Include XPM under wxX11 for some samples; added comment about
non-working images in dragimag sample git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14227 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -36,7 +36,7 @@
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#include "dragimag.h"
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#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
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#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
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#include "mondrian.xpm"
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#include "dragicon.xpm"
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#endif
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@@ -190,7 +190,7 @@ void MyCanvas::OnMouseEvent(wxMouseEvent& event)
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{
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// Can anyone explain why this test is necessary,
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// to prevent a gcc error?
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#ifdef __WXMOTIF__
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#if defined(__WXMOTIF__) || defined(__WXX11__)
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wxIcon icon(dragicon_xpm);
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#else
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wxIcon icon(wxICON(dragicon));
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@@ -394,6 +394,9 @@ bool MyApp::OnInit()
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{
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wxString filename;
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filename.Printf(wxT("%s%d.png"), (const wxChar*)rootName, i);
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/* For some reason under wxX11, the 2nd LoadFile in this loop fails, with
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a BadMatch inside CreateFromImage (inside ConvertToBitmap). This happens even if you copy
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the first file over the second file. */
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if (image.LoadFile(filename, wxBITMAP_TYPE_PNG))
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{
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DragShape* newShape = new DragShape(image.ConvertToBitmap());
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