replaced 25 in libraries names with 28
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43953 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -79,21 +79,21 @@ build ('d'). Last component of them name is name of wxWidgets component
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"Configuring the build" below). This is a typical set of release ANSI build
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"Configuring the build" below). This is a typical set of release ANSI build
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libraries (release versions on left, debug on right side):
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libraries (release versions on left, debug on right side):
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wxbase25.lib wxbase25d.lib
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wxbase28.lib wxbase28d.lib
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wxbase25_net.lib wxbase25d_net.lib
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wxbase28_net.lib wxbase28d_net.lib
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wxbase25_xml.lib wxbase25d_xml.lib
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wxbase28_xml.lib wxbase28d_xml.lib
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wxmsw25_core.lib wxmsw25d_core.lib
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wxmsw28_core.lib wxmsw28d_core.lib
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wxmsw25_html.lib wxmsw25d_html.lib
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wxmsw28_html.lib wxmsw28d_html.lib
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wxmsw25_adv.lib wxmsw25d_adv.lib
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wxmsw28_adv.lib wxmsw28d_adv.lib
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Their Unicode debug counterparts in wxUniversal build would be
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Their Unicode debug counterparts in wxUniversal build would be
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wxbase25ud.lib
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wxbase28ud.lib
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wxbase25ud_net.lib
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wxbase28ud_net.lib
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wxbase25ud_xml.lib (notice these libs are same for wxUniv and wxMSW)
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wxbase28ud_xml.lib (notice these libs are same for wxUniv and wxMSW)
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wxmswuniv25ud_core.lib
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wxmswuniv28ud_core.lib
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wxmswuniv25ud_html.lib
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wxmswuniv28ud_html.lib
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wxmswuniv25ud_adv.lib
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wxmswuniv28ud_adv.lib
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These directories also contain subdirectory with wx/setup.h header. This
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These directories also contain subdirectory with wx/setup.h header. This
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subdirectory is named after port, Unicode, wxUniv and debug settings and
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subdirectory is named after port, Unicode, wxUniv and debug settings and
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@@ -714,7 +714,7 @@ USE_GUI=0
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you should set wxUSE_GUI to 1 in setup.h.
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you should set wxUSE_GUI to 1 in setup.h.
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USE_OPENGL=1
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USE_OPENGL=1
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Build wxmsw25_gl.lib library with OpenGL integration class wxGLCanvas.
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Build wxmsw28_gl.lib library with OpenGL integration class wxGLCanvas.
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You must also modify your setup.h to #define wxUSE_GLCANVAS 1. Note that
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You must also modify your setup.h to #define wxUSE_GLCANVAS 1. Note that
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OpenGL library is always built as additional library, even in monolithic
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OpenGL library is always built as additional library, even in monolithic
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build!
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build!
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@@ -766,9 +766,9 @@ VENDOR=<your company name>
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distribute wxWidgets DLLs with your application. Default value is 'custom'.
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distribute wxWidgets DLLs with your application. Default value is 'custom'.
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This string is included as part of DLL name. wxWidgets DLLs contain compiler
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This string is included as part of DLL name. wxWidgets DLLs contain compiler
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name, version information and vendor name in them. For example
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name, version information and vendor name in them. For example
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wxmsw250_core_bcc_custom.dll is one of DLLs build using Borland C++ with
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wxmsw280_core_bcc_custom.dll is one of DLLs build using Borland C++ with
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default settings. If you set VENDOR=mycorp, the name will change to
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default settings. If you set VENDOR=mycorp, the name will change to
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wxmsw250_core_bcc_mycorp.dll.
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wxmsw280_core_bcc_mycorp.dll.
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CFG=<configuration name>
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CFG=<configuration name>
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Sets configuration name so that you can have multiple wxWidgets builds with
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Sets configuration name so that you can have multiple wxWidgets builds with
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