Work around wrong client size computation for not yet shown maximized windows.
The client size of maximized windows which hadn't been shown yet isn't computed correctly by wxMSW because WM_NCCALCSIZE returns too small values for some reason. Attempts to fix this were unsuccessful so just ensure that the window is re-laid out using the right size from WM_SIZE it receives when it is shown instead of using the wrong pending size. Closes #11762. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64115 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1819,6 +1819,18 @@ void wxWindowMSW::DoGetClientSize(int *x, int *y) const
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if ( m_pendingSize != wxDefaultSize )
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{
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// we need to calculate the client size corresponding to pending size
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//
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// FIXME: Unfortunately this doesn't work correctly for the maximized
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// top level windows, the returned values are too small (e.g.
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// under Windows 7 on a 1600*1200 screen with task bar on the
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// right the pending size for a maximized window is 1538*1200
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// and WM_NCCALCSIZE returns 1528*1172 even though the correct
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// client size of such window is 1538*1182). No idea how to fix
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// it though, setting WS_MAXIMIZE in GWL_STYLE before calling
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// WM_NCCALCSIZE doesn't help and AdjustWindowRectEx() doesn't
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// work in this direction neither. So we just have to live with
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// the slightly wrong results and relayout the window when it
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// gets finally shown in its maximized state (see #11762).
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RECT rect;
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rect.left = m_pendingPosition.x;
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rect.top = m_pendingPosition.y;
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