diff --git a/src/msw/window.cpp b/src/msw/window.cpp index a8191c4e43..d0dca74f79 100644 --- a/src/msw/window.cpp +++ b/src/msw/window.cpp @@ -180,6 +180,8 @@ static inline void wxBringWindowToTop(HWND hwnd) } } +#ifndef __WXWINCE__ + // ensure that all our parent windows have WS_EX_CONTROLPARENT style static void EnsureParentHasControlParentStyle(wxWindow *parent) { @@ -196,7 +198,6 @@ static void EnsureParentHasControlParentStyle(wxWindow *parent) but if the parent doesn't have it, it wouldn't recurse inside it later on and so wouldn't have a chance of getting back to this window neither. */ -#ifndef __WXWINCE__ while ( parent && !parent->IsTopLevel() ) { LONG exStyle = ::GetWindowLong(GetHwndOf(parent), GWL_EXSTYLE); @@ -209,9 +210,10 @@ static void EnsureParentHasControlParentStyle(wxWindow *parent) parent = parent->GetParent(); } -#endif // !__WXWINCE__ } +#endif // !__WXWINCE__ + // --------------------------------------------------------------------------- // event tables // --------------------------------------------------------------------------- @@ -3096,6 +3098,7 @@ bool wxWindowMSW::MSWCreate(const wxChar *wclass, // do create the window wxWindowCreationHook hook(this); + // VZ: anyonce cares to explain why is this done for CE? #ifdef __WXWINCE__ if (extendedStyle == 0) { @@ -3112,7 +3115,7 @@ bool wxWindowMSW::MSWCreate(const wxChar *wclass, ); } else -#endif +#endif // __WXWINCE__ { m_hWnd = (WXHWND)::CreateWindowEx (