Use CATCH in WrapSizer unit tests

Use CATCH instead of CppUnit for unit tests of wxWrapSizer.
This commit is contained in:
Ilya Sinitsyn
2019-03-14 21:33:52 +07:00
parent 6f3ca5805b
commit e2a9fb1fba

View File

@@ -24,104 +24,53 @@
#include "asserthelper.h" #include "asserthelper.h"
// ---------------------------------------------------------------------------- TEST_CASE("wxWrapSizer::CalcMin", "[wxWrapSizer]")
// test class
// ----------------------------------------------------------------------------
class WrapSizerTestCase : public CppUnit::TestCase
{ {
public: wxScopedPtr<wxWindow> win(new wxWindow(wxTheApp->GetTopWindow(), wxID_ANY));
WrapSizerTestCase() { } win->SetClientSize(180, 240);
virtual void setUp() wxOVERRIDE; wxSizer *sizer = new wxWrapSizer(wxHORIZONTAL);
virtual void tearDown() wxOVERRIDE; win->SetSizer(sizer);
private:
CPPUNIT_TEST_SUITE( WrapSizerTestCase );
CPPUNIT_TEST( CalcMin );
CPPUNIT_TEST_SUITE_END();
void CalcMin();
wxWindow *m_win;
wxSizer *m_sizer;
wxDECLARE_NO_COPY_CLASS(WrapSizerTestCase);
};
// register in the unnamed registry so that these tests are run by default
CPPUNIT_TEST_SUITE_REGISTRATION( WrapSizerTestCase );
// also include in its own registry so that these tests can be run alone
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( WrapSizerTestCase, "WrapSizerTestCase" );
// ----------------------------------------------------------------------------
// test initialization
// ----------------------------------------------------------------------------
void WrapSizerTestCase::setUp()
{
m_win = new wxWindow(wxTheApp->GetTopWindow(), wxID_ANY);
m_win->SetClientSize(180, 240);
m_sizer = new wxWrapSizer(wxHORIZONTAL);
m_win->SetSizer(m_sizer);
}
void WrapSizerTestCase::tearDown()
{
delete m_win;
m_win = NULL;
m_sizer = NULL;
}
// ----------------------------------------------------------------------------
// tests themselves
// ----------------------------------------------------------------------------
void WrapSizerTestCase::CalcMin()
{
const wxSize sizeTotal = m_win->GetClientSize();
wxSize sizeMinExpected; wxSize sizeMinExpected;
// With a single child the min size must be the same as child size. // With a single child the min size must be the same as child size.
const wxSize sizeChild1 = wxSize(sizeTotal.x/2 - 10, sizeTotal.y/4); const wxSize sizeChild1 = wxSize(80, 60);
sizeMinExpected = sizeChild1; sizeMinExpected = sizeChild1;
wxWindow * const wxWindow * const
child1 = new wxWindow(m_win, wxID_ANY, wxDefaultPosition, sizeChild1); child1 = new wxWindow(win.get(), wxID_ANY, wxDefaultPosition, sizeChild1);
child1->SetBackgroundColour(*wxRED); child1->SetBackgroundColour(*wxRED);
m_sizer->Add(child1); sizer->Add(child1);
m_win->Layout(); win->Layout();
CPPUNIT_ASSERT_EQUAL( sizeMinExpected, m_sizer->CalcMin() ); CHECK( sizeMinExpected == sizer->CalcMin() );
// If both children can fit in the same row, the minimal size of the sizer // If both children can fit in the same row, the minimal size of the sizer
// is determined by the sum of their minimal horizontal dimensions and // is determined by the sum of their minimal horizontal dimensions and
// the maximum of their minimal vertical dimensions. // the maximum of their minimal vertical dimensions.
const wxSize sizeChild2 = wxSize(sizeTotal.x/2 + 10, sizeTotal.y/3); const wxSize sizeChild2 = wxSize(100, 80);
sizeMinExpected.x += sizeChild2.x; sizeMinExpected.x += sizeChild2.x;
sizeMinExpected.y = wxMax(sizeChild1.y, sizeChild2.y); sizeMinExpected.y = wxMax(sizeChild1.y, sizeChild2.y);
wxWindow * const wxWindow * const
child2 = new wxWindow(m_win, wxID_ANY, wxDefaultPosition, sizeChild2); child2 = new wxWindow(win.get(), wxID_ANY, wxDefaultPosition, sizeChild2);
child2->SetBackgroundColour(*wxYELLOW); child2->SetBackgroundColour(*wxYELLOW);
m_sizer->Add(child2); sizer->Add(child2);
m_win->Layout(); win->Layout();
CPPUNIT_ASSERT_EQUAL( sizeMinExpected, m_sizer->CalcMin() ); CHECK( sizeMinExpected == sizer->CalcMin() );
// Three children will take at least two rows so the minimal size in // Three children will take at least two rows so the minimal size in
// vertical direction must increase. // vertical direction must increase.
const wxSize sizeChild3 = wxSize(sizeTotal.x/2, sizeTotal.y/5); const wxSize sizeChild3 = wxSize(90, 40);
sizeMinExpected.y += sizeChild3.y; sizeMinExpected.y += sizeChild3.y;
wxWindow * const wxWindow * const
child3 = new wxWindow(m_win, wxID_ANY, wxDefaultPosition, sizeChild3); child3 = new wxWindow(win.get(), wxID_ANY, wxDefaultPosition, sizeChild3);
child3->SetBackgroundColour(*wxGREEN); child3->SetBackgroundColour(*wxGREEN);
m_sizer->Add(child3); sizer->Add(child3);
m_win->Layout(); win->Layout();
CPPUNIT_ASSERT_EQUAL( sizeMinExpected, m_sizer->CalcMin() ); CHECK( sizeMinExpected == sizer->CalcMin() );
} }