetAuto3D() const { return m_auto3D; }
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|
@@ -173,7 +173,6 @@ public:
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void OnSetFocus(wxFocusEvent& event) ;
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void OnNcPaint(wxNcPaintEvent& event);
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void OnEraseBackground(wxEraseEvent& event);
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void OnIdle(wxIdleEvent& event);
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void OnMouseEvent( wxMouseEvent &event ) ;
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void MacOnScroll(wxScrollEvent&event ) ;
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@@ -181,6 +180,8 @@ public:
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bool AcceptsFocus() const ;
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public:
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void OnInternalIdle();
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// For implementation purposes - sometimes decorations make the client area
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// smaller
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virtual wxPoint GetClientAreaOrigin() const;
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|
@@ -47,12 +47,9 @@ public:
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virtual bool Initialized();
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virtual bool Pending();
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virtual void Dispatch();
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virtual bool ProcessIdle();
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// implementation only from now on
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void OnIdle(wxIdleEvent &event);
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bool SendIdleEvents();
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bool SendIdleEvents(wxWindow* win);
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virtual bool Initialize(int& argc, wxChar **argv);
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virtual void CleanUp();
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|
@@ -135,7 +135,7 @@ protected:
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// themselves inside the given rectangle
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virtual void DoMoveWindow(int x, int y, int width, int height);
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void OnIdle(wxIdleEvent& event);
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void OnInternalIdle();
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private:
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// common part of all ctors
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|
@@ -59,7 +59,6 @@ public:
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virtual void Exit();
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||||
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||||
virtual bool Yield(bool onlyIfNeeded = FALSE);
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||||
virtual bool ProcessIdle();
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||||
virtual void WakeUpIdle(); // implemented in motif/evtloop.cpp
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||||
|
||||
virtual bool OnInitGui();
|
||||
@@ -69,14 +68,6 @@ public:
|
||||
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
|
||||
// Send idle event to all top-level windows.
|
||||
// Returns TRUE if more idle time is requested.
|
||||
bool SendIdleEvents();
|
||||
|
||||
// Send idle event to window and all subwindows
|
||||
// Returns TRUE if more idle time is requested.
|
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bool SendIdleEvents(wxWindow* win);
|
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|
||||
protected:
|
||||
bool m_showOnInit;
|
||||
|
||||
|
@@ -151,11 +151,11 @@ public:
|
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// For implementation purposes - sometimes decorations make the client area
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// smaller
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virtual wxPoint GetClientAreaOrigin() const;
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// Process idle (send update events)
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void OnInternalIdle();
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protected:
|
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// event handlers (not virtual by design)
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void OnIdle(wxIdleEvent& event);
|
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// Responds to colour changes: passes event on to children.
|
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void OnSysColourChanged(wxSysColourChangedEvent& event);
|
||||
|
||||
|
@@ -46,7 +46,6 @@ public:
|
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virtual void Dispatch();
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||||
|
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virtual bool Yield(bool onlyIfNeeded = FALSE);
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||||
virtual bool ProcessIdle();
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virtual void WakeUpIdle();
|
||||
|
||||
virtual void SetPrintMode(int mode) { m_printMode = mode; }
|
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@@ -57,14 +56,6 @@ public:
|
||||
void OnEndSession(wxCloseEvent& event);
|
||||
void OnQueryEndSession(wxCloseEvent& event);
|
||||
|
||||
// Send idle event to all top-level windows.
|
||||
// Returns TRUE if more idle time is requested.
|
||||
bool SendIdleEvents();
|
||||
|
||||
// Send idle event to window and all subwindows
|
||||
// Returns TRUE if more idle time is requested.
