Removed lots of OnClose functions; doc'ed OnCloseWindow better;
MM_... -> wxMM_... git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1615 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -564,37 +564,34 @@ void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
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}
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}
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bool wxDialog::OnClose()
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void wxDialog::OnCloseWindow(wxCloseEvent& event)
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{
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// Behaviour changed in 2.0: we'll send a Cancel message by default,
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// We'll send a Cancel message by default,
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// which may close the dialog.
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// Check for looping if the Cancel event handler calls Close()
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// Check for looping if the Cancel event handler calls Close().
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// Note that if a cancel button and handler aren't present in the dialog,
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// nothing will happen when you close the dialog via the window manager, or
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// via Close().
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// We wouldn't want to destroy the dialog by default, since the dialog may have been
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// created on the stack.
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// However, this does mean that calling dialog->Close() won't delete the dialog
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// unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
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// sure to destroy the dialog.
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// The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
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static wxList closing;
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if ( closing.Member(this) )
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return FALSE;
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return;
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closing.Append(this);
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wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
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cancelEvent.SetEventObject( this );
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GetEventHandler()->ProcessEvent(cancelEvent);
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closing.DeleteObject(this);
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return FALSE;
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}
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GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
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void wxDialog::OnCloseWindow(wxCloseEvent& event)
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{
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// Compatibility
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if ( GetEventHandler()->OnClose() || !event.CanVeto())
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{
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this->Destroy();
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}
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else
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event.Veto(TRUE);
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closing.DeleteObject(this);
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}
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// Destroy the window (delayed, if a managed window)
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