add wxDL_QUIET flag; use RawGetSymbol() instead of GetSymbol() in wxDL_INIT_FUNC to avoid error messages for missing functions (this is also consistent with wxDL_INIT_FUNC_AW)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@51032 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -75,6 +75,8 @@ enum wxDLFlags
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wxDL_NOSHARE = 0x00000010, // load new DLL, don't reuse already loaded
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// (only for wxPluginManager)
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wxDL_QUIET = 0x00000020, // don't log an error if failed to load
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wxDL_DEFAULT = wxDL_NOW // default flags correspond to Win32
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};
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@@ -112,8 +114,11 @@ enum wxPluginCategory
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// with "_t" but it doesn't define a variable but just assigns the loaded value
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// to it and also allows to pass it the prefix to be used instead of hardcoding
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// "pfn" (the prefix can be "m_" or "gs_pfn" or whatever)
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//
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// notice that this function doesn't generate error messages if the symbol
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// couldn't be loaded, the caller should generate the appropriate message
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#define wxDL_INIT_FUNC(pfx, name, dynlib) \
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pfx ## name = (name ## _t)(dynlib).GetSymbol(#name)
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pfx ## name = (name ## _t)(dynlib).RawGetSymbol(#name)
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#ifdef __WXMSW__
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