|
||||
bool SendIdleEvents(wxWindow* win);
|
||||
|
||||
protected:
|
||||
int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
|
||||
|
||||
|
@@ -128,6 +128,9 @@ protected:
|
||||
// window proc for the frames
|
||||
long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
|
||||
|
||||
// handle WM_INITMENU message
|
||||
bool HandleInitMenu();
|
||||
|
||||
virtual bool IsMDIChild() const { return FALSE; }
|
||||
|
||||
// get default (wxWindows) icon for the frame
|
||||
|
@@ -191,7 +191,6 @@ public:
|
||||
// --------------
|
||||
|
||||
void OnEraseBackground(wxEraseEvent& event);
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
void OnPaint(wxPaintEvent& event);
|
||||
|
||||
public:
|
||||
@@ -415,6 +414,10 @@ public:
|
||||
// check if mouse is in the window
|
||||
bool IsMouseInWindow() const;
|
||||
|
||||
// virtual function for implementing internal idle
|
||||
// behaviour
|
||||
virtual void OnInternalIdle() ;
|
||||
|
||||
protected:
|
||||
// the window handle
|
||||
WXHWND m_hWnd;
|
||||
|
@@ -80,7 +80,6 @@ public:
|
||||
virtual void Exit();
|
||||
|
||||
virtual bool Yield(bool onlyIfNeeded = FALSE);
|
||||
virtual bool ProcessIdle(void);
|
||||
virtual void WakeUpIdle(void);
|
||||
|
||||
virtual void SetPrintMode(int mode) { m_nPrintMode = mode; }
|
||||
@@ -91,14 +90,6 @@ public:
|
||||
void OnEndSession(wxCloseEvent& rEvent);
|
||||
void OnQueryEndSession(wxCloseEvent& rEvent);
|
||||
|
||||
// Send idle event to all top-level windows.
|
||||
// Returns TRUE if more idle time is requested.
|
||||
bool SendIdleEvents(void);
|
||||
|
||||
// Send idle event to window and all subwindows
|
||||
// Returns TRUE if more idle time is requested.
|
||||
bool SendIdleEvents(wxWindow* pWin);
|
||||
|
||||
void SetAuto3D(bool bFlag) { m_bAuto3D = bFlag; }
|
||||
bool GetAuto3D(void) const { return m_bAuto3D; }
|
||||
|
||||
|
@@ -525,10 +525,8 @@ public:
|
||||
|
||||
size_t GetToolsCount() const { return m_tools.GetCount(); }
|
||||
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
|
||||
// Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
|
||||
virtual void DoToolbarUpdates();
|
||||
virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE) ;
|
||||
|
||||
// don't want toolbars to accept the focus
|
||||
virtual bool AcceptsFocus() const { return FALSE; }
|
||||
|
@@ -334,6 +334,9 @@ public:
|
||||
wxTextCtrl& operator<<(double d);
|
||||
wxTextCtrl& operator<<(const wxChar c);
|
||||
|
||||
// do the window-specific processing after processing the update event
|
||||
virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
|
||||
|
||||
// obsolete functions
|
||||
#if WXWIN_COMPATIBILITY
|
||||
bool Modified() const { return IsModified(); }
|
||||
|
@@ -134,6 +134,9 @@ public:
|
||||
// so should be there for all platforms
|
||||
void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
|
||||
|
||||
// do the window-specific processing after processing the update event
|
||||
virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
|
||||
|
||||
protected:
|
||||
// the frame client to screen translation should take account of the
|
||||
// toolbar which may shift the origin of the client area
|
||||
|
@@ -169,6 +169,8 @@ public:
|
||||
// let wxColourScheme choose the right colours for us
|
||||
virtual bool IsContainerWindow() const { return TRUE; }
|
||||
|
||||
// idle processing
|
||||
virtual void OnInternalIdle();
|
||||
protected:
|
||||
// geometry
|
||||
virtual wxSize DoGetBestClientSize() const;
|
||||
@@ -183,7 +185,6 @@ protected:
|
||||
void Init();
|
||||
|
||||
// event handlers
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
void OnSize(wxSizeEvent& event);
|
||||
|
||||
// common part of Clear() and DoSetItems(): clears everything
|
||||
|
@@ -119,14 +119,14 @@ public:
|
||||
// for wxControlRenderer::DrawScrollbar() only
|
||||
