more changes to make wx compile without implicit wxString->char* conversion (for STL build)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46553 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -128,7 +128,8 @@ void wxMessageOutputBest::Output(const wxString& str)
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#ifdef __WINDOWS__
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if ( !IsInConsole() )
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{
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::MessageBox(NULL, str, _T("wxWidgets"), MB_ICONINFORMATION | MB_OK);
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::MessageBox(NULL, str.wx_str(), _T("wxWidgets"),
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MB_ICONINFORMATION | MB_OK);
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}
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else
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#endif // __WINDOWS__/!__WINDOWS__
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@@ -167,7 +168,7 @@ void wxMessageOutputDebug::Output(const wxString& str)
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#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
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out.Replace(wxT("\t"), wxT(" "));
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out.Replace(wxT("\n"), wxT("\r\n"));
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::OutputDebugString(out);
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::OutputDebugString(out.wx_str());
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#elif defined(__WXMAC__) && !defined(__DARWIN__)
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if ( wxIsDebuggerRunning() )
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{
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