added wxBase64Decode() overload taking wxString, otherwise it's inconvenient to use in wxUSE_STL==1 build
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49095 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -96,6 +96,16 @@ wxBase64Decode(const char *src, size_t srcLen = wxNO_LEN,
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wxBase64DecodeMode mode = wxBase64DecodeMode_Strict,
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size_t *posErr = NULL);
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inline wxMemoryBuffer
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wxBase64Decode(const wxString& src,
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wxBase64DecodeMode mode = wxBase64DecodeMode_Strict,
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size_t *posErr = NULL)
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{
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// don't use str.length() here as the ASCII buffer is shorter than it for
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// strings with embedded NULs
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return wxBase64Decode(src.ToAscii(), wxNO_LEN, mode, posErr);
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}
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#endif // wxUSE_BASE64
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#endif // _WX_BASE64_H_
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