more changes to make wx compile without implicit wxString->char* conversion (for STL build)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46553 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1117,6 +1117,7 @@ void wxComboBox::Replace( long from, long to, const wxString& value )
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if (value.IsNull()) return;
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gint pos = (gint)to;
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// FIXME-UTF8: wouldn't be needed if utf8_str() always returned a buffer
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#if wxUSE_UNICODE_UTF8
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const char *utf8 = value.utf8_str();
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#else
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