use #if wxUSE_UNICODE instead of #ifdefs (which totally broke ANSI build)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54739 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-07-21 02:51:26 +00:00
parent 366721d7b0
commit e2ccb25092

View File

@@ -685,7 +685,7 @@ bool wxTextCtrl::Create( wxWindow *parent,
if (style & wxNO_BORDER) if (style & wxNO_BORDER)
g_object_set (m_text, "has-frame", FALSE, NULL); g_object_set (m_text, "has-frame", FALSE, NULL);
} }
m_parent->DoAddChild( this ); m_parent->DoAddChild( this );
@@ -959,16 +959,16 @@ void wxTextCtrl::DoSetValue( const wxString &value, int flags )
{ {
if ( !(flags & SetValue_SendEvent) ) if ( !(flags & SetValue_SendEvent) )
EnableTextChangedEvents(false); EnableTextChangedEvents(false);
gtk_text_buffer_set_text( m_buffer, "", 0 ); gtk_text_buffer_set_text( m_buffer, "", 0 );
if ( !(flags & SetValue_SendEvent) ) if ( !(flags & SetValue_SendEvent) )
EnableTextChangedEvents(true); EnableTextChangedEvents(true);
return; return;
} }
#ifdef wxUSE_UNICODE #if wxUSE_UNICODE
const wxCharBuffer buffer(value.utf8_str()); const wxCharBuffer buffer(value.utf8_str());
#else #else
wxFontEncoding enc = m_defaultStyle.HasFont() wxFontEncoding enc = m_defaultStyle.HasFont()
@@ -1024,7 +1024,7 @@ void wxTextCtrl::WriteText( const wxString &text )
return; return;
} }
#ifdef wxUSE_UNICODE #if wxUSE_UNICODE
const wxCharBuffer buffer(text.utf8_str()); const wxCharBuffer buffer(text.utf8_str());
#else #else
// check if we have a specific style for the current position // check if we have a specific style for the current position