Added wxMouseCaptureLostEvent
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40400 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1193,7 +1193,13 @@ Note that wxWindows maintains the stack of windows having captured the
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mouse and when the mouse is released the capture returns to the window
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which had had captured it previously and it is only really released if
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there were no previous window. In particular, this means that you must
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release the mouse as many times as you capture it.", "");
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release the mouse as many times as you capture it, unless the window
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receives the `wx.MouseCaptureLostEvent` event.
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Any application which captures the mouse in the beginning of some
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operation *must* handle `wx.MouseCaptureLostEvent` and cancel this
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operation when it receives the event. The event handler must not
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recapture mouse.", "");
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DocDeclStr(
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void , ReleaseMouse(),
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