Commented out those wretched crt debug thingies yet again. It doesn't compile for
me and presumably other people who use the makefiles, sorry. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@759 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -52,6 +52,7 @@
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#endif
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#endif
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// use debug CRT functions for memory leak detections in VC++
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// use debug CRT functions for memory leak detections in VC++
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/* This still doesn't work for me, Vadim.
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#if defined(__WXDEBUG__) && defined(_MSC_VER)
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#if defined(__WXDEBUG__) && defined(_MSC_VER)
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// VC++ uses this macro as debug/release mode indicator
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// VC++ uses this macro as debug/release mode indicator
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#ifndef _DEBUG
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#ifndef _DEBUG
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@@ -60,6 +61,7 @@
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#include <crtdbg.h>
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#include <crtdbg.h>
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#endif
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#endif
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*/
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extern char *wxBuffer;
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extern char *wxBuffer;
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extern char *wxOsVersion;
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extern char *wxOsVersion;
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@@ -111,12 +113,14 @@ bool wxApp::Initialize()
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{
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{
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wxBuffer = new char[1500];
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wxBuffer = new char[1500];
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/*
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#if defined(__WXDEBUG__) && defined(_MSC_VER)
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#if defined(__WXDEBUG__) && defined(_MSC_VER)
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// do check for memory leaks on program exit
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// do check for memory leaks on program exit
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// (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
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// (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
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// deallocated memory which may be used to simulate low-memory condition)
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// deallocated memory which may be used to simulate low-memory condition)
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_CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF);
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_CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF);
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#endif // debug build under MS VC++
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#endif // debug build under MS VC++
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*/
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#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
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#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
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#if defined(_WINDLL)
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#if defined(_WINDLL)
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