const wxScrollArrows& GetArrows() const { return m_arrows; }
|
||||
|
||||
// idle processing
|
||||
virtual void OnInternalIdle();
|
||||
|
||||
protected:
|
||||
virtual wxSize DoGetBestClientSize() const;
|
||||
virtual void DoDraw(wxControlRenderer *renderer);
|
||||
virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
|
||||
|
||||
// event handlers
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
|
||||
// forces update of thumb's visual appearence (does nothing if m_dirty=FALSE)
|
||||
void UpdateThumb();
|
||||
|
||||
|
@@ -455,7 +455,6 @@ protected:
|
||||
|
||||
// event handlers
|
||||
// --------------
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
void OnChar(wxKeyEvent& event);
|
||||
void OnSize(wxSizeEvent& event);
|
||||
|
||||
@@ -476,6 +475,8 @@ protected:
|
||||
bool DoCut();
|
||||
bool DoPaste();
|
||||
|
||||
// idle processing
|
||||
virtual void OnInternalIdle();
|
||||
private:
|
||||
// all these methods are for multiline text controls only
|
||||
|
||||
|
@@ -688,7 +688,11 @@ public:
|
||||
// get border for the flags of this window
|
||||
wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
|
||||
|
||||
void UpdateWindowUI();
|
||||
// send wxUpdateUIEvents to this window, and children if recurse is TRUE
|
||||
virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
|
||||
|
||||
// do the window-specific processing after processing the update event
|
||||
virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
|
||||
|
||||
#if wxUSE_MENUS
|
||||
bool PopupMenu( wxMenu *menu, const wxPoint& pos )
|
||||
@@ -858,7 +862,14 @@ public:
|
||||
void OnHelp(wxHelpEvent& event);
|
||||
#endif // wxUSE_HELP
|
||||
|
||||
// get the haqndle of the window for the underlying window system: this
|
||||
// virtual function for implementing internal idle
|
||||
// behaviour
|
||||
virtual void OnInternalIdle() {}
|
||||
|
||||
// call internal idle recursively
|
||||
void ProcessInternalIdle() ;
|
||||
|
||||
// get the handle of the window for the underlying window system: this
|
||||
// is only used for wxWin itself or for user code which wants to call
|
||||
// platform-specific APIs
|
||||
virtual WXWidget GetHandle() const = 0;
|
||||
|
@@ -59,7 +59,6 @@ public:
|
||||
virtual void Exit();
|
||||
|
||||
virtual bool Yield(bool onlyIfNeeded = FALSE);
|
||||
virtual bool ProcessIdle();
|
||||
virtual void WakeUpIdle();
|
||||
|
||||
virtual bool OnInitGui();
|
||||
@@ -69,14 +68,6 @@ public:
|
||||
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
|
||||
// Send idle event to all top-level windows.
|
||||
// Returns TRUE if more idle time is requested.
|
||||
bool SendIdleEvents();
|
||||
|
||||
// Send idle event to window and all subwindows
|
||||
// Returns TRUE if more idle time is requested.
|
||||
bool SendIdleEvents(wxWindow* win);
|
||||
|
||||
// Processes an X event.
|
||||
virtual bool ProcessXEvent(WXEvent* event);
|
||||
|
||||
|
@@ -248,10 +248,10 @@ public:
|
||||
void OnEraseBackground( wxEraseEvent &event );
|
||||
void OnMouse( wxMouseEvent &event );
|
||||
void OnChar( wxKeyEvent &event );
|
||||
void OnIdle( wxIdleEvent &event );
|
||||
void OnSetFocus( wxFocusEvent& event );
|
||||
void OnKillFocus( wxFocusEvent& event );
|
||||
|
||||
void OnInternalIdle();
|
||||
void RefreshLine( int n );
|
||||
void RefreshDown( int n );
|
||||
void MoveCursor( int new_x, int new_y, bool shift = FALSE, bool centre = FALSE );
|
||||
|
@@ -155,9 +155,6 @@ public:
|
||||
// OnInternalIdle
|
||||
virtual void OnInternalIdle();
|
||||
|
||||
// For compatibility across platforms (not in event table)
|
||||
void OnIdle(wxIdleEvent& WXUNUSED(event)) {}
|
||||
|
||||
protected:
|
||||
// Responds to colour changes: passes event on to children.
|
||||
void OnSysColourChanged(wxSysColourChangedEvent& event);
|
||||
|
Reference in New Issue
Block a user