wxBase/GUI separation: 1st step, wxMSW should build, all the rest is broken
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21342 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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include/wx/apptrait.h
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172
include/wx/apptrait.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/apptrait.h
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// Purpose: declaration of wxAppTraits and derived classes
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 19.06.2003
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// RCS-ID: $Id$
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_APPTRAIT_H_
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#define _WX_APPTRAIT_H_
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class WXDLLEXPORT wxAppTraits;
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#if wxUSE_FONTMAP
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class WXDLLEXPORT wxFontMapper;
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#endif // wxUSE_FONTMAP
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class WXDLLEXPORT wxLog;
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class WXDLLEXPORT wxMessageOutput;
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// ----------------------------------------------------------------------------
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// wxAppTraits: this class defines various configurable aspects of wxApp
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxAppTraitsBase
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{
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public:
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// wxAppTraits is an ABC, but we also provide 2 standard implementations of
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// it, one for the console apps and the other for the GUI ones
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static wxAppTraits *CreateConsole();
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#if wxUSE_GUI
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static wxAppTraits *CreateGUI();
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#endif // wxUSE_GUI
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// hooks for creating the global objects, may be overridden by the user
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// ------------------------------------------------------------------------
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#if wxUSE_LOG
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// create the default log target
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virtual wxLog *CreateLogTarget() = 0;
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#endif // wxUSE_LOG
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// create the global object used for printing out messages
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virtual wxMessageOutput *CreateMessageOutput() = 0;
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#if wxUSE_FONTMAP
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// create the global font mapper object used for encodings/charset mapping
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virtual wxFontMapper *CreateFontMapper() = 0;
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#endif // wxUSE_FONTMAP
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// functions abstracting differences between GUI and console modes
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// ------------------------------------------------------------------------
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#ifdef __WXDEBUG__
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// show the assert dialog with the specified message in GUI or just print
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// the string to stderr in console mode
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//
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// base class version has an implementation (in spite of being pure
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// virtual) in base/appbase.cpp which can be called as last resort.
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//
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// return true to suppress subsequent asserts, false to continue as before
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virtual bool ShowAssertDialog(const wxString& msg) = 0;
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#endif // __WXDEBUG__
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// return true if fprintf(stderr) goes somewhere, false otherwise
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virtual bool HasStderr() = 0;
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// managing "pending delete" list: in GUI mode we can't immediately delete
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// some objects because there may be unprocessed events for them and so we
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// only do it during the next idle loop iteration while this is, of course,
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// unnecessary in wxBase, so we have a few functions to abstract these
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// operations
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// add the object to the pending delete list in GUI, delete it immediately
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// in wxBase
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virtual void ScheduleForDestroy(wxObject *object) = 0;
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// remove this object from the pending delete list in GUI, do nothing in
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// wxBase
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virtual void RemoveFromPendingDelete(wxObject *object) = 0;
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};
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// ----------------------------------------------------------------------------
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// include the platform-specific version of the class
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// ----------------------------------------------------------------------------
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#if defined(__WXMSW__)
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#include "wx/msw/apptbase.h"
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#else
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typedef
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// wxAppTraits must be a class because it was forward declared as class
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class WXDLLEXPORT wxAppTraits : public wxAppTraitsBase
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{
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};
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#endif // platform
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// ============================================================================
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// standard traits for console and GUI applications
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
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// ----------------------------------------------------------------------------
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class wxConsoleAppTraitsBase : public wxAppTraits
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{
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public:
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#if wxUSE_LOG
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virtual wxLog *CreateLogTarget();
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#endif // wxUSE_LOG
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virtual wxMessageOutput *CreateMessageOutput();
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#if wxUSE_FONTMAP
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virtual wxFontMapper *CreateFontMapper();
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#endif // wxUSE_FONTMAP
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#ifdef __WXDEBUG__
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virtual bool ShowAssertDialog(const wxString& msg);
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#endif // __WXDEBUG__
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virtual bool HasStderr();
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virtual void ScheduleForDestroy(wxObject *object);
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virtual void RemoveFromPendingDelete(wxObject *object);
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};
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// ----------------------------------------------------------------------------
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// wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
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// ----------------------------------------------------------------------------
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#if wxUSE_GUI
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class wxGUIAppTraitsBase : public wxAppTraits
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{
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public:
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#if wxUSE_LOG
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virtual wxLog *CreateLogTarget();
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#endif // wxUSE_LOG
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virtual wxMessageOutput *CreateMessageOutput();
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#if wxUSE_FONTMAP
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virtual wxFontMapper *CreateFontMapper();
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#endif // wxUSE_FONTMAP
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#ifdef __WXDEBUG__
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virtual bool ShowAssertDialog(const wxString& msg);
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#endif // __WXDEBUG__
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virtual bool HasStderr();
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virtual void ScheduleForDestroy(wxObject *object);
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virtual void RemoveFromPendingDelete(wxObject *object);
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};
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#endif // wxUSE_GUI
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// ----------------------------------------------------------------------------
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// include the platform-specific version of the classes above
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// ----------------------------------------------------------------------------
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#if defined(__WXMSW__)
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#include "wx/msw/apptrait.h"
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#elif defined(__UNIX__)
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#include "wx/unix/apptrait.h"
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#else // no platform-specific methods to add to wxAppTraits
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#if wxUSE_GUI
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typedef wxGUIAppTraitsBase wxGUIAppTraits;
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#endif // wxUSE_GUI
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typedef wxConsoleAppTraitsBase wxConsoleAppTraits;
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#endif // platform
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#endif // _WX_APPTRAIT_H_
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